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Posted (edited)
No, you needed to use Garrus/Miranda/Jacob as the leader of the second team the first time around.
Jacob? I never got the impression he could be a good leader - you certain he works for that role? I'll take Zaeed over him any day of the week and twice on sundays. But apparently being co-founder and head of one of the biggest merc groups in the galaxy doesn't make you a competent squad leader... may need to take a look at Blue Suns casualty rates.

 

A few random thoughts:

 

Am I the only one seeing a connection between TIM and the dark energy/failing stars business? Talking to Parasini, she mentions that Noveria's been suffering heavy hax0ring attacks against databases pertaining to dark energy research - and she's not certain it's standard corporate espionage. And what's that in the background of TIM's office, anyway? Too obvious?

 

And did I miss it before, or is the in-game newsflash about this "Kasumi" person something new?

Edited by 213374U

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

Posted (edited)
No, you needed to use Garrus/Miranda/Jacob as the leader of the second team the first time around.
Jacob? I never got the impression he could be a good leader - you certain he works for that role? I'll take Zaeed over him any day of the week and twice on sundays. But apparently being co-founder and head of one of the biggest merc groups in the galaxy doesn't make you a competent squad leader... may need to take a look at Blue Suns casualty rates.

 

I chose him once in the second part where the leader gets shot and the right one survives while the wrong one dies - he survived. Someone on another forum mentioned that Zaeed boasts how he is always a lone survivor. I haven't verified this yet but if true this would be an explanation.

 

 

Am I the only one seeing a connection between TIM and the dark energy/failing stars business? Talking to Parasini, she mentions that Noveria's been suffering heavy hax0ring attacks against databases pertaining to dark energy research - and she's not certain it's standard corporate espionage. And what's that in the background of TIM's office, anyway? Too obvious?

 

There's a lot of talk about dark energy so you are probably right. It seems to important for TIM not to be involved or at least informed/prepared.

 

 

And did I miss it before, or is the in-game newsflash about this "Kasumi" person something new?

 

Kasumi will probably be a DLC character.

Edited by Chrisimo
Posted
No, you needed to use Garrus/Miranda/Jacob as the leader of the second team the first time around.
Jacob? I never got the impression he could be a good leader - you certain he works for that role? I'll take Zaeed over him any day of the week and twice on sundays. But apparently being co-founder and head of one of the biggest merc groups in the galaxy doesn't make you a competent squad leader... may need to take a look at Blue Suns casualty rates.

 

I chose him once in the second part where the leader gets shot and the right one survives while the wrong one dies - he survived. Someone on another forum mentioned that Zaeed boasts how he is always a lone survivor. I haven't verified this yet but if true this would be an explanation.

 

Talk about the little model ship he has in his room. It's about his first suicide mission. Taking down a Turian cruiser from the inside. He says something about it along the lines of "I was the only one that made it out alive, but it was all worth it just to see that bastard go down".

 

Look at his loyalty mission. Blowing up the refinery along with everyone in it so that he can take out his own target. He doesn't care about anyone else as long as his goals are accomplished and he makes it out. This guy wasn't just kicked out of the Blue Suns, IIRC someone mentioned that he was held down and shot in the face by 6 of his own troops. Does it sound like this guy is a good leader?

 

As for Jacob, he's also ex-Alliance military, worked for the Corsairs and according to the little blurb when selecting team leaders he was "A seasoned combat professional and veteran of the Alliance military. In addition to advance tactics and field operations, he is a disciplined biotic of considerable power." I don't know about you, but I'd rather have Jacob be my squad leader than Zaeed.

Posted
No, you needed to use Garrus/Miranda/Jacob as the leader of the second team the first time around.
Jacob? I never got the impression he could be a good leader - you certain he works for that role?

 

I picked Jacob the first time around - for some reason he felt the second best choice after Miri, I guess I wasn't thinking about Garrus at the time. So yeah, I know from personal experience that he works, at least when picked for the tech spec phase. Never used him twice, so there could be some other arcane formula that makes him/Samara work the first time, but require you to use Miranda/Garrus for the second bit.

You're a cheery wee bugger, Nep. Have I ever said that?

ahyes.gifReapercussionsahyes.gif

Posted
"volorn please stop saying roofles "

 

R00fles!

 

 

P.S. perhaps if the guy named Alam could spell Volourn right maybe I would. Nah.

 

 

P.S.S. To be on topic unlike the troll above...

 

 

"Interesting but not necessary to know that to get your team through. "

 

Some people had questions. It doesn't matter if it's 'common sense' to you. This is for them not for know-it-alls.

 

Pretty self explanatory. OH I NEED A LEADER LET ME PICK THE MORONIC KROGAN, YAY

Posted
Talk about the little model ship he has in his room. It's about his first suicide mission. Taking down a Turian cruiser from the inside. He says something about it along the lines of "I was the only one that made it out alive, but it was all worth it just to see that bastard go down".

 

Look at his loyalty mission. Blowing up the refinery along with everyone in it so that he can take out his own target. He doesn't care about anyone else as long as his goals are accomplished and he makes it out. This guy wasn't just kicked out of the Blue Suns, IIRC someone mentioned that he was held down and shot in the face by 6 of his own troops. Does it sound like this guy is a good leader?

 

To be fair to Zaeed there, when he co-founded Blue Suns, he handled one side of the business, and his partner handled the other side.. The partner being one of those rather nasty individuals who developed a core group of nasty thugs loyal to him, and then pulled a coup on Zaeed when he got back from business.. Then after they thought Zaeed was dead, they proceeded to purge all mention of him in the groups history and started a major recruitment drive to push out some of the other "old core" of the group.

 

So it wasn't as if he was shot by his own men for being a crappy leader. :sorcerer:

"Cuius testiculos habeas, habeas cardia et cerebellum."

Posted (edited)

I finished the game and managed to get out without casualties.

 

Chose Tali as tech expert, Samara as biotics expert + Miranda as first team leader, then Garrus to lead the second team & Jacob for escort service.

 

I took along Mordin & Legion for the grande finale... I got a bit worried when Legion went slipping down a ramp after the whole mess got sorted out, but he made it after all.

 

Also, the end boss reminded me of a certain boss from God of War.

Edited by virumor

The ending of the words is ALMSIVI.

Posted

The end boss has similarities with quite a few bosses from many games.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted

the end boss was just a big t-800 with laser beams.

 

it also made it even more apparent that the reapers are not just a little bit based on the Necrons.

 

wonder if the Nightbringer will show up in the third game?


Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.

Posted

The end boss was a colossal, immobile scary thing with several different attacks and a weak point. It's every boss from everything.

Posted (edited)

In the final cutscene of the game one can see the Reapers in Dark Space heading towards the Milky Way. But considering that travelling this way they shouldn't arrive at least thousands (if not millions) of years after ME2 (unless the Reapers are somehow capable of some ridiculously overblown faster-than-light travel), I wonder what trick they will use to enter the Milky Way & harass Shepard in ME3.

Edited by virumor

The ending of the words is ALMSIVI.

Posted

ME2 Ending tweets :

 

"The game is going really well and folks are looking forward to where the overall plot will go. Then Fox cancels the series"

 

"Shepard discovers that the princess is in another castle."

 

"Shepard discovers that he is inside the Matrix."

 

"At the end of mass effect 2 you find out that Shepard was a ghost the whole time! "

 

"Shepard wins SAG Award for his moving documentary "In the Belly of the Beast." Harbinger sues, citing defamation of character."

 

"Joker makes the Kessel Run in less than eleven parsecs."

 

"Shepherd discovers its all a simulation, Miranda is in fact an old insane German sounding scientist pretending to be a girl."

"Cuius testiculos habeas, habeas cardia et cerebellum."

Posted (edited)
In the final cutscene of the game one can see the Reapers in Dark Space heading towards the Milky Way. But considering that travelling this way they shouldn't arrive at least thousands (if not millions) of years after ME2 (unless the Reapers are somehow capable of some ridiculously overblown faster-than-light travel), I wonder what trick they will use to enter the Milky Way & harass Shepard in ME3.

 

Probably have FTL drives or something. Or maybe there's -another- Citadel they can use.

Edited by Malcador

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted
In the final cutscene of the game one can see the Reapers in Dark Space heading towards the Milky Way. But considering that travelling this way they shouldn't arrive at least thousands (if not millions) of years after ME2 (unless the Reapers are somehow capable of some ridiculously overblown faster-than-light travel), I wonder what trick they will use to enter the Milky Way & harass Shepard in ME3.

 

Probably have FTL drives or something. Or maybe there's -another- Citadel they can use.

Heeh, no

if the hints given during game are correct they opened black holes to dark space by killing stars using dark energy

 

I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"*

 

*If you can't tell, it's you. ;)

village_idiot.gif

Posted

When I first saw those my thoughts were that they were going to use that as some "final solution" to the organics. But who knows maybe they have to kill a star to travel (like the Shivans, but less menacing I guess).

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

Posted
ME2 Ending tweets :

 

"The game is going really well and folks are looking forward to where the overall plot will go. Then Fox cancels the series"

 

"Shepard discovers that the princess is in another castle."

 

"Shepard discovers that he is inside the Matrix."

 

"At the end of mass effect 2 you find out that Shepard was a ghost the whole time! "

 

"Shepard wins SAG Award for his moving documentary "In the Belly of the Beast." Harbinger sues, citing defamation of character."

 

"Joker makes the Kessel Run in less than eleven parsecs."

 

"Shepherd discovers its all a simulation, Miranda is in fact an old insane German sounding scientist pretending to be a girl."

 

Shepard wakes up in Normandy's sickbay after being knocked out by the Prothean beacon only find out that it all was just a highly sophisticated video game... :p Which movie?

Posted
The end boss was a colossal, immobile scary thing with several different attacks and a weak point. It's every boss from everything.

 

At least it's different from the ME1 boss. Having to fight an uber-avatar of the Harbinger at the end would've been an even worse call. Of course, now they've pulled One Winged Angel and giant scenery monster on us, so it does kind of rise the question what kind of clich

You're a cheery wee bugger, Nep. Have I ever said that?

ahyes.gifReapercussionsahyes.gif

Posted
the end boss was just a big t-800 with laser beams.

 

it also made it even more apparent that the reapers are not just a little bit based on the Necrons.

 

wonder if the Nightbringer will show up in the third game?

That was my first thoughts too when reading a summary of the first game :lol:

 

All we need is huge living metal skeleton with a scythe towards the end then.

 

Playing Mass Effect 2 for a couple of days now, recruited most team members minus 2 (Tali and an assassin). Done two loyalty missions (Zaeed and Miranda). I didn't believe my eyes when they introduced me to "The Cigarette Smoking Man" from the X-Files :nuke:

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

Posted
Grunt: I must admit, I expected Grunt to suck donkey balls. He proved me wrong. Actually had compelling and believable character development...for a Krogan.
He was fine... except he's a krogan. I mean, the whole "KILL! MAIM! MURDER!" thing applied to an entire culture is quite silly. I remember than in ME1, Ash and Wrex have an Elevator Convo, and Wrex specifically mocks this krogan stereotyping. Sounded promising, but Bio chose to take the easy path and reduce krogan to multi-gonad Klingons. And since Grunt is the UBER krogan, he ends up being uber silly.

 

 

Miranda: Bitch Queen must go, however. Questions every decision I make. Give my back my yes-man Pressley, dammit! No sense of humor. No integrity either mind you: She lies and manipulates. And she snoops on your email. That's just bad form.
So... what you're saying is that she's exactly the kind of person you'd expect TIM to choose to watch his multi-billion cred investment?

 

I liked her precisely for that.

 

 

These were my impressions as well (including pretty much agreeing with mah Man Jags on the rest). 'cept Jack doesn't provoke any strong feelings in me, thae fact that she's in a hard-to-reach (well, relatively) area of the ship just makes it easier to ignore her.

 

Miranda, though, I like a lot. Not just for the stripperific outfit, but the fact that the whole epic boobage, bootage and bodypaint uniform also apparently give her some serious self-esteem issues - best of the "daddy issue" quests, too imho. The fact that there's quite a bit of the amazingly gorgeous and superbly sexy-voiced and accented Yvonne Strahovski there is just the icing on the cake. Garrus and Tali were kind of thin in ME1, but come to their full potential here, and Mordin and Legion are just made of awesome.

 

Jacob is just meh, I guess if I'd played ME: Galaxy, I might care a bit more, but now he's basically just a reference to a stupid handheld game I haven't played with little to bring to the table this time around. Thane and Grunt I actively dislike (pouty estrogen brigade bait with flashbacks and family issues, caricature krogan), Samara brings little to the table apart from being mechanically a really good character and having epic cleavage (though, taking the other path through her loyalty quest on this second playthrough might make it a bit more interesting). Zaeed - just feels a total let-down, especially after the way Shale showed us how a proper DLC NPC can be done...

 

Happily I can just stick to the NPCs I like, use the ones I am indifferent to and pretty much ignore the two-three I really don't like.

Don't be so shallow, Nepenthe. Look at her personality - she's an Ice Queen. You have to look past the epic boobage. And bootage. And glorious camel toe...dammit, she can stay, she can stay!

 

But I wouldn't recommend Galaxy as it'll be too dumb for your tastes. If you value your intelligence stay away from it. Seriously, Bio's hand-held games are like kryptonite for your brain-cells. They're completely dumb games which will dumb you down in the process...but the dopamine fix compels you to keep playing.

 

 

For the slightly random thing.. How many things have people noticed that should be affected by ME1 playthroughs? (beyond the main storyline aspects of Wrex/Ashley/Kaidan dead or not, Rachni queen alive or dead, Council save or not)..

 

I mean Conrad Venner acts as if renegade option was chosen, (even though I went paragon on him).

The Asari Consort mission was done to save her reputation, and yet there are the news stories about her having to leave the Citadel due to leaking information...

 

I ran into Helena Blake doing social work on Omega.. :shifty:

 

The Asari scientist I told on Virmire to "run if you can, because I'm about to nuke this place) turns up with the amusing "I saw it was you, so I turned the security cameras off..now I'm about to run before you nuke this place"... o:)

 

How many other aspects have people noticed? and how many seem to go with the choices made in ME1?

 

the conrad thing were a bit puzzling as am certain that we were nice to him.

 

shalia (sp?) the asari we spared on theros is met on ilium

 

giana parasini gives us a little peck on cheek in me2

 

saw fist in afterlife bar

 

meet reporter (al-jilani(sp?)) and take her down a peg for a second time.

 

save the council and made anderson a council member... kinda regretted saving the council in retrospect.

 

ashley were still dead in me2... we were pursuing a romance with her and then let her die.

 

emails made up much o' me1 crossover content, but we only recall a handful.

 

got narali's body back for saresh (sp?) received email we didn't read.

 

corporal toombs displeased that we is working with cerberus... email we partial read.

 

etc.

 

HA! Good Fun!

What did Fist and Virmire Asari Scientist have to say? Shame I missed out on this.

 

I guess I need revise Jag's Standard Policy to Named NPC Interation:

  • If male: Attempt to recuit him as henchy. If female: Attempt to have sex with her.
  • If female is un-sexable: Attempt to recruit her, then re-sex her.
  • If NPC is unrecruitable or un-sexable: Attempt to pickpocket.
  • If NPC cannot be pickpocketed: Terminate.

 

Just finished the game. While not eprfect (there's flaws but I won't spoil); but oevralla wesoemly done. Everything went perfectly first time through with no deaths. Still, even thoguh I was mostly confident, I gotta say there were times where BIO gave enough teasing drama that i thoguht a companion would die and I was biting my nails and 8crossing my finegrs* hoping they'd pull through. I wish the final final end was a little longer. Need more meat on that tease, BIO...

 

 

Now to Jack.... Still hate her with a passion; but I love the way she said her favorite word right at the end of her loyalty mission. Just the way the voice actress delivered it. L0L

 

Now to Legion. Friggin' awesome. I friggin' LOVE geth. If he is telling the truth, wow, I love them big time. He's top 5 if not top 3 ME2 characetr easily despite the fact I only had him form his mission + the end sequence. HAHAHA!

 

Great game but with some MAJOR faults.

 

 

:lol::sorcerer::sorcerer:

Ha - I told yah you'd love Legion. On your next playthrough, recruit Legion ASAP, and then take him with you to recruit Tali, as well as on the Flotilla and Citadel.

 

And I confess, I was screaming like a little school-girl when Garrus was shot. Almost thought he wouldn't make it.

 

Yeah, Legion was also one of my favorites. Sad you get him SO late in the game. He also has voiced comments if you do bring him on other missions with you, granted then your crew will all die, but one. heh

 

I've always wondered if there is epic lulz if you bring Tali on Legion's Loyalty mission. Going to do that this play-through.

Legion LOLz on Citadel and Flotilla. :nuke:

 

 

That's not the most terrifying thing the fans have come up with. Makes you wonder.

You don't say.

 

2007-08-08.png

manthing2.jpg
Posted

I took Legion to the Citadel... nobody seemed to care about it... but maybe it's because my Shepard went all Renegade in ME1.

The ending of the words is ALMSIVI.

Posted
I took Legion to the Citadel... nobody seemed to care about it... but maybe it's because my Shepard went all Renegade in ME1.

 

Talk to the Citadel Security/Receptionist in the dock area when you have Legion..

 

Shep : "Why is security so heavy?"

C-Sec: "We're cracking down to prevent Geth infiltration."

Legion: "Geth do not infiltrate"

C-Sec: "Please be aware that mobile recording units are not allowed on ..."

"Cuius testiculos habeas, habeas cardia et cerebellum."

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