Look, it's our website!
Much is repeated from our official FAQ.
Q: Do I have to read this thread's FAQ before posting? Because I'm sure I can post something that isn't covered in it.
Q: When will this mod be done?
A: We don't have a projected time of completion yet. However, rest assured that we will keep you updated on our progress. You can check our Work In Progress page for details on what we're currently up to. What we're up to, module-related. We're not giving details on what we do every single hour of the day, and seriously, quit talking about your pet moths, it's creepy.
Q: I see a build version listed on the website. Where can I download it?
A: We haven't released a public version of the mod yet. This number serves to help track our progress - we have one beta tester who is working with us right now. The downloadable version will be announced when finished.
Q: Will you add ____ ?!
A: Our focus is on restoring the missing content that Obsidian Entertainment originally intended for the game. We will add content as we see necessary to make the plot work, but we are not adding random new sub-plots.
We will be revealing more details about our restoration efforts in future progress reports, but if you would like to know whether or not we already have plans to work on a specific restoration, feel free to ask us in our forums.
Q: Yeah, but will you add difficulty tweaks? Or new items?
Q: Are you fixing game bugs?
A: We have found and fixed a few dialogue and scripting related bugs. Check it out. The "tweaks" will not be included in the mod, but the bug fixes will.
Q: Will your mod work with existing savegames?
A: Probably. We recommend starting over totally or, at the latest, before leaving Peragus just to avoid any potential weirdness. Even if your saved game from later doesn't end up buggy, you're going to miss additional content - the earliest of it appears quite soon after Peragus explodes.
Really, just start over. Maybe we put in an easter egg with Sion playing with kittens and you'll never see it if you don't start a new game.
Q: I have the XBox version of the game and a (legally) modded XBox - will your mod work on it?
A: At this point we're unsure. There are reports that new model files (.mdl's) - which the mod will likely contain - do not work on the XBox. After our work is completed we may look into creating a more fully compatible version for the XBox.
Q: Are you working on the Droid Planet?
A: No, we are not currently working on restoring M4-78, the Droid Planet. The only material that exists for it is basically an outline and a couple of possibly incomplete voiceover sets. Storylining, scripting, writing dialogue and recording sounds for an entire planet, as well as working it into the plot of the rest of the game is beyond the scope of the project at the moment.
Oh, but hey, you might want to check out the group that IS working on M4-78.
Q: How can I help? Can I join the team?
A: At this time, we don't need any additional help. If we have any future needs, we'll make an announcement. Thanks for the interest. But seriously, moths.
Q: Pleaaaaaaaaase can I help?
A: Okay, okay. We're looking for beta testers. Check out the long list of requirements here. In short:
BE: Literate. Articulate. Able to take screenshots. Uh... having lots of free time.
DON'T BE: A jerk.
Q: I feel like bashing LucasArts. This is the right thread for it, right?
Q: I'm looking forward to your mod still.
Edited by Aurora, 02 January 2006 - 01:43 PM.