jaguars4ever Posted August 18, 2006 Posted August 18, 2006 http://nwn.bioware.com/players/profile_daggerford.html Q: Can you tell us about your module? A: Darkness over Daggerford (a former Premium Module) is a single player adventure for level 8 players set in and around the classic D&D setting of the town of Daggerford, along the Sword Coast. There were two primary goals for Darkness over Daggerford. The first was to recreate some of the Baldur's Gate experience that so many fans loved in BG1 and BG2: a world map, a large world to explore, beautiful exterior areas filled with unique quests and NPCs, and a stronghold. My passion for Baldur's Gate was what brought me to work at BioWare in the first place, so recreating this "feel" to a certain degree was the most important thing. We managed to accomplish exactly what we set out to do with this. The second goal was to make this the biggest and best Premium Module ever. Aside from the fact that now Daggerford won't be released as a Premium Module, I think we succeeded extremely well on this point. As one of our beta testers recently put it after 20 hours of play-testing, "This thing is huge." With an estimated completion time of 25-30 hours, almost 200,000 words of dialogue, 15 areas to travel to on the world map, and some 30 sidequests, it's hard to call this a normal module anymore, as it's more on par with the size of adventure you'd find in an expansion! The Hordes of the Underdark expansion, by comparison, was a 20+ hour adventure with roughly 220,000 words of dialogue. -- This ought to be a good warm up for NWN2. :cool:
Judge Hades Posted August 18, 2006 Posted August 18, 2006 Sounds cool if it was released a year or two ago.
Xard Posted August 18, 2006 Posted August 18, 2006 How so? How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Judge Hades Posted August 18, 2006 Posted August 18, 2006 I just think it is too little too late for Neverwinter Nights to put in material that should have been in the game since its release, especially with NWN 2 is just around the corner.
Kaftan Barlast Posted August 18, 2006 Posted August 18, 2006 What are you talking about Hades? Its a fanmade module, BioWare was going to sell it through thei premium system but thats all they had to do with it DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
Judge Hades Posted August 18, 2006 Posted August 18, 2006 (edited) Doesn't change the fact that there is a lot of material from their previous games that should have been in Neverwinter Nights in the first place. Like I said, too little too late. Its just too sad that the fanbase had to do Bioware's work for them to make NWN close to a worthwhile game. Bah, I am griping over old issues. I just can't wait for the better NWN game in October. Edited August 18, 2006 by Judge Hades
Tigranes Posted August 18, 2006 Posted August 18, 2006 Go Hades! I'd rather download and play the module then talk about it, actually. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Judge Hades Posted August 18, 2006 Posted August 18, 2006 I think it is a waste of time to install Neverwinter Nights again.
Volourn Posted August 18, 2006 Posted August 18, 2006 "Its just too sad that the fanbase had to do Bioware's work for them to make NWN close to a worthwhile game." Nonsense. The fanbase deserves NO credit for NWN's 'worth'. If it wasn't for BIO's solid work on NWN; it would have been just a POR2 or TOEE. long live bio! die fans die! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Lare Kikkeli Posted August 18, 2006 Posted August 18, 2006 I just can't wait for the better NWN game in October. <{POST_SNAPBACK}> Why? After all it's just another DnD game and nothing to be excited over. I mean man, it doesnt have jumping!
GhostofAnakin Posted August 18, 2006 Posted August 18, 2006 Is Hades actually complaining about a free module, that has what he asks for in a module (ie. decent length)? Seriously, dude, I'd hate to be someone who buys you a present. "Yeah, so what, you bought me a Porsche. I wanted a Ferrari, so I'm going to be all crotchety that you didn't get me a Ferrari." "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Lare Kikkeli Posted August 18, 2006 Posted August 18, 2006 "Porsches are a waste of time because they can't climb or jump."
GhostofAnakin Posted August 18, 2006 Posted August 18, 2006 Has anyone given it a try yet? Volourn? I just downloaded it now, but have to be out and about for the day, so I don't know when I'll get a chance to play it. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Arkan Posted August 18, 2006 Posted August 18, 2006 I could always use something else to tide me over...I'll have to give this a try. "Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger." - Herman Goering at the Nuremberg trials "I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta
Judge Hades Posted August 18, 2006 Posted August 18, 2006 (edited) "Porsches are a waste of time because they can't climb or jump." <{POST_SNAPBACK}> They can jump. You just need to go really fast and have a 45 degree incline. :D Lare, I am excited but not overly excited, nor am I giving into the hype unlike I did with NWN 1. I am expecting a good CRPG with a dated physics and game engine with an up to date graphics engine patched on top. Nothing to hype about but with the lacking of CRPGs it is still something I am looking forward to. Just because I am critical on a few elements on a game does not mean I don't or will not like it. Unlike you I look at the bad along with the good instead of having a constant rose tinted spectacles on. Also if someone was to give me a Porche I would not complain. I would take it to a car dealership, sell it, and get a more up to date computer. Edited August 18, 2006 by Judge Hades
J.E. Sawyer Posted August 18, 2006 Posted August 18, 2006 "Porsches are a waste of time because they can't climb or jump." Sometimes, they can jump. twitter tyme
Volourn Posted August 18, 2006 Posted August 18, 2006 (edited) "Has anyone given it a try yet? Volourn?" I've downlaoded it. Haven't had a real chance to play it yet - just make my character. F4/R4, will be multiclassed into WM later on.. The opening was kinda cool. Nothing really special; but better than most modules for sure. <> Edited August 18, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
taks Posted August 18, 2006 Posted August 18, 2006 oooh... bad timing for me though. i'm in the throes of picking a dissertation topic and another game to play is NOT what i need right now. so far, i've found about 2 or 3 fanmade mods that were worthwhile, though they all lack the polish of a real AAA game. definitely more fun than the OC, however. the latest i've played was a ravenloft mod. actually, i'm not sure if i ever finished it or not... hmmm. taks comrade taks... just because.
Darque Posted August 18, 2006 Posted August 18, 2006 I think it is a waste of time to install Neverwinter Nights again. <{POST_SNAPBACK}> Blah blah blah blah, we know we know we know
mkreku Posted August 18, 2006 Posted August 18, 2006 The one-smiley mod is getting sick of same-****-spam.. how ironic. Swedes, go to: Spel2, for the latest game reviews in swedish!
Judge Hades Posted August 18, 2006 Posted August 18, 2006 The one-smiley mod is getting sick of same-****-spam.. how ironic. <{POST_SNAPBACK}>
Darque Posted August 18, 2006 Posted August 18, 2006 The one-smiley mod is getting sick of same-****-spam.. how ironic. <{POST_SNAPBACK}> <{POST_SNAPBACK}> Mkreku only sees what he wants to see. Carry on Hades :D
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