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Posted (edited)

And whats this obsession with difficulty? Whats wrong with having different modes of varying difficulty, why should you force players to wear themselves out on a game thats too hard for them?

 

 

 

..and the checkpoint system in DR was really annoying at times. I stopped playing the game 1/4 through it because I was too frustrated

Edited by Kaftan Barlast

DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself.

 

Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture.

 

"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

Posted
I hope they don't dumb it down for the PC audience by removing the time limit and adding save anywhere.

 

That would be an upgrade, not a dumb down :sorcerer:

 

No, it would be a huge dumbing down. It wouldn't just make the game easier it would completely change the nature of it, removing the survival part of survival horror.

Posted

Since when has Dead Rising been about survival or horror? What it's about is killing zombies with lawnmowers and baseball bats.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Posted

Yes, Nick is my sister.

 

It's through and through a survival horror. You inflict horror upon hundreds upon hundred of innocent zombies, and make sure the other humans don't survive their escort trips.

 

I've had a suspicion for a while that Gfted1 is Pidesco's alt, which he uses when he wants to remove his mod cap and post inappropriate comments. Wouldn't be the first time, anyhow.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted
Since when has Dead Rising been about survival or horror? What it's about is killing zombies with lawnmowers and baseball bats.

Yeah, agreed...it was a silly game that was great to distract people, I didn't think the story or anything else was very well done or engaging. However, it didn't need to be because it was pure fun to find whatever weapons you can to use on the zombies.

Posted
Yes, Nick is my sister.

 

Zomg! Is she hot?

 

Hot like a fox!

 

 

 

 

And by that I mean she has a lot of back hair and snaggleteeth.

Posted

Don't play coy, myself.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Posted
Since when has Dead Rising been about survival or horror? What it's about is killing zombies with lawnmowers and baseball bats.

Yeah, agreed...it was a silly game that was great to distract people, I didn't think the story or anything else was very well done or engaging. However, it didn't need to be because it was pure fun to find whatever weapons you can to use on the zombies.

 

Playing Dead Rising just to kill zombies is like playing GTA just to drive around running people over. All fine and dandy if you're easily amused but it's gonna get old pretty quick. It's not just a choice between following the story or randomly killing zombies (the human psychopaths make for more interesting enemies anyway), for me the fun lies in attempting to rescue all the survivors, especially doing so while also completing the main missions.

Posted

I think the time limit did a good job of creating of sense of urgency. Made you prioritize things; explore, try to save survivors, and ditching survivors to fend off on their own when you're on a deadline and need to rush back to your objective.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted

The time limit wasn't even enforced, you COULD go oblivion style and sniff flowers if you were willing to let people die or miss missions and you'd happily get ending B if you did that.

 

The problem is the RPG ethos of both wanting to save the world AND pick the nose of every passerby you find along the way.

Hadescopy.jpg

(Approved by Fio, so feel free to use it)

Posted
The problem is the RPG ethos of both wanting to save the world AND pick the nose of every passerby you find along the way.

 

 

One problem among many to be sure, but still....

 

 

:)

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.

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