metadigital Posted December 31, 2006 Posted December 31, 2006 The force has corrupted his face! <{POST_SNAPBACK}> He looks better for it. <{POST_SNAPBACK}> He's at the funhouse! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Dark_Raven Posted December 31, 2006 Posted December 31, 2006 Hades was the life of the party. RIP You'll be missed.
metadigital Posted December 31, 2006 Posted December 31, 2006 What's the squad command like on that, Bok? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Sand Posted December 31, 2006 Posted December 31, 2006 The force has corrupted his face! <{POST_SNAPBACK}> He looks better for it. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
Bokishi Posted December 31, 2006 Posted December 31, 2006 What's the squad command like on that, Bok? <{POST_SNAPBACK}> Squad command is controlled nicely; you push space to make them go wherever you want, and you can make them go up against doors and then make them bust through, SWAT style. Current 3DMark
metadigital Posted December 31, 2006 Posted December 31, 2006 Does it get the Best Squad-Control Award? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Bokishi Posted December 31, 2006 Posted December 31, 2006 Dunno, haven't played too many squad games Current 3DMark
Dark_Raven Posted December 31, 2006 Posted December 31, 2006 ^^Gabs Eww <{POST_SNAPBACK}> Its all good my little hutt. Hades was the life of the party. RIP You'll be missed.
Bokishi Posted January 1, 2007 Posted January 1, 2007 Started playing this again, since its now finally playable for me Current 3DMark
Wistrik Posted January 1, 2007 Posted January 1, 2007 Too bad that unique warlock look disappears as soon as you put any kind of different armor on the character. I stopped playing mine as soon as I saw that she was going to look like my fighter and everyone else. Way to take a shortcut with unique character appearances, Obsidian. How do shadows look on your 8800? Sure they look good in the screenshot, but on my computer they tended to dance around the character's features unrealistically, even at high shadow settings, so I ultimately gave up on them.
Hurlshort Posted January 1, 2007 Posted January 1, 2007 Too bad that unique warlock look disappears as soon as you put any kind of different armor on the character. I stopped playing mine as soon as I saw that she was going to look like my fighter and everyone else. Way to take a shortcut with unique character appearances, Obsidian. How do shadows look on your 8800? Sure they look good in the screenshot, but on my computer they tended to dance around the character's features unrealistically, even at high shadow settings, so I ultimately gave up on them. <{POST_SNAPBACK}> Huh? I've played a fighter and a bard, and they both looked extremely different depending on what I decided to wear. Heck, the NWN OC barely had any any unique looking gear, it was all the mods that really helped with the unique look.
Wistrik Posted January 1, 2007 Posted January 1, 2007 My point was geared toward the warlock. Look at Bokishi's screenshot and notice the female warlock's appearance. That look goes away as soon as you change her out of her custom initial armor and put regular armor on. Thus the warlock ends up looking like any other spellcaster, instead of having a truly unique appearance as I'd hoped, and assumed from looking at the initial character. Same thing happens to Ammon if you switch his armor out for standard fare.
Tale Posted January 1, 2007 Posted January 1, 2007 (edited) My point was geared toward the warlock. Look at Bokishi's screenshot and notice the female warlock's appearance. That look goes away as soon as you change her out of her custom initial armor and put regular armor on. Thus the warlock ends up looking like any other spellcaster, instead of having a truly unique appearance as I'd hoped, and assumed from looking at the initial character. Same thing happens to Ammon if you switch his armor out for standard fare. Interesting thing about this is that Ammon has a full body custom model that doesn't show armor. At least he did in 1.01 when I had him. Though, I too was disappointed that the Warlock leather's first and last appearance was the starter outfit. Edited January 1, 2007 by Tale "Show me a man who "plays fair" and I'll show you a very talented cheater."
alanschu Posted January 1, 2007 Posted January 1, 2007 My point was geared toward the warlock. Look at Bokishi's screenshot and notice the female warlock's appearance. That look goes away as soon as you change her out of her custom initial armor and put regular armor on. Thus the warlock ends up looking like any other spellcaster, instead of having a truly unique appearance as I'd hoped, and assumed from looking at the initial character. Same thing happens to Ammon if you switch his armor out for standard fare. <{POST_SNAPBACK}> Seriously, what do you expect? If a warlock throws on a conventional robe, they'll probably look like a conventional robe.
Pop Posted January 1, 2007 Posted January 1, 2007 AJ and Githgrrl have unchangable armor appearance. You can dress them up in breastplates or mail and they'll look like they're wearing nuttin'. That doesn't necessarily bother me as much as the fact that they nobody wears their helmets, except for the PC. Join me, and we shall make Production Beards a reality!
Dark_Raven Posted January 1, 2007 Posted January 1, 2007 Started playing this again, since its now finally playable for me <{POST_SNAPBACK}> Awesome Hades was the life of the party. RIP You'll be missed.
Sammael Posted January 1, 2007 Posted January 1, 2007 A couple of 'shots I took from Heroes V: Hammers of Fate. Not the best ones, but I really love the graphics. There are no doors in Jefferson that are "special game locked" doors. There are no characters in that game that you can kill that will result in the game ending prematurely.
metadigital Posted January 1, 2007 Posted January 1, 2007 My point was geared toward the warlock. Look at Bokishi's screenshot and notice the female warlock's appearance. That look goes away as soon as you change her out of her custom initial armor and put regular armor on. Thus the warlock ends up looking like any other spellcaster, instead of having a truly unique appearance as I'd hoped, and assumed from looking at the initial character. Same thing happens to Ammon if you switch his armor out for standard fare. <{POST_SNAPBACK}> You can keep the original suit of leather and use it whenever you want in the remainder of the game. :D OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Rosbjerg Posted January 1, 2007 Posted January 1, 2007 Playing Galactic Civilizations II - The Dread Lords.. After a succesful skirmish against the Alterians I have turned my attention to the Iconian Refuge - their influence is growing and I can no longer ignore their presence.. So I have gathered a fleet of specially designed ships (just for them) .. since they have no defence against Lasers, but use them themselves. Just to be sure I have build alot of support ships, who utilize Missiles (and defend against them as well), if they should change their focus in weapons. The war will begin in two weeks.. (some of the details are lost in the JPGs, but I couldn't attach BMPs) Fortune favors the bald.
Rosbjerg Posted January 2, 2007 Posted January 2, 2007 maybe your jedi should work out a bit.. seems like he's taken on a few pounds near the buttocks.. Fortune favors the bald.
karka Posted January 2, 2007 Posted January 2, 2007 It's because the damn game is so easy. My PC just sits and watches his enemies to suffer.
Sand Posted January 3, 2007 Posted January 3, 2007 Started over with a few mods... Amie and my PC's victory dance! Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
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