May 1, 201510 yr i believe 7 is adressed in .05 'Fixed issues where companions could lose their items when assigned to the stronghold.' PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 1, 201510 yr Author i believe 7 is adressed in .05 'Fixed issues where companions could lose their items when assigned to the stronghold.' Thanks Khalid. I was not sure, I asked if they were the same issue but have not had confirmation yet. Lets hope so, then there will only be 8 major bugs unaddressed......
May 1, 201510 yr I still experience sanitarium bug in 1.0.5.0559 -steam. Probably because i'm in beta branch.If somebody need more info or save file just ask.
May 1, 201510 yr Author I still experience sanitarium bug in 1.0.5.0559 -steam. Probably because i'm in beta branch. If somebody need more info or save file just ask. You would need to post that here: http://forums.obsidian.net/topic/78824-105-patch-beta-live-on-steam/ And yes, they would need your save file.
May 2, 201510 yr Author Ok, so the devs have said that the inventory bug is fixed and so it the difficulty level bug: Quote from cRichards http://forums.obsidian.net/topic/78824-105-patch-beta-live-on-steam/page-2 "Oderisson, on 01 May 2015 - 07:34 AM, said: Was the inventory bug fixed as promised in http://forums.obsidi...ing-them/page-2 ? This one is preventing me from playing (and not only me judging from the comments), because it is impossible to retrofix. This issue should indeed be fixed. Please let us know if it occurs again." Quote from cRichards http://forums.obsidian.net/topic/78824-105-patch-beta-live-on-steam/page-2 Adragan, on 01 May 2015 - 10:13 PM, said: What's with the bug where difficulty gets decreased silently by the game ? You guys said it was fixed in 1.05 before the beta, but it isn't present in the patch notes. Since this is the one thing that makes me wait instead of play, I'd be happy to know From what I've seen, this issue should be resolved in patch 1.05. I'll try to get it added to the patch notes. And please let us know if you manage to reproduce the issue in the latest version. Thank you!" So from the list I compiled if common bugs, the following remain: 1. Sound cutting from companion dialogue. http://forums.obsidi...um#entry1654194 http://forums.obsidi...-over-gets-cut/ http://forums.obsidi...n-voice-acting/ 2. Reckless Assault bug. (Still) http://forums.obsidi...already +active http://forums.obsidi...already +active 3. Defenses and afflictions don't stack properly bug. http://forums.obsidi...stack-properly/ http://forums.obsidi...tribute-scores/ 4. Status Effect Bug (Especially Blinded) http://forums.obsidi...nently-blinded/ http://forums.obsidi...tly/?hl=blinded http://forums.obsidi...con/?hl=blinded http://forums.obsidi...ear/?hl=blinded http://forums.obsidi...ter/?hl=blinded http://forums.obsidi...oss/?hl=blinded 5. Monk Transcendent Suffering Bug.http://forums.obsidi...-damage-broken/https://forums.obsid...ering-disabled/ 6. Battle forged bug https://forums.obsid...even-after-103/ 6. Duel wield and unarmed bug http://forums.obsidi...n-related-bugs/ Apparently something was fixed with Reckless Assault in patch 1.03: Restored modal flag for Reckless Assault.https://forums.obsidian.net/blog/7/entry-179-patch-notes-103/ But apparently people still face issues. Is this something that needs further investigation or is it fixed 100%?
May 2, 201510 yr http://forums.obsidian.net/topic/77011-retaliation/?do=findComment&comment=1673189 retaliation procing on friendly spells/abilities bug The Retaliate mod should not strike allies after using Field Triage. is it fixed for all friendy spells or just Field Triage? Edited May 2, 201510 yr by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 2, 201510 yr http://forums.obsidian.net/topic/77633-charmed-enemies-keep-party-buffs-after-charm-expires/ charmed enemies keep party buffs after charm expires +aoe(including carnage) afecting charmed partymembers +party attacking charmed partymembers maybe not realy a bug, but its surely an oversight in ai or something Edited May 2, 201510 yr by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 2, 201510 yr I read somewhere on these forums that the action speed bonus from dexterity is not applied (bug). Is it true or am I dreaming it ?
May 3, 201510 yr bump PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 3, 201510 yr Spellbind items not giving the spell until you equip then save/load(few threads, last one: http://forums.obsidian.net/topic/78972-105-taluntains-staff/ ) PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 3, 201510 yr Paladin auras continue to sometimes not display properly or not apply to allies http://forums.obsidian.net/topic/78931-paladin-modal-zealous-endurance-not-applied-to-companions/ http://forums.obsidian.net/topic/73480-paladin-aura-doesnt-produce-aoe-effect/
May 3, 201510 yr there is also one with paladin aura affecting the whole map PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 5, 201510 yr Most of these have been fixed. You should probably update the list if you're planning on bumping this thread until you reach oblivion.
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