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Posted

Just wanted to suggest something I feel is missing from most RPGs today, and something I know was discussed (post launch at least) with PoE1: one-handed swords as only weapon. No shield, no off-hand, and certainly no two-handed log of a weapon :)

 

My reasoning is that if you look at most fantasy books (and movies), many of the characters opt for a one- to one-and-a-half (bastard?) handed swords, instead of wielding a huge lumbering claymore. This would be a master swordsman, who strikes with speed and precision, relies on parries and dodge (to some degree), though not neccessarily the "ninja" style of a rogue. Think in the lines of Al'Lan Mandragoran from the Wheel of Time.

 

Linux

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Posted

one-and-a-half (bastard?)

Longsword.

 

Wait... you're talking about fantasy. In this case, yeah, that would probably be a "bastard sword".

 

This would be a master swordsman, who strikes with speed and precision, relies on parries and dodge (to some degree), though not neccessarily the "ninja" style of a rogue.

Ninjas were not about combat.

Vancian =/= per rest.

Posted

Single wield one handed weapons (such as a sword) receive an accuracy bonus in PoE.

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Posted

A bonus to disengagement attacks with fast weapons would be a nice additional benefit. You have better control of your facing with a single-handed weapon and no shield, so you should be able to back out of combat more easily. Let that dagger-wielding rogue make hit and run attacks all over the battlefield.

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Posted

I believe it gets an accuracy bonus which translates into more crits if I understand the system.

 

Not as useful as two-handers in practice, but that's because of the DT system.

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Posted

You could make very effective tanks/damage dealers in Tyranny with a one handed weapon. Almost every hit becomes a crit. A percentage of misses are retaliated.

 

Bah! No fun!

Posted

POE1 one handed builds were possible especially after the one handed talent change. I guess this post should be 'can you make one handed builds better than other builds' for POE2 because it was a viable choice. 

Posted

Introducing the HEMA in a RPG would make the fighter class much more enjoyable and one handed styles much more reliable.

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Posted

That was already a thing in poe, and will undoubtedly be introduced in poe2 as well.  1 handed was actually the best dps option for a while when poe was in beta.

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