The Sharmat Posted May 15, 2018 Posted May 15, 2018 (edited) I have no idea how it made it from PoE1 without getting nerfed. Maybe they finally decided they would rather let us have fun than "balance" everything? I'm having a lot more fun in Deadfire than I did in PoE 1 and part of the reason is how grossly overpowered you can become. If that's the only way you can have fun you should just play on easy instead of want the rest of the player base punished because your ego doesn't allow it. Edited May 15, 2018 by The Sharmat 1
master guardian Posted May 16, 2018 Posted May 16, 2018 (edited) Sawyer finally addressed this officially The level scaling is fixed in the beta patch In regards to veteran and POTD difficulty’s he admired they are currently FKD. Unfortunately he said it is going to take a while to fix this. He did not specify a time fram so o could be weeks or even months. I’m pretty annoyed because I had to quit my last POTD playthrough because it was way to easy. Looks like it’s not getting fixed for my guess is around 3 to 5 weeks Aahhhhh so sad cause the game is not payable imo in its current state Edited May 16, 2018 by master guardian
Phyriel Posted May 16, 2018 Posted May 16, 2018 (edited) Stop with that "unplayable" bull**** already... I finished poe 1 on potd with party, solo and ultimate run... I see no true difference in "difficulty" versus poe 1, both games were very easy once you learned game mechanics, because poe 2 have easier mechanics you just learn it instantly, there is no learning curve but that's about it. Sure Sawyer wanna tune this and this is very good but I feel you will all end up disappointed if you expect any challenge. If you got any brain and gonna min/max meta builds you will faceroll everything no matter how he tunes it, just like we did in poe 1. PoE is just easy game, deal with it. PoE 1 was equally easy and if you think otherwise u were just bad at the game. Maybe try to solo poe 2 in its current state using niche non min/maxed rpg build instead of throwing ****? I'm srsly getting annoyed already as you got to be XXX person saying same **** "I'm sad panda cause game is easy". I bet you copy pasted some build from "Most OP char builds that survived from beta" and now you're disappointed huh? Edited May 16, 2018 by Phyriel
whiskiz Posted May 16, 2018 Posted May 16, 2018 (edited) Good, i hope PotD will take awhile. Hopefully not because they're going to shelve it for "more important stuff" (especially because it was revealed almost a third, 29%, of the playerbase is/has/will play PotD, so it's not for as little of a group of people as the ignorant casuals like to convince everyone) but because they're going to take it seriously, do it properly. Where the awesome per encounter combat and multiclassing doesn't make it easy even with some balancing, still. Where they don't/won't get lazy and end up only balancing the first half of the game, with the second half going back to an OP rolfstomp once you get some levels, abilities and gear under your belt, like PoE 1 and most other games. Where it really is like the 5th difficulty? I personally expected 1 - 3 months for it post release and am holding off buying the game until then. I don't mind it taking 3 - 6 months if it has to - i'm not going anywhere and neither is it. As long as it means better balance/quality. But if it's still poorly balanced when they do announce it's done - then i'd be pissed. Will be watching the forums keenly until then and especially then. Until then i guess i'll have to move on to other things - since Obsidian apparently didn't feel it important enough to balance the game before releasing it, obviously counting on the hype and people who need to play day 1. Rimworld 1.0 actual release is apparently coming up in the next month or 2, should be a good distraction until then. Edited May 16, 2018 by whiskiz 1
master guardian Posted May 16, 2018 Posted May 16, 2018 Im still tossing up whether to start my play-through again now that level scaling has been fixed or wait until they fix POTD. I really love the game and dont want the my first palythrough to be ruined becuase it is to easy.
master guardian Posted May 16, 2018 Posted May 16, 2018 So if this is helpful for anyone I just spoke to one of the Lead designers on PM There most current high priority now that hey have addressed the first patch is fixing veteran and POTD He said the whole development team is working on it as we speak and it is a big issue. I asked for an estimated time frame for the fix but he said he is not allowed to give out timeframe estimates without approval from senior management. I personally think it will be fixed in around two weeks, hopefully it will be in patch beta earlier After speaking to him I am definatley holding of playing the game until then. My advice to others would be to wait as well. There is no point in playing deadfire without any sense of fulfillment, accomplishment or reward. This is currently the situation unfortunately. 2
Yosharian Posted May 16, 2018 Posted May 16, 2018 (edited) I don't mind a lower difficulty for my first playthrough. I was going to play Deadfire on Veteran, first. Now I'll just play on POTD, instead. I'll tryhard on my second playthrough. Entirely custom character, 100% optimized builds for everyone, etc. First playthrough, my character will definitely be optimized, but that's it. I'm still waiting for the first patch, though. Too many bugs, at the moment. Edited May 16, 2018 by Yosharian 1 Yosharian's Deadfire Builds
InsaneCommander Posted May 16, 2018 Posted May 16, 2018 My advice to others would be to wait as well. There is no point in playing deadfire without any sense of fulfillment, accomplishment or reward. This is currently the situation unfortunately. I want to wait for that, but if they fix the companions in the next patch I'll be tempted to start a playthrough. You are not the only one dying to play. 1
master guardian Posted May 16, 2018 Posted May 16, 2018 (edited) My advice to others would be to wait as well. There is no point in playing deadfire without any sense of fulfillment, accomplishment or reward. This is currently the situation unfortunately. I want to wait for that, but if they fix the companions in the next patch I'll be tempted to start a playthrough. You are not the only one dying to play. trust me dont do it untill they fix the difficulty Man I played on POTD for 30 hours and killed every bounty without even getting scratched. Not fun at all Edited May 16, 2018 by master guardian
InsaneCommander Posted May 16, 2018 Posted May 16, 2018 Yes, I have an idea of what you are talking about. I played on Veteran for some time. I just rushed to get the companions and see what their dispositions and unique class abilities are. I barely thought of any strategies in combat and I won most battles easily. Only when I didn't pay much attention or when I fought higher level enemies somebody died. And the only time the party was wiped out was when I tried to kill some Eothasians to drop Xoti's opinion and they were stronger than my team.
Nemesis7884 Posted May 16, 2018 Posted May 16, 2018 what is the console command to switch from veteran to path of the damned and vice verca? is it the same as pillars 1 - difficulty 3 = path of the damned?
Koth Posted May 16, 2018 Posted May 16, 2018 (edited) Yeah have to concur, PotD was semi-challenging in the early levels. Then once you hit about level 10, get a couple of gold items and around power level 4-5, you just steamroll everything with basic AI turned on. Hell even AI turned off entirely and auto-attacks takes care of 50% of encounters... Edited May 16, 2018 by Koth
The Sharmat Posted May 16, 2018 Posted May 16, 2018 If PotD is this easy is it really just a PotD problem? "Veteran" and "Classic" must be absolutely trivial.
asnjas Posted May 16, 2018 Posted May 16, 2018 Yeah, but dont don't focus too much on difficulty. It's not a big deal for the vast majority of players. People will never be satisfied as they will eventually get the hang of the new difficulty level. It's cool to work on but please don't make it a focus of attention.
syphonhail Posted May 16, 2018 Posted May 16, 2018 (edited) If you want a harder game you can turn on Trial of Iron POTD Expert Mode with no Berath's Blessing.Although I hope they eventually add something like Berath's Curses that afflict your Char in a negative way. Like how the Skulls affect Halo games. For example the Famine skull did this "Effect: Weapons dropped by AI have half the ammo they normally would" for the whole campaign.Berath's Curses could have: (already in-game effects)Curse of Darkness: ??Curse of Morality: ??Curse of Atrophy: -10 MightCurse of Nightmares: -2 Resolve When Damaged for 30 Seconds (Stacks)Curse of Blackened Sight: Permanently Blinded (Blinded characters suffer -5 Perception, are considered Flanked, -10 Accuracy, and the distance of all ranged attacks is halved.) Edited May 16, 2018 by syphonhail
Inertio Posted May 16, 2018 Posted May 16, 2018 I am currently attempting a triple crown playthrough, but I did not pick scaling. I assume that the current configuration is sufficiently masochistic.
whiskiz Posted May 16, 2018 Posted May 16, 2018 (edited) POTD isn't hard enough for you? Even with level scaling? Yikes... Erm, you do know they haven't actually balanced PotD yet right, that it's getting done post release. So yeah. I expect the level scaling (only up) to handle all my concerns about difficulty. PotD difficult for the first half or so of the game is perfect -- I wouldn't want it any more difficult than that. But overleveling removed the difficulty. Using the IE mod to change the XP needed for level ups in PoE 1 solved that issue there. I expect the level scaling to solve the issue here. I dont think level scaling alone will do it. level scaling only increases attributes as far as im aware - while you're lvl 10 and say fighting lvl 6 things scaled to lvl 10, you'll still have lvl 10 gear, abilities and passives, while the enemy only has improved base stats..... Edited May 16, 2018 by whiskiz
DigitalDemon Posted May 16, 2018 Posted May 16, 2018 There most current high priority now that hey have addressed the first patch is fixing veteran and POTD Interesting, this is the first time I've seen Veteran mentioned. People are mostly complaining about PotD Which basically means there's no point in playing above Classic atm, as both Veteran and PotD will be rebalanced in the future...
tela2k Posted May 16, 2018 Posted May 16, 2018 If you want a harder game you can turn on Trial of Iron POTD Expert Mode with no Berath's Blessing. Although I hope they eventually add something like Berath's Curses that afflict your Char in a negative way. Like how the Skulls affect Halo games. For example the Famine skull did this "Effect: Weapons dropped by AI have half the ammo they normally would" for the whole campaign. Berath's Curses could have: (already in-game effects) Curse of Darkness: ?? Curse of Morality: ?? Curse of Atrophy: -10 Might Curse of Nightmares: -2 Resolve When Damaged for 30 Seconds (Stacks) Curse of Blackened Sight: Permanently Blinded (Blinded characters suffer -5 Perception, are considered Flanked, -10 Accuracy, and the distance of all ranged attacks is halved.) I like the idea but not the execution. The last thing I want to do is nerf my party. I'd rather go with macro nerfs like -50% gold -30% xp or something. Or monster buffs like +10 enemy stats or +2 enemy armor rating. Or straight up copy stuff from SCS: +500% hp to dragons, random encounters include high level monsters like fampyrs (tough to implement tho), enemies use high level abilities (pirate wizard will cast meteor shower). Stuff like that.
Yosharian Posted May 16, 2018 Posted May 16, 2018 POTD isn't hard enough for you? Even with level scaling? Yikes... Erm, you do know they haven't actually balanced PotD yet right, that it's getting done post release. So yeah. 30 Apr 2018 Yosharian's Deadfire Builds
Wormerine Posted May 16, 2018 Posted May 16, 2018 My advice to others would be to wait as well. There is no point in playing deadfire without any sense of fulfillment, accomplishment or reward. This is currently the situation unfortunately. I want to wait for that, but if they fix the companions in the next patch I'll be tempted to start a playthrough. You are not the only one dying to play. I personally doubt that companions will be fully fixed with the next patch. While the overflow of reputation points should minimise the issue, there are also problems with conversations being tagged. Just yesterday I got two positive responses from Pallegina which made no sense whatsoever. https://forums.obsidian.net/topic/99004-collective-summary-of-all-the-glaring-bugs-in-the-relationship-system/?p=2022356 Those will need a thorough attention.
shadow85 Posted May 16, 2018 Posted May 16, 2018 Man that is really sad if PoTD difficulty is borked upon release. I won't be purchasing until this is addressed.
Nefarious7 Posted May 16, 2018 Posted May 16, 2018 You show me one official response from anyone at obsidian on this forum stating they are fixing both POTD being broken and level scaling not working You can’t Cause there is none Watch the twitch stream Q+A they did yesterday. They CONFIRMED they are BOTH fixing POTD (longer project) and LEVEL SCALING separately (patching this week). Watch it. Cause they said it. 1
master guardian Posted May 16, 2018 Posted May 16, 2018 (edited) You show me one official response from anyone at obsidian on this forum stating they are fixing both POTD being broken and level scaling not working You can’t Cause there is none Watch the twitch stream Q+A they did yesterday. They CONFIRMED they are BOTH fixing POTD (longer project) and LEVEL SCALING separately (patching this week). Watch it. Cause they said it. I posted that before the twitch feed Edited May 16, 2018 by Amentep Edited namecalling
Taurus Posted May 17, 2018 Posted May 17, 2018 I'll just have to do my all other runs after this year, after all expansions and patchs this will be the masterpiece it aims to be.
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