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Top Ten Scariest Games


mkreku

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Well, I've played Clive Barker's Undying and the thing about it that makes it a whole lot less scary are the loading times. You can barely take two steps and a loading screen pops up. It loads and loads and loads. It totally destroys any iatmosphere the game is trying to convey. Not scary.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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Well, since we're on the subject of horror, I present to you:

 

The Scariest Moments in Gaming, courtesy of Gamespy!

 

Can't really agree about Doom (again), but finding out the truth in System Shock 2 was quite a.. surprise.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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^Great moment, that.

 

I had a hard time finding Resident Evil scary. I tried but cheap thrills such as the Dobermans in the corridor (RE1) or the many zombie arms in the precint (RE2) only make me jump the first time, and they're as banal as any other similar tactics. I already knew something was going to happen (ie, cramped quarters, suspicious camera angles, complete silence), and when the game is making its best to show you something will happen, it isn't scary. I found a much subtler, unsettling moment in RE2 when a Licker is crawling outside the precint's walls and is briefly seen through a room's window.

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Actually, despite all my love for System Shock 2, I didn't find the big revelation particularly scary. It was the whole way the game was designed that really blew me away. It was how the ammo was always on the verge of running out; it was counting your bullets before going up against The Many; it was the weapons always being on the verge of breaking down; it was the way the logs made it seem like you were always about to find someone else alive but never actually managed to; it was both The Many and SHODAN continually harassing and egging you on; it was the way all this together made you feel so terribly alone; it was the way all those logs made you care for all the people dying, and even for the ones you had to kill. In fact, when thinking about it, the moment that really stayed in my memory was when you finally manage to catch up to Delacroix. :'(

 

Goddammit, System Shock 2 is truly awesome.

 

 

Edit: And the monkey shrieks, and the midwives' mechanical steps, and the noises the spiders made, and the robots' helpful voices, and positional audio, and the freaking ghosts. :ph34r:

Edited by Pidesco

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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Shalebridge cradle should have been on that list, it has only one fault(the end of memories, when you go in yourself, the staff is easy to dispatch and not scary at all) and even that can be overlooked if you are one of the people who like relief at the end of scary levels.

The Cradle wasn't on the list?! :lol: I call foul!

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Well, since we're on the subject of horror, I present to you:

 

The Scariest Moments in Gaming, courtesy of Gamespy!

 

Can't really agree about Doom (again), but finding out the truth in System Shock 2 was quite a.. surprise.

 

The Hotel escape in Call of Chtulu was what made me give up on that game. It wasn't scary, just unbelievably frustrating.

 

It's my werewolf... :D

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The Hotel escape in Call of Chtulu was what made me give up on that game. It wasn't scary, just unbelievably frustrating.

 

Gee, you gave up on the game when it was only getting started. I found that segment quite frustrating, but I felt so good when I finally got past it.

 

Of the Project Zero (Fatal Frame) games, I've only played the third. Like the video mentions you do your best attacks when the ghosts are right on top of you, which is rather nerve wracking at times.

 

Something I liked about that game is the fact that between chapters in the spooky mansion you woke up in your own apartment, but home never felt quite as safe as it should. Creepy.

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Well, since we're on the subject of horror, I present to you:

 

The Scariest Moments in Gaming, courtesy of Gamespy!

 

Can't really agree about Doom (again), but finding out the truth in System Shock 2 was quite a.. surprise.

 

The Hotel escape in Call of Chtulu was what made me give up on that game. It wasn't scary, just unbelievably frustrating.

 

It's my werewolf... :D

Heh. Call of Cthulu is basically a FP adventure game. There's usually only one way to go about beating a certain challenge. The trick is figuring out what the trick is :lol:

 

But I gave up when I got to the Shoggoth. God, that was hard. By that time the game had devolved into an exceptionally difficult shooter, but it had its moments (particularly in the sewer levels)

 

I think you all are just trying to be macho about DOOM. When I was 8 years old, the Pinky really was freaky :D that roar it made when you were in its vicinity was pretty harrowing in Sound Blaster.

 

I didn't find Resident Evil to be especially scary, but the remake for the Gamecube was amazing. If you didn't scramble to find a lighter and gas to burn the zombie corpses in time, they'd come back to life as 28 Days Later-esque superzombies when you approached them. That was pretty harrowing. They also added this indestructible, shackled, hooded monster-lady that was pretty creepy, especially when you figured out exactly who she was.

 

That drawing from Vampire was pretty ****ed up, I must say.

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Actually, it was so un-scary that I never even knew it was supposed to be scary until I read about it in some article like the above linked one. That's when it occurred to me that those bubblegum coloured demons actually were supposed to be demons and not some cuddly toy.. thingies.

 

But no, the actual game never scared me.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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System Shock 1 was scarier than Doom.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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Silent Hill 2 was a great scary game. Playing it in a room filled with shrieking collage girls was wicked fun.

Uhm.. anything is wicked fun in a room filled with shrieking college girls.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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Actually, it was so un-scary that I never even knew it was supposed to be scary until I read about it in some article like the above linked one. That's when it occurred to me that those bubblegum coloured demons actually were supposed to be demons and not some cuddly toy.. thingies.

 

But no, the actual game never scared me.

For the record it didn't scare me either. (And Doom 2 was a much better game, to boot.) But Doom 3 was just Doom with a worse map and graphics on steroids. (The original Doom map map for Doom 3 should help with this analysis.)

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

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