C2B Posted August 15, 2014 Posted August 15, 2014 (edited) Website (Duh) http://pathfinder.obsidian.net/ Screenshots Edited August 15, 2014 by C2B 5
C2B Posted August 16, 2014 Author Posted August 16, 2014 Update on release date + additionally planned plattforms It will come out in 2015. Tablets for starters. More platforms later. 1
ManifestedISO Posted August 16, 2014 Posted August 16, 2014 My "other platforms" are happy to wait. We don't need no stinking tablets. 2 All Stop. On Screen.
Keyrock Posted August 17, 2014 Posted August 17, 2014 Update on release date + additionally planned plattforms It will come out in 2015. Tablets for starters. More platforms later. RFK Jr 2024 "Any organization created out of fear must create fear to survive." - Bill Hicks
Darkpriest Posted August 18, 2014 Posted August 18, 2014 oh.. so it's a card game... well I guess I will pass on this one then... (much dissapoint)
MerryHo Posted August 18, 2014 Posted August 18, 2014 Update on release date + additionally planned plattforms It will come out in 2015. Tablets for starters. More platforms later. By tablets do you mean both iOS and Android?
ManifestedISO Posted August 20, 2014 Posted August 20, 2014 mmm, hopefully that's the Obsidian t-shirt we get for PoE. 1 All Stop. On Screen.
Syrreth Posted August 23, 2014 Posted August 23, 2014 I'm really excited about the card game. I've played the adventure card game quite a bit and it's a great co-op game. From these screen shots Obsidian is doing a nice job of translating it to the screen. Can't wait! 1
C2B Posted September 3, 2014 Author Posted September 3, 2014 (edited) An article from august 22'nd I overlookedhttp://boardgamegeek.com/blogpost/33282/app-news-pathfinder-impressions-stalag-17-released We were able to sit down with one of the developers from Obsidian Entertainment on Saturday morning and take a look at the game in action and, upon viewing, rocketed to the top of my want list. If the physical version of the game has a failing for me, it's that the roleplaying aspect seems a bit thin. There are times where it definitely feels like you're playing a card game and not smashing villains. The app changes all that. Not only are there cut-scenes introducing plot points and NPCs that appear in the game, but all the locations are icons on a great looking map. Once you enter a location, it zooms to that location, which is a fully animated landscape.The card game portion is still completely intact, with cards and dice being displayed on top of the backgrounds. There are even digital dice that you can flick around the screen instead of the dice rolls happening behind the scenes.What really made it stand out what the inclusion of material from the Rise of the Runelords Adventure Path that isn't in the cards from the game. Not that there are new cards or adversaries, but that they pulled story items from the adventure path to flesh out the app and make it feel less like a card game and more like a true RPG. Also Edited September 3, 2014 by C2B
MerryHo Posted September 3, 2014 Posted September 3, 2014 I assume that the numbers in the upper left tell you how many of each type of card is in the location, do each of the corresponding numbers go down after you acquire or banish a given card? For example if the mercenary is defeated will the monster card count drop to 3 or stay at 4?
Nathan Davis Posted September 4, 2014 Posted September 4, 2014 I assume that the numbers in the upper left tell you how many of each type of card is in the location, do each of the corresponding numbers go down after you acquire or banish a given card? For example if the mercenary is defeated will the monster card count drop to 3 or stay at 4? Yep! And yep! We know that players will sometimes put the game down for hours or days in the middle of playing a Scenario. This should help them come back to it. 1
C2B Posted October 16, 2014 Author Posted October 16, 2014 http://www.pockettactics.com/news/ios-news/right-path-latest-info-pathfinder-adventure-card-game/ http://boardgamegeek.com/blogpost/34935/app-news-new-pathfinder-screens-talisman-dungeon-n
bthquartermaster Posted October 21, 2014 Posted October 21, 2014 Here are the screens from those links: okay cool - so when? can we narrow down 2015 a little bit now that 2014 is almost over?
C2B Posted October 22, 2014 Author Posted October 22, 2014 They said 2015 2 months ago shortly after announcement.
Mamoulian War Posted October 26, 2014 Posted October 26, 2014 Can't wait Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
bthquartermaster Posted October 27, 2014 Posted October 27, 2014 right. *when* in 2015 is what I was hoping to hear.
redneckdevil Posted November 4, 2014 Posted November 4, 2014 Ok im sold and i dont even know what or how to play this game lol.
bthquartermaster Posted November 13, 2014 Posted November 13, 2014 so...what's the latest Obsidian? Progress? Screenshots? Actual projected date in 2015? Alpha Release? Anything?
ender424 Posted December 3, 2014 Posted December 3, 2014 Looking good! Just picked up Sentinels of the Multiverse on iOS which I'm loving and have really high hopes for PACG. Any tighter windows on release yet?
ender424 Posted December 4, 2014 Posted December 4, 2014 Will all the adventure packs be included right off the bat? Would be a huge turn off if we have to buy individual expansions.
MerryHo Posted December 4, 2014 Posted December 4, 2014 Will all the adventure packs be included right off the bat? Would be a huge turn off if we have to buy individual expansions. I would imagine that the app will be free with the base 3 scenarios available (to get new people hooked) as a try before you buy type thing. and that the 6 adventure packs would be available individually via in app purchase and maybe a bundle that includes all 6 at a cheaper price, probably a few in app purchases for promos and/or extra characters as well.
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