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Common & Recurring Bug List Patch 1.04


Question

Posted (edited)

List of significant outstanding, and commonly recurring bugs:

 

1. Already activated ability bug.

 

http://forums.obsidi...d/#entry1648202

 

http://forums.obsidi...d/#entry1648187

 

http://forums.obsidi...even-after-103/

 

http://forums.obsidi...already +active

 

http://forums.obsidi...already +active

 

2. Sanitarium hostility bug.

 

http://forums.obsidi...g/#entry1648561

 

http://forums.obsidi...ve#entry1642714

 

http://forums.obsidi.../?hl=sanitarium

 

3. Sound cutting from companion dialogue.

 

http://forums.obsidi...um#entry1654194

 

http://forums.obsidi...-over-gets-cut/

 

http://forums.obsidian.net/topic/77895-patch-104-slower-load-times-and-broken-voice-acting/

 

4. Reckless Assault bug.

 

http://forums.obsidi...already +active

 

http://forums.obsidi...already +active

 
5. Difficulty decreasing bug.
 
 
 
6. Defenses and afflictions don't stack properly bug

 

http://forums.obsidi...stack-properly/

 

http://forums.obsidi...tribute-scores/

 

7. Status Effect Bug (Especially Blinded)

 

http://forums.obsidian.net/topic/77907-bug-report-three-of-my-characters-are-permanently-blinded/

 

http://forums.obsidian.net/topic/76967-some-status-effects-staying-on-permanently/?hl=blinded

 

http://forums.obsidian.net/topic/76702-bugpermanent-blinded-icon/?hl=blinded

 

http://forums.obsidian.net/topic/75491-blinded-icon-does-not-disappear/?hl=blinded

 

http://forums.obsidian.net/topic/73991-bug-permanent-blinded-status-on-main-character/?hl=blinded

 

http://forums.obsidian.net/topic/73430-perpetually-blinded-after-boss/?hl=blinded

 

8. Various Quest Bugs

 

http://forums.obsidian.net/topic/77962-od-nua-dungeonsomeone-can-answer-to-me-plzif-you-dont-want-to-know-about-od-nua-dont-read-this/?hl=quest&do=findComment&comment=1666449

 

http://forums.obsidian.net/topic/77958-104the-sword-from-the-endless-paths-cannot-be-reforged/?hl=quest

 

http://forums.obsidian.net/topic/77931-the-changing-of-the-guard-quest-eldrid-wenfeld-isnt-anywhere-to-be-found-help/?hl=quest

 

http://forums.obsidian.net/topic/72793-major-plot-progression-bug-act-2-the-duc-invitation/page-3?hl=quest&do=findComment&comment=1665822

 

http://forums.obsidian.net/topic/77855-bug-quests-council-of-stars-and-the-old-queen-and-the-new-king-dont-play-nice-together/?hl=quest

 

http://forums.obsidian.net/topic/73835-bug-blade-of-the-endless-path-quest-wont-continue/?hl=quest&do=findComment&comment=1662675

 

http://forums.obsidian.net/topic/76571-whats-up-with-all-the-quest-bugs-game-is-not-playable-like-this/?hl=quest

 

http://forums.obsidian.net/topic/76017-cant-advance-main-quest-never-far-from-the-queeneven-with-iemod/?hl=quest&do=findComment&comment=1645628

 

http://forums.obsidian.net/topic/74942-main-quest-line-broken-bronze-beneath-the-lake/?hl=quest&do=findComment&comment=1648413

 

9. Save & Load time bugs

 

http://forums.obsidian.net/topic/77203-quick-load-and-load-taking-over-a-minute-game-over-premature/?hl=load

 

http://forums.obsidian.net/topic/72764-quick-saving-and-loading-times-increased-greatly-after-20-hours/page-8?hl=load&do=findComment&comment=1642515

 

https://steamcommunity.com/app/291650/discussions/0/618457398967718815/

Edited by Baladas
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Posted

i believe 7 is adressed in .05 'Fixed issues where companions could lose their items when assigned to the stronghold.'

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 0
Posted

i believe 7 is adressed in .05 'Fixed issues where companions could lose their items when assigned to the stronghold.'

Thanks Khalid.

 

I was not sure, I asked if they were the same issue but have not had confirmation yet.

 

Lets hope so, then there will only be 8 major bugs unaddressed...... :p

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Posted

I still experience sanitarium bug in 1.0.5.0559 -steam. Probably because i'm in beta branch.
If somebody need more info or save file just ask.

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Posted

Ok, so the devs have said that the inventory bug is fixed and so it the difficulty level bug:

 

Quote from  cRichards

http://forums.obsidian.net/topic/78824-105-patch-beta-live-on-steam/page-2

 

"Oderisson, on 01 May 2015 - 07:34 AM, said:

snapback.png

Was the inventory bug fixed as promised in http://forums.obsidi...ing-them/page-2 ? This one is preventing me from playing (and not only me judging from the comments), because it is impossible to retrofix.

This issue should indeed be fixed. Please let us know if it occurs again."

 

Quote from cRichards

http://forums.obsidian.net/topic/78824-105-patch-beta-live-on-steam/page-2

 

Adragan, on 01 May 2015 - 10:13 PM, said:snapback.png

What's with the bug where difficulty gets decreased silently by the game ? You guys said it was fixed in 1.05 before the beta, but it isn't present in the patch notes.

 

Since this is the one thing that makes me wait instead of play, I'd be happy to know original.gif

From what I've seen, this issue should be resolved in patch 1.05. I'll try to get it added to the patch notes. And please let us know if you manage to reproduce the issue in the latest version. Thank you!"

 

 

 
So from the list I compiled if common bugs, the following remain:

 

1. Sound cutting from companion dialogue.

 

http://forums.obsidi...um#entry1654194

 

http://forums.obsidi...-over-gets-cut/

 

http://forums.obsidi...n-voice-acting/

 

2. Reckless Assault bug. (Still)

 

http://forums.obsidi...already +active

 

http://forums.obsidi...already +active

 

3. Defenses and afflictions don't stack properly bug.

 

http://forums.obsidi...stack-properly/

 

http://forums.obsidi...tribute-scores/

 

4. Status Effect Bug (Especially Blinded)

 

http://forums.obsidi...nently-blinded/

 

http://forums.obsidi...tly/?hl=blinded

 

http://forums.obsidi...con/?hl=blinded

 

http://forums.obsidi...ear/?hl=blinded

 

http://forums.obsidi...ter/?hl=blinded

 

http://forums.obsidi...oss/?hl=blinded

 

5. Monk Transcendent Suffering Bug.

http://forums.obsidi...-damage-broken/

https://forums.obsid...ering-disabled/

 

6. Battle forged bug

https://forums.obsid...even-after-103/

 

6. Duel wield and unarmed bug

http://forums.obsidi...n-related-bugs/

 

 

Apparently something was fixed with Reckless Assault in patch 1.03:

 

  • Restored modal flag for Reckless Assault.

https://forums.obsidian.net/blog/7/entry-179-patch-notes-103/

 

But apparently people still face issues. Is this something that needs further investigation or is it fixed 100%?

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Posted (edited)

http://forums.obsidian.net/topic/77011-retaliation/?do=findComment&comment=1673189

 

retaliation procing on friendly spells/abilities bug

The Retaliate mod should not strike allies after using Field Triage.

 

is it fixed for all friendy spells or just Field Triage?

Edited by Khalid the bear

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 0
Posted (edited)

+aoe(including carnage) afecting charmed partymembers

+party attacking charmed partymembers

 

maybe not realy a bug, but its surely an oversight in ai or something

Edited by Khalid the bear

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 0
Posted

I read somewhere on these forums that the action speed bonus from dexterity is not applied (bug). Is it true or am I dreaming it ?

  • 0
Posted

bump

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 0
Posted

Spellbind items not giving the spell until you equip then save/load
(few threads, last one:

http://forums.obsidian.net/topic/78972-105-taluntains-staff/ )

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

  • 0
Posted

there is also one with paladin aura affecting the whole map

PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)
PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)
(not counting reloads and experimenting)
status i love the game, hate the bugs, and wish for better AI and Pathfinding

http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/

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