PangaeaACDC Posted May 23, 2018 Share Posted May 23, 2018 By Josh: Honestly, the upcoming patch will be the first real and sober attempt at power balancing. During my playthroughs (and going through Backer Beta feedback) I saw a lot of eye-watering builds and content that didn't vary much on Veteran and PotD.For the upcoming patch, I am personally reviewing every adjustment to character abilities, equipment base properties and upgrades, and Veteran/PotD encounter tuning. The massive variability does make balancing more difficult, but I think it will be in a healthy place by the time the next patch rolls out. Famous last words? 8 Link to comment Share on other sites More sharing options...
JerekKruger Posted May 23, 2018 Share Posted May 23, 2018 Famous last words? In before Twinned Shot becomes the most powerful ability after nerfs to everything else. 2 Link to comment Share on other sites More sharing options...
theBalthazar Posted May 23, 2018 Share Posted May 23, 2018 This patch is perhaps the most important because the boss check everything. It seems there will be a lot of change : p Cool ! Link to comment Share on other sites More sharing options...
Wormerine Posted May 23, 2018 Share Posted May 23, 2018 I finally bought all the extra content for Tyranny and preparing for the 3rd playthrough. I've never played it. Is it worth a go? Additional content - don't know yet. Tyranny itself? Depends on what you like. I don't like the gameplay. There is little enemy variety, it has classless system, which is still sort of classes due to how skills trees are designed, and it's based on cooldown system, which encourages spamming over decision making. But I did enjoy story and world quite a lot. It's a much shorter game with a bigger focus on main story and different story paths. I would say it's worth a playthrough. 3 Link to comment Share on other sites More sharing options...
Guest Posted May 23, 2018 Share Posted May 23, 2018 I finally bought all the extra content for Tyranny and preparing for the 3rd playthrough.I've never played it. Is it worth a go?Additional content - don't know yet. Tyranny itself? Depends on what you like. I don't like the gameplay. There is little enemy variety, it has classless system, which is still sort of classes due to how skills trees are designed, and it's based on cooldown system, which encourages spamming over decision making. But I did enjoy story and world quite a lot. It's a much shorter game with a bigger focus on main story and different story paths. I would say it's worth a playthrough.The reactivity is beyond Alpha Protocol. It’s possible to burn through the game fairly quickly, but it doesn’t really shine until you play it a second time and get something completely different. While it does have a complete plot, a lot of effort was devoted to setting up a sequel, which hopefully we will get someday. Link to comment Share on other sites More sharing options...
Skazz Posted May 23, 2018 Share Posted May 23, 2018 (edited) I liked Tyranny's setting and its Pratchettesque metaphysics a lot. The experimental approach to certain traditional RPG mechanics (yay for spell creation!) was a big plus for me, too, but that's largely a matter of taste. In the end, aside from some surface stuff, it's a completely different beast than PoE. The Bastard's Wound DLC was a bit of a 50:50 for me, but even if you dislike the questline itself, the DLC still improves a wide variety of preexisting content, so it's not a bad purchase by any means. Edited May 23, 2018 by Skazz 1 Link to comment Share on other sites More sharing options...
JerekKruger Posted May 23, 2018 Share Posted May 23, 2018 Seems like a worthwhile thing to buy next time its on sale. 3 Link to comment Share on other sites More sharing options...
Shadenuat Posted May 23, 2018 Share Posted May 23, 2018 (edited) I hope together with big scythe over abilities, a great breeze would fly over monster encounters, because aside from vampires, they suck Josh. And maybe compared to nerfs it' be a good idea to increase that Dragon's 14th base level so it doesn't explode the moment 12+ level party meets one. Edited May 23, 2018 by Shadenuat Link to comment Share on other sites More sharing options...
draego Posted May 23, 2018 Share Posted May 23, 2018 Josh was on gamasutra twitch channel today. That video is not the full video. There a second part on the channel 1 Link to comment Share on other sites More sharing options...
eschu101 Posted May 23, 2018 Share Posted May 23, 2018 When is this patch that Josh talked about coming? I think i'm very early in the game, just arrived at neketaka and met maia and the other companions there. IThe game is still balanced so far (POTD), honestly i had a few very rough fights, but i'm afraid it starts getting easier and easier now. Does it take too long to get unbalanced and too easy? Link to comment Share on other sites More sharing options...
Wormerine Posted May 23, 2018 Share Posted May 23, 2018 The reactivity is beyond Alpha Protocol. It’s possible to burn through the game fairly quickly, but it doesn’t really shine until you play it a second time and get something completely different. While it does have a complete plot, a lot of effort was devoted to setting up a sequel, which hopefully we will get someday. I found the story and character arc satisfying. The best I can describe is "season one of a TV show". The wrap up the conflict of this game, but there is certainly more to come, 3 Link to comment Share on other sites More sharing options...
Starwars Posted May 23, 2018 Share Posted May 23, 2018 I am also replaying Tyranny at the moment. I'm not sure what the cost of the DLC stuff is nowadays but when I first played through it (and the little mini-DLC with the random encounters on the world map) I thought they were well done and added quite a lot to the game. Tyranny also represents what I feared Deadfire would become in terms of combat mechanics. I absolutely cannot stand the mechanics of this game and it *really* drags the game down a lot for me. Thankfully Deadfire ended up in a way better place even if I don't like the direction they're taking with the combat. But other than the combat stuff and parts of the writing, it's a cool game. An interesting world and an interesting premise with some great stuff to it. In particular, I loved the Conquest section that starts out the game and of course the very flexible way you can go through it (and replay it). Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0 Link to comment Share on other sites More sharing options...
draego Posted May 23, 2018 Share Posted May 23, 2018 (edited) Seems like a worthwhile thing to buy next time its on sale. Oh i forgot if you hold sacred the 6 party member crpg then stay away. LUL. They go down to 4 characters. otherwise go for it. Edited May 23, 2018 by draego 1 Link to comment Share on other sites More sharing options...
morhilane Posted May 23, 2018 Share Posted May 23, 2018 When is this patch that Josh talked about coming? I think i'm very early in the game, just arrived at neketaka and met maia and the other companions there. IThe game is still balanced so far (POTD), honestly i had a few very rough fights, but i'm afraid it starts getting easier and easier now. Does it take too long to get unbalanced and too easy? They are aiming for early June. It was mentioned here (that's the first patch release notes). 1 Azarhal, Chanter and Keeper of Truth of the Obsidian Order of Eternity. Link to comment Share on other sites More sharing options...
JerekKruger Posted May 23, 2018 Share Posted May 23, 2018 Oh i forgot if you hold sacred the 6 party member crpg then stay away. LUL. They go down to 4 characters. otherwise go for it. Hah, no worries on that front. Four us fine by me. 1 Link to comment Share on other sites More sharing options...
topologista Posted May 23, 2018 Share Posted May 23, 2018 a great scythe. Oh god : p gaun-darn it, a big ol' reapin' is comin' 9 Link to comment Share on other sites More sharing options...
draego Posted May 24, 2018 Share Posted May 24, 2018 (edited) I think Josh is loosing it. He needs the pillars vacation. You almost done Josh just a few more tweeks. Edited May 24, 2018 by draego Link to comment Share on other sites More sharing options...
Guest Posted May 24, 2018 Share Posted May 24, 2018 Seems like a worthwhile thing to buy next time its on sale.Allegedly, it’s a free download on Steam right now. Link to comment Share on other sites More sharing options...
InsaneCommander Posted May 24, 2018 Share Posted May 24, 2018 https://www.fig.co/campaigns/deadfire/updates/692 " Another feature that the team is really excited about is what we are calling "Magran's Fires". Similar to Berath's Blessings, these modes can be enabled from the main menu and will add gameplay modifiers for challenges above and beyond Path of the Damned. In addition to the returning Triple Crown and Triple Crown Solo challenges, we will be rolling out challenges themed to Eora's gods, beginning with Berath, Galawain, and, of course, Magran." 5 Link to comment Share on other sites More sharing options...
JerekKruger Posted May 24, 2018 Share Posted May 24, 2018 Allegedly, it’s a free download on Steam right now. Thanks for the heads up, it's only free for the weekend but it's for sale at 66% off as well so I will probably pick it up. Link to comment Share on other sites More sharing options...
theBalthazar Posted May 24, 2018 Share Posted May 24, 2018 (edited) It can be incredible to have new options. BUT be careful to "kit game effect"... In fact, what will justify not integrating these bonuses/effects/Malus in POTD ? Big question... Same for Berath blessing. Weird bonuses, increase uselessly the ease of the game...? (level 4 ?... In story mode ? Already hyper-easy) Or level 4 In POTD ? For prestige it is not very useful, seems to not be very "legit". I don't know. It is optionnal yes, but perhaps not the thing the most important actually (ship battle ? End game ? Balancing, classes, POTD ? There is a lot to create before offers new possiblities like this...) Edited May 24, 2018 by theBalthazar Link to comment Share on other sites More sharing options...
AndreaColombo Posted May 24, 2018 Share Posted May 24, 2018 The blessings are rewards for getting achievements. They actually made achievements interesting for me. Sure, I don’t need more power—but do I enjoy it once I have it? Damn straight I do 5 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
theBalthazar Posted May 24, 2018 Share Posted May 24, 2018 (edited) Yes but in fact, this is classic achievements in your case, like many games ? Completionnist style'. (Like was in POE1...) But for the rest, not sure it is fully useful for somebody : p Edited May 24, 2018 by theBalthazar Link to comment Share on other sites More sharing options...
AndreaColombo Posted May 24, 2018 Share Posted May 24, 2018 I don’t normally bother with achievements. I did this time because of the in-game effects. 3 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
Skazz Posted May 24, 2018 Share Posted May 24, 2018 https://www.fig.co/campaigns/deadfire/updates/692 " Another feature that the team is really excited about is what we are calling "Magran's Fires". Similar to Berath's Blessings, these modes can be enabled from the main menu and will add gameplay modifiers for challenges above and beyond Path of the Damned. In addition to the returning Triple Crown and Triple Crown Solo challenges, we will be rolling out challenges themed to Eora's gods, beginning with Berath, Galawain, and, of course, Magran." I feel like Trial of Iron should be renamed to something pertaining to Rymrgand now, no? I mean, it's technically a playthrough modifier. 2 Link to comment Share on other sites More sharing options...
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