Darth Kavar Posted November 6, 2006 Posted November 6, 2006 Eeh... can I help a bit? Cuz it seems like there are several minor issues (not assigned yet which can be easily fixed): 0000601: Twi'lek servant ignores you This would be simply done by making the listener of the node [she ignores you] the target at which she is looking at at the beginning. Of course also you would then have to change Vogga's dialogue where she says that he's sleeping so that when she stops talking she'll face the direction she was facing all the time before she actually said the "My master is sleeping right now" Other than that she also talks when you enter Vogga's place the first time. 0000688: No influence for Mandalore when recruiting Mandalorians on Dantooine This isn't too tough to fix now is it :D Well actually you don't do anything there to help Mandalore though without you bringing him for the ride he wouldn't have found them ) 0000675: High Stakes Quest - Luxa and Doton I'd add a entry which checks if the quest is available and if it is then 2 replies "I'll be going now" OR "Blablabla... Doton" :D the other entry is of course simply ending the dialogue. 0000628: Zherron's 'Cave Crawling' quest unclosable Actually the real thing lacking is that quest in Zherron's 'when second in command' dialogue - you CAN finish the Claim-Quest after the 'Changing of the Guard' quest. So all we need is a Reply which sends us to a conversation which can make this quest closable. BTW I do know that the real problem is checking if the fix really works plus if one dialogue has many bugs they all need to be put together fixed in a single one )
DarthMethos Posted November 7, 2006 Posted November 7, 2006 We've got over 200 known issues in the tracker and are fixing them at the rate of 1-3 per day. Time is pretty much a given The real use in having custom animations available is that we're able to fix a couple bugs and implement some cut content, most notably the hanharr-mira "arm through the throat" scene on Mal V which will also now hopefully involve a wall slam as per GP notes. We're not adding any custom scenes. <{POST_SNAPBACK}> After your finished with the project, I hope you people take a long rest. That is pretty cool. It would be neat to see some animation-glitches being tweaked. Good luck with what ever needs to be fixed up, and I hope everything comes off the assembly-line as planned.
Wild Storm Posted November 8, 2006 Posted November 8, 2006 ugh the 1 major bug is back <{POST_SNAPBACK}> Make that two major bugs.
AnakinSolo2002 Posted November 8, 2006 Posted November 8, 2006 ugh the 1 major bug is back <{POST_SNAPBACK}> Make that two major bugs. <{POST_SNAPBACK}> ahh no...
DarthMethos Posted November 8, 2006 Posted November 8, 2006 (edited) ugh the 1 major bug is back <{POST_SNAPBACK}> Make that two major bugs. <{POST_SNAPBACK}> There is allways two. One master and one apprentice. Lol... (Enter evil laugh here.) Edited November 8, 2006 by DarthMethos
Guest Dowie100 Posted November 9, 2006 Posted November 9, 2006 Theres a short article about the project on 1up.com http://www.1up.com/do/newsStory?cId=3154628
DarthMethos Posted November 9, 2006 Posted November 9, 2006 (edited) Theres a short article about the project on 1up.com http://www.1up.com/do/newsStory?cId=3154628 <{POST_SNAPBACK}> For some strange reason, the link is not working for me. It would have been nice to have read the article. Bummer. ^_^ Edited November 9, 2006 by DarthMethos
GMan2 Posted November 9, 2006 Posted November 9, 2006 Ask & ye shall receive! *Copied & pasted from www.1up.com* "Knights of the Old Republic II: The Sith Lords was a game with a few problems. Even though we're almost two full years removed from its release, there's a community so enamored by the game that they're going back and fixing those problems themselves. Team Gizka is trying to add back as many of the cut scenes and content that never made it into the final version of the game. This data was not implemented in the retail version of the game, but discovered on the disc by curious gamers at a later point in time. The "restoration team" will be putting the following into KOTOR II: the HK droid factory; more ways to murder Visas; more people wanting to stop your quest; multiple endings; and a way to end up being the last thing all of your party members see before they end up in the great beyond. While I'm sure fans of the game will love this, why should the gamers have to pick up the torch for the developers? Shouldn't they be willing to ship a complete product and not have the players be working for them?" (Dual-Boot)Windows XP Pro (32 - Bit) SP3 & Windows Vista Ultimate (SP 1) 64 Bit | Intel Dual Core 2 Quad 6600 @ 2.4 Ghz | 8 GB Corsair DDR 3 Ram 1600 mhz | GeForce 9600 GT 512 MB PCI Express X 3 SLI enabled | NVidia Forceware Drivers 181.22| EVGA nForce 790I-SLI Ultra MOBO | Thermalake 850 Watt PWR |
Darth Kavar Posted November 9, 2006 Posted November 9, 2006 "more ways to murder Visas" I'd be overjoyed if it had been "more ways to kill Kreia" like... before the Jedi Enclave on DS so that she doesn't actually want to die yet not like Yipee! I've killed the old hag at last! and she goes "it is done at last! it is as I wanted! Even my death here was what I wanted" Give me a break - it even seems like everytime the Exile goes to the toilet Kreia goes 'I even predicted this!' But enough about that - anyway it's good to see that they're not only giving us new stuff - they're also fixing all the bugs in K2!
Gorth Posted November 10, 2006 Posted November 10, 2006 Theres a short article about the project on 1up.com http://www.1up.com/do/newsStory?cId=3154628 For some strange reason, the link is not working for me. >_ They don't allow direct linking. Just click on the address in your browser and hit return again. Nothing interesting there though, just a mild rant from somebody who doesn't know the IT industry and a pat on the back for Team Gizka “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Xard Posted November 10, 2006 Posted November 10, 2006 It worked for me Gorth has the point. How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
DarthMethos Posted November 11, 2006 Posted November 11, 2006 Yeah. The blog sounds like a rant. The replies do bring up good questions. But, the blog is mostly about someone patting Team-Gizka on the back.
Gorth Posted November 18, 2006 Posted November 18, 2006 Come on guys, only 1 major and a mere 60 minor issues before 8b1 “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Wild Storm Posted November 18, 2006 Posted November 18, 2006 Come on guys, only 1 major and a mere 60 minor issues before 8b1 <{POST_SNAPBACK}> Hm. Only 60? I better stop slacking....
Meshugger Posted November 21, 2006 Posted November 21, 2006 ...and we're up to build 0.7b7 "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
vaxen83 Posted November 21, 2006 Posted November 21, 2006 Possible close to it. Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
CoM_Solaufein Posted November 21, 2006 Posted November 21, 2006 ...and we're up to build 0.7b7 <{POST_SNAPBACK}> Great news to hear. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
Gorth Posted November 21, 2006 Posted November 21, 2006 The last major issue seems to have gone from the list. Wouldn't that sort of justify build 0.8b1 ?!? “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Dashus Posted November 21, 2006 Posted November 21, 2006 0.8b1 - All Minor severity issues resolved. TSLRP Propaganda Minister Diagnostic result: I seem to have no personality whatsoever.
Craftsman Posted November 21, 2006 Posted November 21, 2006 Im back after 2 years at these boards. Im waiting for this mod till i play the game again.
Dyan Posted November 21, 2006 Posted November 21, 2006 Im waiting for this mod till i play the game again. <{POST_SNAPBACK}> Ditto. Hopefully the mod will be completed soonish. That is, within three years. *is still looking forward to it* HK47: Commentary: It is not possible to destroy the master. It is suggested that you run while my blasters warm, meatbags. Bastila to Revan: You are easily the vainest, most arrogant man I have ever met! Canderous to Bastila: Insults? Maybe if your master had trained your lightsaber to be as quick as your tongue you could have escaped those Vulkars, you spoiled little Jedi princess!
aerowars617 Posted November 22, 2006 Posted November 22, 2006 No Rush, take your time to get it spot on Team Gizka. The longer we wait (within reason ), the more satisfied we will be when it finally comes out.
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