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I really wish there was a non-shifting Druid kit


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9 replies to this topic

#1
PugPug

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I’ve never really been into the shifting aspect. One with no shifting or nerfed shifting would be really appealing, whatever bonuses it had in other areas.

Edited by PugPug, 06 December 2017 - 07:23 AM.

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#2
JerekKruger

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I'd like to see that too, but I doubt it'll happen. Spiritshifting is the Druid's unique mechanic, and (almost?) all of their passive abilities are related to it.

 

I'd also have preferred it if the Shape Shifter subclass had a modal version of Spiritshift which, while active, disabled spellcasting (or perhaps disabled most spells): for those who really like the shape shifting aspect but dislike its limited duration.


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#3
Messier-31

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Same for a melee ranger.


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#4
Doxy

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Isn't Lifegiver a non-shifting kinda kit?

  • Lifegiver - Rejuvenation spells are cast with increased Power Level but cannot cast Summon spells.


#5
Boeroer

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No. Livegiver gains +5 power level for Rejuvenation spells while shifted and suffers -5 Power Level once the shift ends.

 

You really want to shift as a Livegiver.


Edited by Boeroer, 06 December 2017 - 11:33 AM.


#6
-dib-

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Yeah, same here. I'd really just like to build a pure spellslinging druid.


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#7
Boeroer

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They should have made a subclass called "Batsh!t". ;)

#8
theBalthazar

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Perhaps with an extension like White March

 

New class, new subclasses etc.


Edited by theBalthazar, 08 December 2017 - 04:04 AM.


#9
Gromnir

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the caster class inclusion in poe were troubled from the start.  caster class spells were gonna be per-encounter, until board erupted with collected nerd rage demanding vancian casting. obsidian caved. in addition, the caster classes themselves were offering the least unique gameplay o' the 11 poe classes as what most differentiated 'em were simple the spell catalogs made available to the casters at level-up.  sure, obsidian tried to make the classes unique by doing grimoire stuff for the wizards and shifting for the druids, but genuine gameplay differences 'tween the caster classes were limited.

 

we wouldn't mind a less shifter driven subclass. rangers got a sans-companion subclass after all. however, shifting is the unique gameplay aspect druids bring to the table and casters is already offering limited uniqueness o' gameplay.  am thus not surprised the subclasses focus on shifting... and is not as if one need take a subclass anyways.  

 

HA! Good Fun!



#10
JerekKruger

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Perhaps with an extension like White March

 

New class, new subclasses etc.

 

Very unlikely. Most people who do play the expansion will want to do so with their existing characters, and are not likely to be happy to see new options they can't take. Extra classes and subclasses are great for the sort of people who discuss the game on these forums, but we are very much the minority of players.






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