SnarkyArky Posted August 18, 2014 Posted August 18, 2014 I'm thinking of a goldpact knight (unless it's only restricted to NPC's, which would make me sad) and pretty much emulate Scrouge McDuck.
Panteleimon Posted August 18, 2014 Posted August 18, 2014 An Old Vailian Aristocratic Pale Elf Paladin of the Darcozzi Paladini(Varangians represent) who exclusively uses pikes and pole arms. The same as I'll play when the game comes out. A stranger in a strange land.
cyberarmy Posted August 18, 2014 Posted August 18, 2014 Dwarf Warrior. Heads Knees will roll! Nothing is true, everything is permited.
WotanAnubis Posted August 18, 2014 Posted August 18, 2014 Druid for when the game actually comes out. So for the beta I don't want to play a Druid. So probably some other kind of Mage. Or Ranger or something.
fruiteater Posted August 18, 2014 Posted August 18, 2014 (edited) For final release i dont know since the anwser will depend on my experience with the beta. The first character i will create in beta is a chanter, after that a druid followed by priest,cipher and fighter. Edited August 18, 2014 by fruiteater "Wise men speak because they have something to say; Fools because they have to say something." Plato
I Roll 20 Posted August 18, 2014 Posted August 18, 2014 I'd play druids on the first run if I get a honey badger. 2
Marceror Posted August 18, 2014 Author Posted August 18, 2014 I'd play druids on the first run if I get a honey badger. You might need to play Wasteland 2 for honey badgers, because honey badgers don't care! "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Kazuga Posted August 18, 2014 Posted August 18, 2014 I always playing Mage as first. I like to spellcasting and find it very satisfied when the enemy die from spells :D
seamusredfern Posted August 19, 2014 Posted August 19, 2014 I will definitely be starting a Ranger first. Love archery, nature, and I think the shared life pool with the animal companion is a really cool feature. Druid will be my second character, naturally. (See what I did there?)
Raamo Posted August 19, 2014 Posted August 19, 2014 A mage of some kind - been true for BG, IWD, BG2, etc - so why stop there. Gotta love being a squishy main character
Kjaamor Posted August 20, 2014 Posted August 20, 2014 Having played a bit of the beta, I think my PC will be best served by playing either a Paladin or a Cipher. Both classes allow me to place my character stats for RP reasons (low strength and constitution, high intelligence, high perception and resolve) whilst also functionally dual-wielding without any semblance of being a "sneaky" character. I expect Ciphers to be toned down somewhat for the end game, as currently they strike me as a bit overpowered. Haven't even touched Chanters yet, but the idea of my PC being a bard is even worse than a (sneaky) rogue or barbarian. Other kickstarter projects to which I have no affiliation but you may be interested: Serpent in the Staglands: A rtwp gothic isometric crpg in the style of Darklands The Mandate: Strategy rpg as a starship commander with focus on crew management
I Roll 20 Posted August 20, 2014 Posted August 20, 2014 (edited) Was it the chanters or the ciphers that people kept saying are overpowered by the way? Edited August 20, 2014 by I Roll 20
Kjaamor Posted August 20, 2014 Posted August 20, 2014 Obsidian have acknowledged that Chanters are overpowered at this stage, but I've noticed a few people talk about Ciphers being overpowered too. I haven't played a Chanter, but at the levels I've played so far Ciphers certainly seem overpowered. Other kickstarter projects to which I have no affiliation but you may be interested: Serpent in the Staglands: A rtwp gothic isometric crpg in the style of Darklands The Mandate: Strategy rpg as a starship commander with focus on crew management
Marceror Posted August 20, 2014 Author Posted August 20, 2014 (edited) Was it the chanters or the ciphers that people kept saying are overpowered by the way? Yep, chanters. I would gladly try one out if my party's damn equipment would stop disappearing! Grrr! As a side note, your party's gear is pretty much essential in a game like this. You can go from zero to hero, and back, based on your gear, or lack thereof. I'm betting that in the final game the BB area will be much easier than it is currently, not because Obsidian will need to balance it back, but because you'll arrive at this part of the game with far better gear (preferably of the non-disappearing variety). Edited August 20, 2014 by Marceror "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
salo Posted August 20, 2014 Posted August 20, 2014 An Orlan ranger with a spiritshifted druid for a companion.
Death Machine Miyagi Posted August 20, 2014 Posted August 20, 2014 A rogue, probably. I'm increasingly getting the image in my head of a swashbuckling mercenary from the Vailian Republics, bigger on stealth and wit than brute force or magic. Álrêrst lébe ich mir werde, sît mîn sündic ouge siht daz here lant und ouch die erde, der man sô vil êren giht. ez ist geschehen, des ich ie bat: ích bin komen an die stat, dâ got menischlîchen trat.
xLegionx Posted August 20, 2014 Posted August 20, 2014 (edited) I definitely plan on playing a human paladin with lots of con and resolve. Edited August 20, 2014 by xLegionx
Marceror Posted August 20, 2014 Author Posted August 20, 2014 So, thus far, since getting the beta I've been playing as an overworked IT manager. This is because bugs like disappearing gear have resulted in me stepping back from the beta, and I'm now playing my much less exciting backup class. "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke
Wasabi Posted August 21, 2014 Posted August 21, 2014 cipher...kinda unique in its own way when they released the beta. probably cipher wood elf or godlike.
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