alanschu Posted January 25, 2006 Posted January 25, 2006 I'm pretty sure the main point of NWN is its single player, as Bioware themselves stated that the majority of the people that played NWN only played the OC. It was all part of their explanation of why Hordes of the Underdark did not officially support multiplayer. How sad. You buy an "not that great" game, and then you only use the worst parts of it... Ah well, consumer "Intelligence" it seems... EDIT; No, the *you* is not aimed to Alanschu, but to any random person buying NWN <{POST_SNAPBACK}> That's awfully judgemental and self-righteous. I'd suggest getting off your high horse.
Blank Posted January 25, 2006 Author Posted January 25, 2006 That's awfully judgemental and self-righteous. I'd suggest getting off your high horse. <{POST_SNAPBACK}> he can't, he's a VIP. as for the port that doesn't exist: :'(
BattleCookiee Posted January 25, 2006 Posted January 25, 2006 That's awfully judgemental and self-righteous. I'd suggest getting off your high horse. What is wrong with it? Buying NWN only for the OC is like buying BattleField 2 only for SinglePlayer... A waste of your cash...
Volourn Posted January 25, 2006 Posted January 25, 2006 "Buying NWN only for the OC is like buying BattleField 2 only for SinglePlayer..." No. Espicially since the OC is better than most other RPGs. No, since most people who did play it enjoyed it. No, because you obviously don't know what you are talking about. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Hurlshort Posted January 25, 2006 Posted January 25, 2006 I've heard a lot more complaints about the OC than actual praise. But I don't agree it's like BF1942, because that game had the multiplayer maps ready to go right from the get-go. NWN took time to really develop the mod community, but many strong single player campaigns came out of it. Hades, you tell me to start another topic, yet you are the one who brought up the single player community. You say they got shafted because the OC was lackluster, but I disagree, because a huge community of modders came out with single player mods. I know, because I prefer single player games tremendously. I was unhappy with NWN at first, but when I returned to it a few months later, it was a different product. I realize many people bought it and never touched it after the OC, but that doesn't mean there aren't good single player experiences out there for NWN.
GhostofAnakin Posted January 25, 2006 Posted January 25, 2006 The toolset might be a bit hard to implement. Has anyone tried something as ambitious for a console title yet? <{POST_SNAPBACK}> I think that would be the single biggest reason it would be difficult to port NWN2 to console. The toolset makes up a big part of what NWN is. I'm not sure console online has reached the point where implementing that toolset and having access to various other mods and whatnot are feasible at this point. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Volourn Posted January 25, 2006 Posted January 25, 2006 "I realize many people bought it and never touched it after the OC" Define 'many'. BIO's own research suggests the oppositre. The majority of people played the included OC(s) and did not touch anything else *at all*. "I've heard a lot more complaints about the OC than actual praise." That's because you are reading the same posts by the same people over,a nd over again. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Nick_i_am Posted January 25, 2006 Posted January 25, 2006 Wait, the OC sucked. Well, except for the time traveling lizards and that one quest with the wizard killing the little kids. (Approved by Fio, so feel free to use it)
Musopticon? Posted January 25, 2006 Posted January 25, 2006 IT LACKED PATRICK STEWARD! kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Darque Posted January 25, 2006 Posted January 25, 2006 IT LACKED PATRICK STEWARD! <{POST_SNAPBACK}> It lacked a ships' attendant?
Judge Hades Posted January 25, 2006 Posted January 25, 2006 (edited) No, it lacked Patrick's Steward. Edited January 25, 2006 by Judge Hades
Darque Posted January 25, 2006 Posted January 25, 2006 Steward? You have a butler type named patrick? <{POST_SNAPBACK}> Too slow...denied (w00t)
Judge Hades Posted January 25, 2006 Posted January 25, 2006 I don't give a crap about evidence. I'm a judge.
Musopticon? Posted January 25, 2006 Posted January 25, 2006 MY REPLY LACKED THE LETTER "T"! OH THE HUMANITY! kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Judge Hades Posted January 25, 2006 Posted January 25, 2006 Its not that heat the gets ya, its the humanity.
Darque Posted January 25, 2006 Posted January 25, 2006 MY REPLY LACKED THE LETTER "T"! OH THE HUMANITY! <{POST_SNAPBACK}> Oh, come on, you know you like the attention
Fionavar Posted January 25, 2006 Posted January 25, 2006 And we have arrived at that little place between constructive posting and derailment ... and in this silence let us hope we shall return to the place where constructive and on-topic posting occurs ... The universe is change; your life is what our thoughts make it - Marcus Aurelius (161)
Nick_i_am Posted January 25, 2006 Posted January 25, 2006 The issue isn't of 'making a console port' (which for NWN2 is just a silly idea really, even with this 'next gen' stuff) but for PC games being 'dumbed down' BECAUSE of their console versions. (Approved by Fio, so feel free to use it)
Judge Hades Posted January 25, 2006 Posted January 25, 2006 That is why porting needs to stop. Instead of porting a game that it will play and feel the same for both platforms why not make a game then make a GUI built for the PC then a separate GUI that will work for the console. This way you can have compex gameplay options which the PC player wants while not lose the kids on the console.
Nick_i_am Posted January 25, 2006 Posted January 25, 2006 It's also not a lazy idea. (Approved by Fio, so feel free to use it)
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