Mannock Posted January 31, 2018 Posted January 31, 2018 Next up! Bestiary Entry 3: Engwithan Titans 8twCgw I don't get it. They've already announced the date. This is really odd. Don't we have any code breakers here? Get this thing going. 3 I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
Ethics Gradient Posted February 1, 2018 Author Posted February 1, 2018 It's a countdown to the delay. It certainly could be a countdown to.... something. They're using our own satellites against us! 5
Barbedbeat Posted February 1, 2018 Posted February 1, 2018 BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw BFnWwPduSHbEXBcCedpotwCgw 6628 BFWPSHEXBCC tnwdubcedpotwgw I really have no idea 7
ShadySands Posted February 1, 2018 Posted February 1, 2018 https://www.youtube.com/watch?v=KljoV87HkkI 4 Free games updated 3/4/21
Enoch Posted February 1, 2018 Posted February 1, 2018 BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw BFnWwPduSHbEXBcCedpotwCgw 6628 BFWPSHEXBCC tnwdubcedpotwgw I really have no idea BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw BwSc8 t6HCt FPbew 6dEdC n2Xpg WuBow ??? One more code and we'll be able to make a 6x6 grid. Only 4 vowels in that many consonants makes it pretty unlikely that they're spelling anything in English. Could be building toward a scrambled full url-- pulling "HttpS" and "www" out makes the vowel-consonant balance a bit more reasonable.
injurai Posted February 1, 2018 Posted February 1, 2018 Maybe they are character/build seeds for the beta.
Ethics Gradient Posted February 1, 2018 Author Posted February 1, 2018 (edited) One more code and we'll be able to make a 6x6 grid. Only 4 vowels in that many consonants makes it pretty unlikely that they're spelling anything in English. Could be building toward a scrambled full url-- pulling "HttpS" and "www" out makes the vowel-consonant balance a bit more reasonable. The bestiary entries have been posting every Wednesday since they started. Assuming we don't find anything else in other images, there are potentially 8 more bestiary-related codes before release. Those are also the only ones with an arguable "order" to them. The THQ code and Deadfire Release date code don't fit as neatly into a sequence. I still suspect each code is a standalone clue. While they all may lead to pieces that can be put together later, there probably isn't much to be learned by mashing together a pile of alphanumeric strings and seeing what sticks. Edited February 1, 2018 by Ethics Gradient
Guest Posted February 1, 2018 Posted February 1, 2018 Each segment has a character that could be considered unique, i.e. the number 6 in the otherwise letter-only sequence “BtF6nW”. 6PbC8?
MaxQuest Posted February 2, 2018 Posted February 2, 2018 (edited) BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw BFnWwPduSHbEXBcCedpotwCgw 6628 BFWPSHEXBCC tnwdubcedpotwgw I really have no idea - no repeting diagrams, so probably not playfair cipher - there are more than 5 different characters, so it's not polybius cipher - is not divisible by 5, and doesn't seem to be 0/1 encoded, so it's unlikely to be Bacon cipher - there are no '=' signs, so it's unlikely to be Base64 - it doesn't look like cipher text from ADFGVX cipher (but could be used for it's matrix?) - it's not rot1..rot13..rot20 (checked) - it doesn't look like Vigenère cipher - it could be substitution cipher... but not enough data for frequency analysis (although have no idea how to do that analysis anyway) - maybe the currently revealed groups could be the matrix for this cipher? But in this case, besides the grid we would also need the keyword, ciphertext itself and the 6th group: BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw (6th group) Edited February 2, 2018 by MaxQuest 8 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Mannock Posted February 2, 2018 Posted February 2, 2018 - no repeting diagrams, so probably not playfair cipher - there are more than 5 different characters, so it's not polybius cipher - is not divisible by 5, and doesn't seem to be 0/1 encoded, so it's unlikely to be Bacon cipher - there are no '=' signs, so it's unlikely to be Base64 - it doesn't look like cipher text from ADFGVX cipher (but could be used for it's matrix?) - it's not rot1..rot13..rot20 (checked) - it doesn't look like Vigenère cipher - it could be substitution cipher... but not enough data for frequency analysis (although have no idea how to do that analysis anyway) - maybe the currently revealed groups could be the matrix for this cipher? But in this case, besides the grid we would also need the keyword, ciphertext itself and the 6th group: BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw (6th group) Nice work! I tried doing subsitutions. I assumed the numbers could be blanks. So I started with "Pd" (w6Pd2u) as it would be a short word, and I assumed the word must start with either A, I or O (I'm also assuming the text is in English). All I could get was the word "as", by moving the letters 15 "steps" along the alphabet. Using that method on the other characters created no meaningful words however. But then again, I'm not sure of the point of the numbers and I didn't factor in the use of capital letters. Maybe (hopefully?) we need a 6th group to make everything clear? I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
omgFIREBALLS Posted February 2, 2018 Posted February 2, 2018 I'll get right back on this, as soon as I find a post in MaxQuest's history that doesn't make me feel like a neanderthal. 6 My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here!
Mannock Posted February 2, 2018 Posted February 2, 2018 - maybe the currently revealed groups could be the matrix for this cipher? But in this case, besides the grid we would also need the keyword, ciphertext itself and the 6th group: BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw (6th group) Checked the link and that one seems to have merit. But how to crack it without any clues to keyword, I do not know. I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
AndreaColombo Posted February 2, 2018 Posted February 2, 2018 If the keyword was Deadfire or Obsidian, would it return anything? "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Mannock Posted February 2, 2018 Posted February 2, 2018 If the keyword was Deadfire or Obsidian, would it return anything? We can't really check until we have a 6th group, I think. This is all assuming the 6th group will be the last one we'll get. I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
MaxQuest Posted February 2, 2018 Posted February 2, 2018 (edited) I'll get right back on this, as soon as I find a post in MaxQuest's history that doesn't make me feel like a neanderthal.A little GoogleFu coupled with the love of figuring stuff out, goes a long way If the keyword was Deadfire or Obsidian, would it return anything? We can't really check until we have a 6th group, I think. This is all assuming the 6th group will be the last one we'll get. Beside the 6th group and (optional) keyword (which can be omitted if there is no transposition), we also need the encrypted text itself. If this cipher is the one used, we would expect a sequence of arbitrary length, but having not more than 6 different characters in it, something like: FBDEBBBBFEAFDFEDBAFBABFD) (but it could be any characters, not necessary from A to F, could as well be from U to Z). Edit1: Hmm, it's unlikely to be this cipher. Just noticed that all characters in that matrix are unique... which logically thinking is required for substitution mapping. While the characters in the currently revealed groups have duplicates Edit2: Playing with substitutions: B=>E, t=>i, F=>G, n=>h, W=>T, w=>t (already was, UC), P=>R, d=>0, u=>u, S=>B, H=>L, b=>e (already was, UC), E=>D, X=>N, B=>E (already was), c=>s, C=>S (already was, LC), e=>d (already was, UC), d=>o (already was), p=>r, o=>m, t=>i (already was), w=>t (already was), C=>s (already was), g=>a, w=>t (already was) BtF6nW w6Pd2u SHbEXB cCedpo 8twCgw -> EiG6hT t6Ro2u BLeDNE sSdorm 8itSat -> EiG6hT t6Ro2uBLeD NEsS dorm8itSat -> EiGhT tRouBLeD NEsS dormit Sat -> Eight troubledness dormit sat.. P.S. waiting for the next group, as it will allow to check if selected substitutions do not result in gibberish... Edited February 2, 2018 by MaxQuest 5 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Ethics Gradient Posted February 2, 2018 Author Posted February 2, 2018 - there are no '=' signs, so it's unlikely to be Base64 I concur. Aside from missing the pad character (=) to round out chunks to a multiple of four characters, it would still end up decoding to non-word gibberish if you forced it. What's your take on the upper-case/lower-case thing? Aside from something like a substitution cipher, encoding schema are generally case-insensitive. The casing frequency is about 50/50, so if it is enciphered text, you're potentially dealing with a 62-character set rather than a simple cipher where the capitalization carries through. That's partly why I keep circling back to brainstorming where on the web these codes might be relevant. For example: Youtube videos: 12 digits, base62 (two code blocks) Goo.gl link shortener: 6 digits, base62 (one block) Nothing's come up yet, but I'm still proceeding under the assumption that they're web-related rather than enciphered text.
MaxQuest Posted February 2, 2018 Posted February 2, 2018 (edited) What's your take on the upper-case/lower-case thing? Aside from something like a substitution cipher, encoding schema are generally case-insensitive. The casing frequency is about 50/50, so if it is enciphered text, you're potentially dealing with a 62-character set rather than a simple cipher where the capitalization carries through. I agree that upper-case characters do not seem to denote original capital letters, like at all. So my thoughts on this are: - either there is a 62-char set - or there is a 36-char set, and some of letters of the encoded string were capitalized on random just to add confusion - or it's a 26-char set, and digits are added either to keep block length at 6, or just because (if length is irrelevant). If it's the first case, I would think that they were used in order to shorten the final string. Like various url shorteners out there do. I have checked goo.gl, bit.ly, tiny.cc and is.gd. Nothing. Found the /BtF6nW and /cCedpo as links on tinyurl.com. But it's not what we are looking for) First leads to some outdated porn, and another to some article on osnews.com from 2009. Also rechecked how do steam codes look like. And nope, there is a different schema. It's also not a hash, since we wouldn't be able restore the original string from it. Well... there are some rainbow tables, but I have no idea how to use them; and additionally the current groups don't even look like md5, sha or crc. Nothing's come up yet, but I'm still proceeding under the assumption that they're web-related rather than enciphered text. That would probably be the easiest way. As for alternatives, I was thinking it could also be an encrypted url, together with domain not just query) Or some pass-phrase which one could google, and find the webpage with further indications. Edited February 2, 2018 by MaxQuest 3 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
ShadySands Posted February 5, 2018 Posted February 5, 2018 Doesn't seem to match up with the new Deadfire keys either Free games updated 3/4/21
injurai Posted February 6, 2018 Posted February 6, 2018 Maybe they were generated with a bit-stream cipher. Perhaps the first or second code is the key, or it's the seed for some common pseudo-random generator. Knowing which generator to try is the hard part, not sure if there is an obvious pick or not. Something a student would learn and could do by hand, or maybe some stdlib thing, maybe RC4.
Ethics Gradient Posted February 7, 2018 Author Posted February 7, 2018 Well, it's Wednesday again. Anyone want to take a guess which bestiary entry might hit twitter in a few hours? 1
AndreaColombo Posted February 7, 2018 Posted February 7, 2018 Lava dragon! Lava dragon! 1 "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Ethics Gradient Posted February 7, 2018 Author Posted February 7, 2018 (edited) Bestiary Entry 4: Eotens A little tough to make out... BMahh7 Here's a frame inverted and enlarged. Edited February 7, 2018 by Ethics Gradient
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