Purkake Posted November 13, 2009 Posted November 13, 2009 Emoticons are so 90s, nowadays we use funny internet slang. amirite?
Oner Posted November 13, 2009 Posted November 13, 2009 You not kawai desu purkake-san. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
alanschu Posted November 13, 2009 Posted November 13, 2009 (edited) Still curious what it is about the Dwarves that are specifically similar to Klingon lore. What is it that is unique about the Klingon lore in particular? caste system - check use political intregues and back stabbing to gain higher levels of status - check murder/assassination a common way to go up the ranks - check honor (or at least the perception of such) a huge thing in the society - check time honored tradtions of combat and arena fighting to prove ones worth - check the more skilled warrior you are the more you are praised, and get women - check You have a 'number one' or whatever that guys title is (idential equivlant to klingons from noble houses forget their title however) - check Oh thats right noble houses who all come together to form the policital body with a king (or klingon high chalancier) - check While their empire is in decline they are spending all their resources with infighting and backstabbing - check Sounds like you described a good chunk of human history. Given that the evolution of Klingons has always in some way mirrored historical cultures and civilizations (from totalitarian regimes to tribal-esque warrior race), it's not surprising that the source material is similar. The similarities you depicted could just as easily make references to the various Indo-European cultures that employed a Caste system. I'm guessing much of what has influenced the current culture of Klingons, was used to influence the creation of Dragon Age's dwarves. Given the rest of the game sports civilizations that seem inspired by dark ages Europe, it seemed to me that the Dwarves continued the same thing. Caste systems with honor and military acumen being highly valued are common in history. Houses having leaders? Might as well accuse it of ripping off Dune. The Dwarves do seem awfully Harkkonen, now that I think about it. Though perhaps less outright evil. The Klingon culture isn't simply made up. The only good argument you really have is probably the political infighting and arena fighting. EDIT: Haha, I swear that I had not seen the other Dune reference prior to posting this. Edited November 13, 2009 by alanschu
Purkake Posted November 13, 2009 Posted November 13, 2009 (edited) You not kawai desu purkake-san. Edited November 13, 2009 by Purkake
entrerix Posted November 13, 2009 Posted November 13, 2009 ummm arena fighting was from dune, not klingons Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
alanschu Posted November 13, 2009 Posted November 13, 2009 ummm arena fighting was from dune, not klingons Well there you go Like the Klingon's themselves, the source inspiration for the Dwarves is probably a hodge podge of a variety of influences.
Volourn Posted November 13, 2009 Posted November 13, 2009 Dwarves are not rip offs of klingons. That's plainly hogwash. Alanshu is 100% right. Like pretty much everything, their a mish mash of a bunch of things. Klingons themselves are NOT original. DA dwarves have mnuch more in common with D&D dwarves (which is not surprising). With some drow thrown in. Tons D&D races and culttures are set up the same way. Not to mention a bunch of fantasy cultures. Heck, human politics cna work the same way. This who dwarves = klingons is simply a delusion as any similarities are merely coincidental due to the fact that klingons themselevs are rip offs ( in a good way as i like klingons) of other stuff. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
vault_overseer Posted November 13, 2009 Posted November 13, 2009 TW is not low fantasy. TW may not be horror enough to be seriously considered dark fantasy, but it's pretty much the most low fantasy crpg there is. We could argue, do you have time?
Maria Caliban Posted November 13, 2009 Posted November 13, 2009 TW is not low fantasy. TW may not be horror enough to be seriously considered dark fantasy, but it's pretty much the most low fantasy crpg there is. We could argue, do you have time? Well, the Witcher is not low magic and it's not set in the real world. It has magic, elves and dwarves as regular citizens, and tons of supernatural critters to kill. It's 'dark and gritty' but so is Black Company. I'd consider it far more sword and sorcery or even high (but not epic) fantasy than low fantasy. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
entrerix Posted November 13, 2009 Posted November 13, 2009 what order did everyone do the major quests in? im doing (based on alanschu's quasi-advice) circle, redtown, denerim-urn, forest, orzammar what did all of you do and would you change the order on your next playthrough? Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Enoch Posted November 13, 2009 Posted November 13, 2009 what did all of you do and would you change the order on your next playthrough? I'm just starting out, so plans may change. But my current thinking is to do the Magi, then Elves/Dwarves in one order or another, followed by the Redcliff and wherever that leads. The theory being that: 1) PC is a mage and has connections in the Circle; and 2) the bounty set by Loghain is likely to be less of a threat among the non-humans, so it makes sense to put off dealing with the humans until I have support from the others. I'll probably meta-game in a detour to pick up Shale at some point in there, though.
TheHarlequin Posted November 13, 2009 Posted November 13, 2009 Still curious what it is about the Dwarves that are specifically similar to Klingon lore. What is it that is unique about the Klingon lore in particular? caste system - check use political intregues and back stabbing to gain higher levels of status - check murder/assassination a common way to go up the ranks - check honor (or at least the perception of such) a huge thing in the society - check time honored tradtions of combat and arena fighting to prove ones worth - check the more skilled warrior you are the more you are praised, and get women - check You have a 'number one' or whatever that guys title is (idential equivlant to klingons from noble houses forget their title however) - check Oh thats right noble houses who all come together to form the policital body with a king (or klingon high chalancier) - check While their empire is in decline they are spending all their resources with infighting and backstabbing - check Sounds like you described a good chunk of human history. Given that the evolution of Klingons has always in some way mirrored historical cultures and civilizations (from totalitarian regimes to tribal-esque warrior race), it's not surprising that the source material is similar. The similarities you depicted could just as easily make references to the various Indo-European cultures that employed a Caste system. I'm guessing much of what has influenced the current culture of Klingons, was used to influence the creation of Dragon Age's dwarves. Given the rest of the game sports civilizations that seem inspired by dark ages Europe, it seemed to me that the Dwarves continued the same thing. Caste systems with honor and military acumen being highly valued are common in history. Houses having leaders? Might as well accuse it of ripping off Dune. The Dwarves do seem awfully Harkkonen, now that I think about it. Though perhaps less outright evil. The Klingon culture isn't simply made up. The only good argument you really have is probably the political infighting and arena fighting. EDIT: Haha, I swear that I had not seen the other Dune reference prior to posting this. Note I NEVER said the klingons were 'orginial' nor did I dispute the view there are other references one could use and see simularities of the DA dwarves. However I used klingons as a. Im a geek like that and it was the first 'reference' to come to mind (not excluding or implying there were not possible others) and b. klingons are prob the most modern/recent fictional creation using all these variables thus (that I recall), again, first thing to come to mind. If you really want to know where klingons came from i'd suggest looking at interviews with RDM as I am sure he talked about his inspirations at some point when he designed their culture. None the less I see no one saying I am in error or that is not possible they did, simply that other souces could have been drawn from. And I do not dispute that. However the flip side is no one can claim the klingons wern't either considering the simularities such as I listed. Either case is just as probable is my point. I simply prefer to lean to the klingons source is all. World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
TheHarlequin Posted November 13, 2009 Posted November 13, 2009 (edited) what order did everyone do the major quests in? im doing (based on alanschu's quasi-advice) circle, redtown, denerim-urn, forest, orzammar what did all of you do and would you change the order on your next playthrough? If you got dlc do those first, shale and then the warden castle. THEN do magi tower, forest, redcliff/haven and then ozzy. Even though in theory you are suppoded to do them in any order reality is does not work as such, unless you want a lot of headaches and TPW's. Edited November 13, 2009 by TheHarlequin World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
Oner Posted November 13, 2009 Posted November 13, 2009 *Contains heavy swearing, translate at your own discretion* Odabasztok el Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Tigranes Posted November 13, 2009 Posted November 13, 2009 Ugh, all of a sudden my party is deciding to commit suicide. Melee fighters will stand there and not attack anyone even when not on Hold, and when I get mages to cast spells I see the floating text and they move, but no magic is actually cast. Or, Morrigan is ordered to cast shock but won't, will move around, turn away from the enemies then cast shock into the empty air. This better be fixable or the game is going to become unplayable. I'm stuck unable to defeat Cauthrien in Howe's estate because, well, I can't hit them. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
TheHarlequin Posted November 13, 2009 Posted November 13, 2009 Ugh, all of a sudden my party is deciding to commit suicide. Melee fighters will stand there and not attack anyone even when not on Hold, and when I get mages to cast spells I see the floating text and they move, but no magic is actually cast. Or, Morrigan is ordered to cast shock but won't, will move around, turn away from the enemies then cast shock into the empty air. This better be fixable or the game is going to become unplayable. I'm stuck unable to defeat Cauthrien in Howe's estate because, well, I can't hit them. Unlike what certain fan boy here say, the party AI needs some serious polish. Sorry to hear of your ills. World of Darkness News http://www.wodnews.net --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente
alanschu Posted November 13, 2009 Posted November 13, 2009 BWAHAHAHAHA http://social.bioware.com/forum/1/topic/9/index/181432
entrerix Posted November 13, 2009 Posted November 13, 2009 (edited) @ tigranes: sounds like a bug to me. i assume you tried reloading an earlier save and/or rebooting game/computer Edited November 13, 2009 by entrerix Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
alanschu Posted November 13, 2009 Posted November 13, 2009 That fight is also a special encounter. What happens when you lose it? Let me know if the problem persists a reload.
Oner Posted November 13, 2009 Posted November 13, 2009 BWAHAHAHAHA http://social.bioware.com/forum/1/topic/9/index/181432 A certain scene in Clerks comes to mind. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
entrerix Posted November 13, 2009 Posted November 13, 2009 BWAHAHAHAHA http://social.bioware.com/forum/1/topic/9/index/181432 thats a new one on me: "i'm a dude and i dont like boobs and i have a girlfriend, please help me bioware" Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Tigranes Posted November 13, 2009 Posted November 13, 2009 Unlike what certain fan boy here say, the party AI needs some serious polish. Sorry to hear of your ills. I'd rather if you didn't associate my complaint with your unending crusade, actually. IMO the AI is quite good, though it could do some things better. That fight is also a special encounter. What happens when you lose it? Let me know if the problem persists a reload. A normal death, actually, though I'm in the habit of quickloading before the death message comes up, so maybe not. I'm about to go back and try reloading, and also clearing out all the mods, etc. Bioforums suggests that it's usually a toolset / mod related issue. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Maria Caliban Posted November 13, 2009 Posted November 13, 2009 what order did everyone do the major quests in? im doing (based on alanschu's quasi-advice) circle, redtown, denerim-urn, forest, orzammar what did all of you do and would you change the order on your next playthrough? I went Kenloch, Redcliffe, Orzimmar, Forest, Sacred Ashes. Next time I'll do Kenloch, Forest, Redcliffe, Sacred Ashes, Orzimmar. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
alanschu Posted November 13, 2009 Posted November 13, 2009 (edited) A normal death, actually, though I'm in the habit of quickloading before the death message comes up, so maybe not. I'm about to go back and try reloading, and also clearing out all the mods, etc. Bioforums suggests that it's usually a toolset / mod related issue. The toolset causing issues is a common complaint from what I can tell. Too bad Which part of the game are you at specifically? Edited November 13, 2009 by alanschu
Volourn Posted November 13, 2009 Posted November 13, 2009 "TW may not be horror enough to be seriously considered dark fantasy, but it's pretty much the most low fantasy crpg there is." It's not low fantasy. Not even close. As for order: I've gone Elf Forest, Mage Tower, Zombie Village, and now am in Denerim. The AI is not perfect; but the I is the best seen in any CRPG. Espicially since most CRPGs don't expect you to have your companions do everything. You are supposed to control the party. The AI is easily better than anything by BIO/OBS/INT/TRO/GBG. Case closed. But, it doesn't hold your hand. It isn't dumbed down. The problem above sounds like a bug. Plain, and simple. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
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