maia Posted September 10, 2008 Posted September 10, 2008 OK, from previews so far it seems that climbing isn't in. That's pretty irritating for me, since I really miss it even in normal shooters, let alone in the games with stealth aspect. Honestly, stealth without climbing is always very half-baked. If you are caught by an approaching enemy, there is no option for last-minute escape, it is shoot-out or reload. Also, creative ways to get somewhere are very limited without it. And no, ultra-high jumps are no substitute, since they tend to be loud, tediously finicky to use and of course increase your character's visibility, or should. So, why, oh why? With all the supposed technological advancement climbing and swimming should have been standard for FPSs and third-person-over-the shoulder action games, including action RPGs.
Cycloneman Posted September 10, 2008 Posted September 10, 2008 Pretty sure climbing is in; otherwise, how would Thorton have gotten here? I don't post if I don't have anything to say, which I guess makes me better than the rest of your so-called "community."
Gfted1 Posted September 10, 2008 Posted September 10, 2008 He fired his dual Uzi's non-stop at the ground until they lifted him onto the crate? Then switched to the silenced .45. "I'm your biggest fan, Ill follow you until you love me, Papa"
mkreku Posted September 10, 2008 Posted September 10, 2008 Climbing is back in Risen (as opposed to Gothic 3)! Although diving is out, even though the game plays out on an island But yeah, I would love to see climbing too! It gives the game world a much more believable 3D feel, that buildings and everything around you is just not there to stop you, you have to think in three dimensions to move around efficiently. Just like in Gothic & Gothic 2. Climbing was one of my absolute favourite features in those games. You could even climb tree branches! Swedes, go to: Spel2, for the latest game reviews in swedish!
Moatilliatta Posted September 10, 2008 Posted September 10, 2008 He fired his dual Uzi's non-stop at the ground until they lifted him onto the crate? Then switched to the silenced .45. Alpha Protocol is very new and innovative by using a completely new technique known as uzi-jump.
Pidesco Posted September 10, 2008 Posted September 10, 2008 He fired his dual Uzi's non-stop at the ground until they lifted him onto the crate? Then switched to the silenced .45. Alpha Protocol is very new and innovative by using a completely new technique known as uzi-jump. If Obsidian was making a Devil May Cry RPG, I'd be doing backflips of joy. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
maia Posted September 11, 2008 Author Posted September 11, 2008 Just like in Gothic & Gothic 2. Climbing was one of my absolute favourite features in those games. You could even climb tree branches! Really? That's awesome. It never occurred to me to to climb trees, but I did like climbing rocks and buildings in the Gothics. There was also that great diving quest in G1. Never tried G3 though - my aging computer probably would explode and then there is a ton of bugs in it. What I don't understand is why after such a long time of climbing being present in so-called "action-adventures" it didn't become an integral part of all one-character action games. Lack of climbing already drove me to distraction in Half-Life 1 and Deus Ex and despite supposed technological progress since then, nothing changed . Tactics could be so much more interesting and it would be so much more immersive. That dreaded word, I know, but every time my supposedly heroic character is stymied by obstacles that an average person should be able to overcome with ease, I am torn out of the game, thoroughly irritated and reluctant to continue. And again, imagine a stealth-action TV series without climbing. Alias, say. Would take all interest out of stealth, wouldn't it?
Killian Kalthorne Posted September 11, 2008 Posted September 11, 2008 Obsidian, like Bioware, has this irrational fear of the Z Axis. "Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe."
WILL THE ALMIGHTY Posted September 11, 2008 Posted September 11, 2008 Well it seems there's some sort of climbing. It certainly makes the game more interesting. Wait, do we get a grapplehook thingymagig? That would be kickass. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Pop Posted September 12, 2008 Posted September 12, 2008 Pretty sure climbing is in; otherwise, how would Thorton have gotten here? Could be that he fell from a higher ledge. Hence downward mobility, but not upward mobility. Helps linearize the levels. Join me, and we shall make Production Beards a reality!
Cycloneman Posted September 12, 2008 Posted September 12, 2008 (edited) Could be that he fell from a higher ledge. Hence downward mobility, but not upward mobility. Helps linearize the levels.And that could be nerf gun that he's holding, disguised as a real gun. Edited September 12, 2008 by Cycloneman I don't post if I don't have anything to say, which I guess makes me better than the rest of your so-called "community."
Pidesco Posted September 12, 2008 Posted September 12, 2008 Thorton doesn't use guns. That's a cigarette lighter. With a silencer. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
H Posted September 12, 2008 Posted September 12, 2008 If Obsidian was making a Devil May Cry RPG, I'd be doing backflips of joy. Exclusive concept art, courtesy of MCA:
Cl_Flushentityhero Posted September 13, 2008 Posted September 13, 2008 Thorton doesn't use guns. That's a cigarette lighter. With a silencer. You aren't, by any chance, referring to this are you?
Pidesco Posted September 13, 2008 Posted September 13, 2008 I might be if I knew why Mr Double Entendre has a gun shaped lighter. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
Cl_Flushentityhero Posted September 13, 2008 Posted September 13, 2008 The video explains more succinctly than I ever could.
Xard Posted September 13, 2008 Posted September 13, 2008 The video explains more succinctly than I ever could. That was ****ing hilarious How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
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