Hurlshort Posted September 10, 2010 Posted September 10, 2010 This is quite clearly not an MMO. It is just NWN without a single player campaign. If the toolset is easy enough to use and the servers are stable and easy, it should be a nice idea.
HoonDing Posted September 10, 2010 Posted September 10, 2010 "Neverwinter" Yay! The ending of the words is ALMSIVI.
Nepenthe Posted September 10, 2010 Posted September 10, 2010 Lots of bold words but for now they haven't shown anything. Generally when a company starts openly listing games that they are trying to emulate... it's a really bad sign. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
Labadal Posted September 10, 2010 Posted September 10, 2010 "Neverwinter" Yay! What? I loved the multiplayer in the NWN games.
Volourn Posted September 11, 2010 Posted September 11, 2010 This game will suck. Mark my words. 100s of hit points. L0LZ Is this D&D or FF?!? DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 The biggest fans of the NWN series were those who loved the toolsets and MP and the persistent worlds, not the SP campaigns. In terms of enthusiasm, sure, but the majority of folks who bought the game played through the single player stuff and then shelved it... just like any other non-mmo game.
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 I'll need to see some screenies and get an idea of toolset functionality before getting this one. It will also come on the heels of The Old Republic, which will be huge, and thus bad for cryptic and NWN. Pretty certain I will get the old republic.
Hurlshort Posted September 11, 2010 Posted September 11, 2010 This game will suck. Mark my words. 100s of hit points. L0LZ Is this D&D or FF?!? He said the HP will be about 3 times what the tabletop uses. Considering mages have like 4 hp in the tabletop game, that sounds reasonable. The only other specific he said is that they are ditching initiative rolls. The interviewer was referring to Turbine and how they handled DDO, maybe you misread that as the developer.
GreasyDogMeat Posted September 11, 2010 Posted September 11, 2010 This is quite clearly not an MMO. It is just NWN without a single player campaign. If the toolset is easy enough to use and the servers are stable and easy, it should be a nice idea. Rage subsiding... a little bit. It still pisses me off that there is no single player experience.
sorophx Posted September 11, 2010 Posted September 11, 2010 (edited) This game will suck. Mark my words. 100s of hit points. L0LZ Is this D&D or FF?!? the amount of hit points doesn't matter, it's the damage to hit point ratio that counts Edited September 11, 2010 by sorophx Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
Jaesun Posted September 11, 2010 Posted September 11, 2010 Knowing Atari/Cryptic on their past games... this could possibly be an interesting MMOG.... in about 5 years from release... sadly. Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography
Serrano Posted September 11, 2010 Posted September 11, 2010 (edited) I know Champions and Star Trek haven't done very well but I thought City of Heroes was one of the more successful MMOs? Edited September 11, 2010 by Serrano
Nepenthe Posted September 11, 2010 Posted September 11, 2010 The biggest fans of the NWN series were those who loved the toolsets and MP and the persistent worlds, not the SP campaigns. In terms of enthusiasm, sure, but the majority of folks who bought the game played through the single player stuff and then shelved it... just like any other non-mmo game. Or, like me, decided to cut their losses and shelved it before playing through the single player. Should probably try it again now that I actually have sufficient grunt to run it... But seem to have misplaced one of the discs. Oh well. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions
Hurlshort Posted September 11, 2010 Posted September 11, 2010 The biggest fans of the NWN series were those who loved the toolsets and MP and the persistent worlds, not the SP campaigns. In terms of enthusiasm, sure, but the majority of folks who bought the game played through the single player stuff and then shelved it... just like any other non-mmo game. I agree with this. It seems like a pretty odd decision. If you are going to create an easy to use toolset, why wouldn't you have a small team make a campaign with it? Bioware seemed to make a very basic campaign with NWN, it was surpassed in quality by the fan community fairly quickly, but at least it came with something to play out of the box. It's pretty early in the development though, so I guess time will tell.
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 At the time, I think Bio was putting more time and effort into BG2, Throne of Baal, and kotor. They didn't really turn their full attention to NWN til Hordes of the Underdark, which was much better than the OC. Personally, I wonder how Obsidian is able to work on all the projects they have going right now....
TheHarlequin Posted September 11, 2010 Author Posted September 11, 2010 At the time, I think Bio was putting more time and effort into BG2, Throne of Baal, and kotor. They didn't really turn their full attention to NWN til Hordes of the Underdark, which was much better than the OC. Personally, I wonder how Obsidian is able to work on all the projects they have going right now.... Several dev teams as once. Just like any other dev shop with more then 1 game in the pipe line. World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 Well dah. And where do these teams come from? You've got Fallout3, the Wheel of Time game, and Dungeon Siege. Not to mention another NWN2 patch was being worked on and there has been much clamoring for an Alpha Protocal patch as well. You either hire a slug of new people or transfer people around from different teams... thus degrading the quality of what they had been working on.
Hurlshort Posted September 11, 2010 Posted September 11, 2010 Fallout:NV is done and the Wheel of Time is more of an advisory situation. They are probably getting ready to start a new title, actually. Patch teams are also very small and able to work on other projects concurrently, as is the WoT team.
WorstUsernameEver Posted September 11, 2010 Posted September 11, 2010 Well dah. And where do these teams come from? You've got Fallout3, the Wheel of Time game, and Dungeon Siege. Not to mention another NWN2 patch was being worked on and there has been much clamoring for an Alpha Protocal patch as well. You either hire a slug of new people or transfer people around from different teams... thus degrading the quality of what they had been working on. There is no NWN2 patch. Fallout New Vegas is almost finished, at this point they're just working on fixing bugs which means that a lot of people can now be transferred to new projects. Also, last time I heard, Red Eagle still hadn't secured the funds for the Wheel of Time game so they haven't started working on it. I myself would prefer seeing Obsidian spreading itself a little bit less thin, but they are not really working on as many projects as you seem to think.
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 There is no NWN2 patch. But there should be... At this point you're probably right Atari and the legal wrangling having killed it.
WorstUsernameEver Posted September 11, 2010 Posted September 11, 2010 There is no NWN2 patch. But there should be... At this point you're probably right Atari and the legal wrangling having killed it. I know Stephen, I know. But AFAIK it was only in the plan before the legal debacle began so now it's pretty much dead.
TheHarlequin Posted September 11, 2010 Author Posted September 11, 2010 There is no NWN2 patch. But there should be... At this point you're probably right Atari and the legal wrangling having killed it. How many patches did nwn2 get? World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 Lots, but it still wasn't enough...
Stephen Amber Posted September 11, 2010 Posted September 11, 2010 Also, last time I heard, Red Eagle still hadn't secured the funds for the Wheel of Time game so they haven't started working on it. Good news. Maybe it will fall through so they can work on something decent like 4e Dark Sun.
Purkake Posted September 11, 2010 Posted September 11, 2010 But that would have 4e. How is that decent?
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