ramza Posted November 8, 2006 Share Posted November 8, 2006 (edited) I just found a cool cheat at gamefaqs: Debug Mode Codes While playing, hit ~ to bring up the console. Then type in "DebugMode 1" without the quotes. You may then use the following codes. (Note that all codes are cAsE sEnSiTiVe.) rs ga_party_limit(6) Raises the amount of party members you may have at once to 6. Default is 3 in Act 1 and 4 in Acts 2 and 3. It may interesting to have more party members just in terms of party interaction. However, i wonder if the game will crach or get stuck if we use that cheat... Can someone try it? The more the merrier! (just wanted to use that one) Edited November 8, 2006 by ramza "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
Pidesco Posted November 8, 2006 Share Posted November 8, 2006 Awesome stuff. I think I'l only try it after I finish it once, though. "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend. Link to comment Share on other sites More sharing options...
Kaftan Barlast Posted November 8, 2006 Share Posted November 8, 2006 The console is pretty sweet when it comes to milking the game of the most content. givefeat 45 and my Sorceror can take Eldritch Knight without having to take the XP punishment and spell progression of having a level of fighter ) (Im playing a Tiefling so the level of punishment from ECL+1 AND XP penalty would have made my build nearly unplayable) DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. " Link to comment Share on other sites More sharing options...
ramza Posted November 8, 2006 Author Share Posted November 8, 2006 The console is pretty sweet when it comes to milking the game of the most content. givefeat 45 and my Sorceror can take Eldritch Knight without having to take the XP punishment and spell progression of having a level of fighter ) (Im playing a Tiefling so the level of punishment from ECL+1 AND XP penalty would have made my build nearly unplayable) <{POST_SNAPBACK}> I remember in NWN1 that taking levels in PrC had no incidence on the XP penalty: the latter only mattered for base classes. I don't know if it's the same in NWN2. "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
alanschu Posted November 8, 2006 Share Posted November 8, 2006 The party limit count in the game slowly increases by default anyways, so meh. Link to comment Share on other sites More sharing options...
CoM_Solaufein Posted November 8, 2006 Share Posted November 8, 2006 The more in the group the better. You can have a mini army. I will give it a try after I play legit. No console commands by me unless it is to by pass a bug that is not fixed by a patch. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester Link to comment Share on other sites More sharing options...
ramza Posted November 8, 2006 Author Share Posted November 8, 2006 The party limit count in the game slowly increases by default anyways, so meh. <{POST_SNAPBACK}> does this mean that you can get 5 NPCs in your team? And does that happen late in the game? "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
Kaftan Barlast Posted November 8, 2006 Share Posted November 8, 2006 The console is pretty sweet when it comes to milking the game of the most content. givefeat 45 and my Sorceror can take Eldritch Knight without having to take the XP punishment and spell progression of having a level of fighter ) (Im playing a Tiefling so the level of punishment from ECL+1 AND XP penalty would have made my build nearly unplayable) <{POST_SNAPBACK}> I remember in NWN1 that taking levels in PrC had no incidence on the XP penalty: the latter only mattered for base classes. I don't know if it's the same in NWN2. <{POST_SNAPBACK}> The problem is that I would need to take 1 level of Fighter on my 6 levels of Sorceror to be able to take Eldritch Knight. Since you get XP penalty if your two base classes are more than one level apart, I couldnt do a Sorc 6/Fighter 1/Ek build. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. " Link to comment Share on other sites More sharing options...
alanschu Posted November 8, 2006 Share Posted November 8, 2006 (edited) The party limit count in the game slowly increases by default anyways, so meh. <{POST_SNAPBACK}> does this mean that you can get 5 NPCs in your team? And does that happen late in the game? <{POST_SNAPBACK}> I don't know if there's a part where you get 5, but I know there's parts where you get 4. And while I don't know if there's a part where you get specifically FIVE, there are parts where you get everyone. Taking into effect some other areas, I have had up to 8 other people in my party, not including summoned creatures, in my party (9 if you count the PC). Keep in mind that raising it earlier will make the game even easier. Edited November 8, 2006 by alanschu Link to comment Share on other sites More sharing options...
ramza Posted November 8, 2006 Author Share Posted November 8, 2006 I can always raise the difficulty level... "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
alanschu Posted November 8, 2006 Share Posted November 8, 2006 (edited) Not above maximum though. Just keep it in mind. I find the difficulty decreases exponentially with each additional character to boot, but meh. Though you would probably get more party interactions. If you want to try it though, give it a whirl yourself. Edited November 8, 2006 by alanschu Link to comment Share on other sites More sharing options...
Dark_Raven Posted November 8, 2006 Share Posted November 8, 2006 5 npcs would be sweet! (w00t) Hades was the life of the party. RIP You'll be missed. Link to comment Share on other sites More sharing options...
legion Posted November 9, 2006 Share Posted November 9, 2006 (edited) While I certainly like the idea of making the most of intra party dialogue / interaction during a single run through of the game, the fact that balance / difficulty will probably go right out the window, coupled with the combat xp penalty a larger party is likely to incur, makes me think it's not really worth it. Better to just play through the OC a few times, decking your party out with a different combo of NPCs each time. Edited November 9, 2006 by legion Link to comment Share on other sites More sharing options...
Pop Posted November 9, 2006 Share Posted November 9, 2006 While I certainly like the idea of making the most of intra party dialogue / interaction during a single run through of the game, the fact that balance / difficulty will probably go right out the window, coupled with the combat xp penalty a larger party is likely to incur, makes me think it's not really worth it. Better to just play through the OC a few times, decking your party out with a different combo of NPCs each time. <{POST_SNAPBACK}> I'm pretty sure there's no xp penalty incurred for parties, as when you gain 30 xp for killing a bugbear, all characters gain 30 xp, whether they're in combat or not. Fight balance might certainly take a hit, though. Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
Tigranes Posted November 9, 2006 Share Posted November 9, 2006 Maybe just jack it up to the highest difficulty. But then, mages take an inordinate beating in that mode. Just been trying it as Qara joined the crew. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
ramza Posted November 9, 2006 Author Share Posted November 9, 2006 I think I am still gonna use that cheat since I want full party interactivity just as in BG2. To balance things, I am gonna raise the difficulty setting to max and avoid having too many mages in my party (either the elf wizard or the warlock guy should be enough). "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it. Link to comment Share on other sites More sharing options...
Noceur Posted November 9, 2006 Share Posted November 9, 2006 I'm not going to go into spoilers, but you can also get one free companion/npc (that doesn't count as the 3 you can choose for your party). I'm not sure how long you get to keep the NPC though. This is Act I. Link to comment Share on other sites More sharing options...
alanschu Posted November 9, 2006 Share Posted November 9, 2006 To slightly add to that spoiler, that fixed NPC eventually becomes a free NPC slot (upping it to 4). Link to comment Share on other sites More sharing options...
legion Posted November 10, 2006 Share Posted November 10, 2006 I'm pretty sure there's no xp penalty incurred for parties, as when you gain 30 xp for killing a bugbear, all characters gain 30 xp, whether they're in combat or not. Fight balance might certainly take a hit, though. <{POST_SNAPBACK}> There's definitely something going on experience wise as the number of party members changes, but after doing a very limited bit of testing, it's not at all what I expected. In my last play session, after being attacked outside the inn, I quickly decided to run back inside, save, then face the encounter with different party sizes to see if experience was affected at all. First, I went out with just Qara, and the two of us netted 11 xp per kill, which seemed pretty terrible since I'd been getting better xp in all my previous fights. So then, I reloaded and went out with a full complement of companions (6 in all, including myself), and not only did I have a much easier time with the encounter, but the xp per kill was bumped up to 19 as well. More experience, less challenge, same great taste. Strange, no? Link to comment Share on other sites More sharing options...
jaguars4ever Posted November 10, 2006 Share Posted November 10, 2006 (edited) I'm not going to go into spoilers, but you can also get one free companion/npc (that doesn't count as the 3 you can choose for your party). I'm not sure how long you get to keep the NPC though. This is Act I. <{POST_SNAPBACK}> To slightly add to that spoiler, that fixed NPC eventually becomes a free NPC slot (upping it to 4). <{POST_SNAPBACK}> Please tell me it's Deekin ! That. would. be. awesome. Edited November 10, 2006 by jaguars4ever Link to comment Share on other sites More sharing options...
Pop Posted November 10, 2006 Share Posted November 10, 2006 I'm not going to go into spoilers, but you can also get one free companion/npc (that doesn't count as the 3 you can choose for your party). I'm not sure how long you get to keep the NPC though. This is Act I. <{POST_SNAPBACK}> To slightly add to that spoiler, that fixed NPC eventually becomes a free NPC slot (upping it to 4). <{POST_SNAPBACK}> Please tell me it's Deekin ! That. would. be. awesome. <{POST_SNAPBACK}> NOOOOOOOOOOOOOOOOOOO btw, I didn't fix up my golem last game time. Does he take up a space or not? Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
alanschu Posted November 10, 2006 Share Posted November 10, 2006 I didn't fix up the Golem either, but I'll suspect it'll take up a spot. And jags, that NPC will help you in your adventures, but I will not say how Link to comment Share on other sites More sharing options...
Spider Posted November 10, 2006 Share Posted November 10, 2006 I don't know if there's a part where you get 5, but I know there's parts where you get 4. And while I don't know if there's a part where you get specifically FIVE, there are parts where you get everyone. There is at least one area where you can get five NPCs. In Act III, when you seek out the druids, if you sent Bishop to scout for you he joins you there. There are other areas where you only get two. Link to comment Share on other sites More sharing options...
jaguars4ever Posted November 10, 2006 Share Posted November 10, 2006 I didn't fix up the Golem either, but I'll suspect it'll take up a spot. And jags, that NPC will help you in your adventures, but I will not say how <{POST_SNAPBACK}> I can always to rely on alanschu to divulge the juicy details witout spoiling it. :D But that Pop schmuck above you mentioned something about a golem . If that's the companion then that's kinda cool too. I'll always have fond memories of my HotU uber golem Link to comment Share on other sites More sharing options...
alanschu Posted November 10, 2006 Share Posted November 10, 2006 I was not referring to the Golem . Indeed, the kobold finds a way to lend a hand. Link to comment Share on other sites More sharing options...
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