Boeroer Posted May 14, 2016 Share Posted May 14, 2016 (edited) "Your a cruel device your blood, like ice one look, could kill my pain, your thrill! I wanna hit you but I better not touch (Don't touch) I wanna smack you, but my senses tell me to stop I wanna smite you but I want it too much (Too much) I wanna hack you but your limbs are venomous poison You're poison running through my veins You're poison I don't wanna break these chains" - Arlise Pooper, Death Godlike wandering minstrel, after meeting Bilestomper - Nobody knows Bilestomper's real name. Nobody knows what he did before he became a drainer in Tâkowa. The only thing we know is that one day he emerged from the sewers in a really pissy mood and went of to the Dyrwood, mumbling something about his own patch of well mucked land... =================================== Bilestomper =================================== Difficulty: PotD v. 3.02 -------------------------------------------------------------- Class: Wizard -------------------------------------------------------------- Race: Mountain Dwarf -------------------------------------------------------------- Background: Rauatai - Laborer -------------------------------------------------------------- Stats: MIG: 20 CON: 20 DEX: 02 PER: 10 INT: 16 RES: 10 -------------------------------------------------------------- Skills: Stealth 0, Athl. 9, Lore 4, Mech. 10, Surv. 5 -------------------------------------------------------------- Talents (a=auto, r=recommended, !=important) Spirit of Decay Weapon and Shield Style Bear's Fortitude Veteran's Recovery Arcane Veil Hardened Veil Superior Deflection Body Control Abilities Hale and Hardy (a) Arcane Assault (a) Second Wind Mastered Wizard Spells Mirrored Image Noxious Burst Pull of Eora Spirit Shield 1st Level Wizard Spells Eldritch Aim Slicken Spirit Shield Wizard's Double 2nd Level Wizard Spells Fetid Caress Mirrored Image Necrotic Lance Bulwark against the Elements 3rd Level Wizard Spells Concelhaut's Draining Touch Noxious Burst Ryngrim's Repulsive Visage 4th Level Wizard Spells Ironskin Pull of Eora Essential Phantom 5th Level Wizard Spells Llengrath's Safeguard Malignant Cloud Ryngrim's Enervating Terror 6th Level Wizard Spells Citzal's Martial Power Death Ring Minoletta's Precisely Piercing Burst 7th Level Wizard Spells Ninagauth's Killing Bolt Substantial Phantom Wall of Draining 8th Level Wizard Spells Llengrath's Superior Elemental Bulwark Wilting Wind --------------------------------------------------------------- Items (*=additional echantments by me; !=important, r=recommended): Weapon set 1: Wodewys (*Exceptional, *Corrosive Lash), Little Savior (*Durgan Reinforced) Weapon Set 2: whatever Boots: Bilestompers Head: Iverra's Diving Helmet Armor: Argwes Adra (*Superb, *Crush-Proofed, *Durgan Reinforced, MIG+2) Neck: Father's Teeth Belt: Looped Rope Rings: Ring of Deflection, Ring of Protection Hands: Bracers of Spiritual Power Quick slots: Traps mostly --------------------------------------------------------------- So as some of you may have noticed OBS put a lot of the spells (and monsters' abilities) that do raw or corrode damage into the "poison" or "disease" category with the latest patches. That can be annoying because nowadays some foes have immunities against poison and disease - namely vessels and such. But it also means that the mountain dwarves' racial ability finally makes some sense. So I figured it might be a good idea to use this ability and build around it (I love to take an aspect of the game and take it to the limit and see where this takes the build - if it's viable, fun to play and so on). I mean piling up defenses against all kinds of corrosion, poison, disease and such things. This would allow me to stand right in the middle of such effects and just shrug them off while the enemy would suffer big time. So I thought about which class might get the most out of it. At first the druid came to mind but then I realized that the wizard has the most powerful AoE spells that fall into that category. Also, most of them are not DoT spells and therefore profit from Spirit of Decay (which I planned to use anyway because of the corrode DR bonus). Wizards can also make great short time tanks because of those great self buffs they can learn. You can't tank forever though and that means you also want to kill your opponents fast. Luckily spells like Noxious Burst, Malignant Cloud etc. are very potent. Especially if you don't care if they also hit you. The tactics with this guy are very simple: - lay a poisonous trap - stand right behind it - start encounter - buff - lure the mob onto the trap - cast all those nasty poison spells onto your own head while the monstes try to kill you - watch them all die while you remain unharmed Let's talk about stats and numbers. I went max MIG and CON because I wanted my fortitude defense to be very, very high. That's because most of those spells and effects (and also the most annoying other ones like paralyzing, stunning, prone and so on) target fortitude. So with the stats alone I get a bonus of +40 to my fortitude defense. My armor gives me +2 MIG, so that's +4 fort. Bear's Fortitude makes this +54. I also wear Father's Teeth (around my neck...) which give my another +18 which leads to +72 fortitude. I took the Little Savior because it's another item that gives a bonus to fortitude which stacks with the rest. +77 now! On top of that you can add the racial ability "Hale and Hardy" which adds +25 against poison and disease. I also wear that nice bulky diving helmet which gives my +20 (and +35 against dragon's breath - which is nice because our reflex defense sucks a bit) and the axe Wodewys which adds another +20 to that (and since it's a weapon it stacks with everything). Now... against poison and disease effects we have a defensive bonus of +142. At level 16 that means 207. Without any buffs, potions, scolls, food or resting bonuses. You can add spells to boost this even further if you need. But honestly it's more than enough to avoid that you hit yourself with your own spells. It will never happen. Well - never say never- but if you shoot yourself in the foot, you will have a very high DR against your own spells (28 without buffs, thanks to Bilestomper's boots). You can always cast Bulwark against the elements to boost that to 43. The other DR values are also pretty good, so with the bulwark you won't be one-shotted by dragons. Thanks high CON, too! But there's more: Funnily, most of the monsters' abilities that are considered poison or diseases also sicken, weaken or paralyze you. Since I took Body Control I gain another defense buff: +10. Aaand the Looped Rope adds another +20 to that (and to most toher afflictions, too). All in all, against attacks that are poisonous or a disease AND do sicken, paralyze, petrify, stun or weaken we will have a defense of 237. You can image how a Plague of Insects (poison, sickening)... never even grazes you anymore - while you're bathing in your own Malignant Cloud (after those baked beans). The most difficult and annoying fights suddenly become trivial if you're at this point. Of course it takes some time to get there. But since I didn't raise my ACC too high I started to avoid my own spell efffects quite early in the game. Your ACC gets better and better, and so do your defenses. Most of the time those defenses are way better than your ACC. It's a good thing to use survival in order to get an ACC bonus against certain enemies. That helps to crit them but miss yourself. I seldomly used Eldritch Aim when I wanted to cast Noxious Burst or Malignant Cloud onto my own head for that reason. Later on you can do that because your defenses will be so high that Eldritch Aim doesn't matter at all - for yourself that is. Of course it still helps hitting foes. Keep one thing in mind: this build ois very slooow. So make use of Spirit SHield. You don't want to get interrupted. With high RES and Spirit Shield this almost never happens - but just keep it in mind. If you think you are too slow there's always Alacrity. And last but not least: this build is fun to play. Micromamangement is quite low for a wizard, he's very sturdy - even against other attacks than poinson and so on. He just looks so adorable in his bulky helmet and his green suit, standing in the middle of the mob and melting them. The Devil of Caroc is a great addition to this build because she's immune to all that poison stuff anyway. So you can tank and she can flank while taking an acid shower together. Awesome! And kind of romantic in a weird way, too. Thanks for reading - good night my fellow builders! p.s.: THis build idea also works very well when you use ice/freeze instead of corrode/poison/disease. Use a pale elf and pick up different gear that allows for more freeze DR and feezing spells and such (Wyrwood Ring, Scath Gwannek shield and so on) and pick up the Crossed Patch that makes you immune to blind. Then stand in the midst of you own chill fog while you await the incoming mobs. Chill FOg targets fortitude so will will seldomly get hit. And if this happens the Crossed Patch will prevent you from getting blinded. Tested this and it also works great. I had to decide which element to use and I took the poison route because mountain dwarves got no love so far and I liked the corrode AoE spells better. But chill fog is a really nice spell throughout the whole game. Edited April 16, 2017 by Boeroer 11 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Desire Posted May 15, 2016 Share Posted May 15, 2016 Brilliant! This is what I want! Thanks Boeroer 2 Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 Tehehe. You're welcome. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Yosharian Posted May 15, 2016 Share Posted May 15, 2016 Can it solo POTD? Yosharian's Deadfire Builds Link to comment Share on other sites More sharing options...
Desire Posted May 15, 2016 Share Posted May 15, 2016 http://vignette2.wikia.nocookie.net/baldursgategame/images/0/04/Jan_Portrait_BG2.png/revision/latest?cb=20130515170438 Image of Jan Jansen from Baldur's Gate perfectly fit for this concept I think. 1 Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 (edited) I think. I was playing this on PotD with a party - so I didn't solo the whole game with this guy. But I sucessfully did some of the most difficult bounty quests solo (like upscaled Nalrend and the WM bounty quests) - just to test if he's able to beat them alone. So I guess it would work. Don't know if you could put out all dragons solo, but I can try to solo the upscaled Sky Dragon (I have a savegame with this char where that dragon is still alive) and tell you what happened. Edited May 15, 2016 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 (edited) Added a short variant at the end of the initial post. This works with ice/freeze instead of poision/corrode. Edited May 15, 2016 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 http://vignette2.wikia.nocookie.net/baldursgategame/images/0/04/Jan_Portrait_BG2.png/revision/latest?cb=20130515170438 Image of Jan Jansen from Baldur's Gate perfectly fit for this concept I think. Indeed - but in fact that portrait's even better for my Engineer build. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
MaxQuest Posted May 15, 2016 Share Posted May 15, 2016 Ahh, finally a solid build to capitalize on toxic/draining/rotting spells and the Ryngrym/Concelhaut archetype Now waiting for the Minoletta piercing/frost specialist ) 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 Ahh, finally a solid build to capitalize on toxic/draining/rotting spells and the Ryngrym/Concelhaut archetype Now waiting for the Minoletta piercing/frost specialist ) Like I added to the original post: it's very easy to turn this guy into a tanky frost mage. Same tactics. Used the White Crest armor and other "winter style" items. But I remembered our conversation about a freeze based character (I think we also talked about chanters and that they are kind of limited to The Dragon Thrashed or Aefyllath Ues Mith Fyr) and build a frosty chanter tank which I like very much (although his true awesomeness only starts at lvl 15). No Dragon Thrashed, no burning lash chant, no Sure Handed Ila... I'm writing that class build post at the moment. So stay tuned. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
MaxQuest Posted May 15, 2016 Share Posted May 15, 2016 Like I added to the original post: it's very easy to turn this guy into a tanky frost mage. Same tactics. Used the White Crest armor and other "winter style" items.Hmm, I was thinking of a ranged wizard with average or even low intellect, built to capitalize on the burst of missile, single-target and beam spells that do not depend on that attribute. But yeah I definitely see how a frost version of Bilestomper could work out. As a frontliner this one can also make great use of Blast of Frost and inoletta's Precisely Piercing Burst with Piercing Sigil. But I remembered our conversation about a freeze based character (I think we also talked about chanters and that they are kind of limited to The Dragon Thrashed or Aefyllath Ues Mith Fyr) and build a frosty chanter tank which I like very much (although his true awesomeness only starts at lvl 15). No Dragon Thrashed, no burning lash chant, no Sure Handed Ila... I'm writing that class build post at the moment. So stay tuned. I remember that Dunno how effective is kitting in this game (I must confess haven't even tried that yet). But the more builds - the better) 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses Link to comment Share on other sites More sharing options...
Jojobobo Posted May 15, 2016 Share Posted May 15, 2016 It looks like a Big Daddy, which is always a good thing. 2 Link to comment Share on other sites More sharing options...
Boeroer Posted May 15, 2016 Author Share Posted May 15, 2016 Hmm, I'm too tired to finish the frozen yoghurt chanter build post. Will do that tomorrow. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Yosharian Posted May 15, 2016 Share Posted May 15, 2016 I think. I was playing this on PotD with a party - so I didn't solo the whole game with this guy. But I sucessfully did some of the most difficult bounty quests solo (like upscaled Nalrend and the WM bounty quests) - just to test if he's able to beat them alone. So I guess it would work. Don't know if you could put out all dragons solo, but I can try to solo the upscaled Sky Dragon (I have a savegame with this char where that dragon is still alive) and tell you what happened. Please do, I'm interested because I love the concept and it might be one of the few builds that would interest me enough to see through a solo playthrough to the end Although I'm not so sure about that divers helmet haha Yosharian's Deadfire Builds Link to comment Share on other sites More sharing options...
nennafir Posted May 15, 2016 Share Posted May 15, 2016 it's very easy to turn this guy into a tanky frost mage. Can you post a build for a tanky frost mage? Pretty please? Link to comment Share on other sites More sharing options...
dainbramage Posted May 16, 2016 Share Posted May 16, 2016 (edited) it's very easy to turn this guy into a tanky frost mage. Can you post a build for a tanky frost mage? Pretty please? I'm obviously not Boeroer, but I imagine something like Race is pale elf instead. Switch neck slot to rymrgand's mantle, boots to fenwalkers, headgear to the crossed eyepatch. Switch corrode talent for ice talent Switch poison-oriented spells for freezing ones. Go stand in a chill fog and cast shadowflame and frozen pillar on yourself Edited May 16, 2016 by dainbramage Link to comment Share on other sites More sharing options...
Boeroer Posted May 16, 2016 Author Share Posted May 16, 2016 (edited) Yeah. Exactly - you pretty much nailed it. Shadowflame is a great spell to spam. Maybe because of that you should also consider the talent for a bonus 4th level spell and wearing that wizardry ring that gives you another 4th level spell use. +2 uses of shadowflame can be very useful. Not entirely sure how much defenses against the paralyze effect you can pile up. Surely not 237. But I think you can get enough to avoid the paralyze effect. Edited May 16, 2016 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Dr <3 Posted May 16, 2016 Share Posted May 16, 2016 (edited) Wonderfuf job, as always! Just a question for the Ice element variant: i always toght that most AOE effects ( freezing pillar, ice cloud, shadowflame ... ) affect refex for the hit/ grazie/ miss... Is not best to pile up reflex savings instead of fortitude if you go for the "Ice path" variant? Getting paralyze is not an issue if you are miss from the start by the spell Edit: when i have time i will try a pale Elf build with max refex ( High dex & per, good/ average str& int, sword & shield, some reflex boosting item) and see how it performs. I hope that with reflex High enough i will always miss myself with aoe spells so i don' t even have to bother for the save vs the affliction... Edited May 16, 2016 by Dr <3 Link to comment Share on other sites More sharing options...
Dr <3 Posted May 16, 2016 Share Posted May 16, 2016 Why not mantle of excavator instead of fathers theet? Link to comment Share on other sites More sharing options...
bigwillystyle Posted May 16, 2016 Share Posted May 16, 2016 (edited) Wonderfuf job, as always! Just a question for the Ice element variant: i always toght that most AOE effects ( freezing pillar, ice cloud, shadowflame ... ) affect refex for the hit/ grazie/ miss... Is not best to pile up reflex savings instead of fortitude if you go for the "Ice path" variant? Getting paralyze is not an issue if you are miss from the start by the spell I've been playing around with this - Chilling Fog hits Fortitude. For the others - they target reflex as you said. But in some cases are Foe AOE only. I'm playing around with Shadowflame tonight to see how it goes. I will say that at low level, high Fortitude / Pale Elf Chilling Fog is amazing. I took down some folks at level 2 & 3 that I've never taken down solo before. I also will say that its irritatingly slow to use - interrupts suck - but its very effective. turn on chill fog, go grab a beer, come back to dead mobs Edited to add: Rymrgand's Mantle is also a great level 2 pickup as well. Edited May 16, 2016 by bigwillystyle Link to comment Share on other sites More sharing options...
Boeroer Posted May 16, 2016 Author Share Posted May 16, 2016 (edited) Why not mantle of excavator instead of fathers theet? Doesn't stack with the diving helmet (which I like very much). And because you get that mantle very late. So I chose the helmet and the teeth. You can get that stuff early via stronghold quests. Together it's better in terms of defense against poison. But of course you can use the mantle. Especially i you don't like the diving helmet. Edited May 16, 2016 by Boeroer 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
Boeroer Posted May 16, 2016 Author Share Posted May 16, 2016 (edited) I also will say that its irritatingly slow to use - interrupts suck - but its very effective. turn on chill fog, go grab a beer, come back to dead mobs Edited to add: Rymrgand's Mantle is also a great level 2 pickup as well. Yes, that's why I recommended Spirit Shield (potion or spell). It helps a lot. Edited May 16, 2016 by Boeroer Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
bigwillystyle Posted May 16, 2016 Share Posted May 16, 2016 I also will say that its irritatingly slow to use - interrupts suck - but its very effective. turn on chill fog, go grab a beer, come back to dead mobs Edited to add: Rymrgand's Mantle is also a great level 2 pickup as well. Yes, that's why I recommended Spirit Shield (potion or spell). It helps a lot. Yeah, one thing I realized early on was ... cast Spirit Shield first, then Chilling Fog. Doing it the other way around was ... not as good. The Freeze build is a fun variant, but on strict effectiveness, your Bilestomper build should be much better - the freeze variant suffers a bit by having to have both Spirit Shield and Chilling Fog. We'll see how well potions help, but long term this is a build tailor made for the Celebrants gloves. I think I prefer the binding rope to the belt of chimes. Link to comment Share on other sites More sharing options...
Dr <3 Posted May 16, 2016 Share Posted May 16, 2016 Why not mantle of excavator instead of fathers theet? Doesn't stack with the diving helmet (which I like very much). And because you get that mantle very late. So I chose the helmet and the teeth. You can get that stuff early via stronghold quests. Together it's better in terms of defense against poison. But of course you can use the mantle. Especially i you don't like the diving helmet. No, no like other said the big Daddy helmet is a must! Link to comment Share on other sites More sharing options...
Boeroer Posted May 16, 2016 Author Share Posted May 16, 2016 It's also my favorite. It looks a bit grimy and paints the picture of somebody who we'd call "Fäkalientaucher" in Germany. I think that would translate into something like feces diver or so. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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