DGwar Posted September 19, 2005 Posted September 19, 2005 it's a good fun 20 minutes other than that you should have bought a pack of gum. alot of gum...
Lancer Posted September 20, 2005 Posted September 20, 2005 Ultima VII's combat might well have not existed for all I care. It was a complete non-factor. You entered combat mode, and it basically played itself out. <{POST_SNAPBACK}> Ultima VII was undoubtedly an awesome game. What you say here is also applicable to Torment, however. People constantly complain about the "bad combat" but it was virtually a non-factor in that game too. I was too enthralled about the storyline, the gameworld, the in-depth NPCs, and learning more about TNO and co. to be worried about the next demon I was going to run my sword through. Lancer
Lancer Posted September 20, 2005 Posted September 20, 2005 "What one considers 'poor combat' differs from person to person. I for one didn't think the combat was poor at all. And never understood the folks that do." That might be because you wouldn't recognize good combat even if it hit you in the face repeatedly with a sledgehammer and took a dump in your mouth. <{POST_SNAPBACK}> Oh, of course! You mean "good" combat? Like Diablo or IWD? No thanks. I like profound games with engaging storylines, branching dialogue options and deep meaningful NPCs. If good combat means a half-a$$ed storyline/npcs then by all means I'd rather have "bad" combat. Lancer
Calax Posted September 20, 2005 Posted September 20, 2005 Diablo had horrid combat (point click, point click, wash rince repeat) Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Meshugger Posted September 22, 2005 Author Posted September 22, 2005 UPDATE: On top of school work, my cat managed to get get so ill, that surgery was needed, which leaves not much time for gaming. I can't say when i have the time to try it out, but it will not be before this weekend. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Qazplm Posted September 23, 2005 Posted September 23, 2005 What is so great abut tornament? Well i could not read english at the time so that might have something to do with it.
EnderAndrew Posted September 25, 2005 Posted September 25, 2005 Torment is all about the dialogue and story.
Meshugger Posted October 12, 2005 Author Posted October 12, 2005 UPDATE: This games should be called "Planescape: Crack", veeeery addictive. Not done yet, i'll review it by then. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Planeswalker Posted October 13, 2005 Posted October 13, 2005 There's alot of talk about PST's combat here, but no matter, combat has never been one of the reasons on why i like a RPG (except maybe for Halo). <{POST_SNAPBACK}> Halo is not RPG.
Sargallath Abraxium Posted October 13, 2005 Posted October 13, 2005 PS:T ...best cRPG e'er...'nuff said... ...WHO LUVS YA, BABY!!... A long, long time ago, but I can still remember, How the Trolling used to make me smile. And I knew if I had my chance, I could egg on a few Trolls to "dance", And maybe we'd be happy for a while. But then Krackhead left and so did Klown; Volo and Turnip were banned, Mystake got run out o' town. Bad news on the Front Page, BIOweenia said goodbye in a heated rage. I can't remember if I cried When I heard that TORN was recently fried, But sadness touched me deep inside, The day...Black Isle died. For tarna, Visc, an' the rest o' the ol' Islanders that fell along the way
Child of Flame Posted October 13, 2005 Posted October 13, 2005 YOU DO! Or not, it just felt appropriate.
julianw Posted October 19, 2005 Posted October 19, 2005 (edited) Just got the game myself. Any suggestions on character creation statwise? I am thinking about doing a mage with 18 intelligence, 17 constitution and 10s for the rest. Edited October 19, 2005 by julianw
Musopticon? Posted October 19, 2005 Posted October 19, 2005 Put points in wisdom too. And while 18 inteligence at the start may seem like a good choice, going with 14 and giving your character some fighting edge instead is better at the start. You'll get extra attribute points to spend as you go up in levels, so 18 isn't too far away. One neato thing; the attributes can go above and beyond 18 and the game is filled(well, not everywhere but more than in BG 2) with stat permanently-raising items. Especially if your target is Lawful Good. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Sargallath Abraxium Posted October 20, 2005 Posted October 20, 2005 ...one thing 'bout Torment; if ya dunna jack yer Wisdom up whene'er ya gits a chance ta, ye'll lose alot o' what makes her special...Wisdom be yer most important stat (startin' off wit' it at 18 an' buildin' from there be a good idea)... ...WHO LUVS YA, BABY!!... A long, long time ago, but I can still remember, How the Trolling used to make me smile. And I knew if I had my chance, I could egg on a few Trolls to "dance", And maybe we'd be happy for a while. But then Krackhead left and so did Klown; Volo and Turnip were banned, Mystake got run out o' town. Bad news on the Front Page, BIOweenia said goodbye in a heated rage. I can't remember if I cried When I heard that TORN was recently fried, But sadness touched me deep inside, The day...Black Isle died. For tarna, Visc, an' the rest o' the ol' Islanders that fell along the way
julianw Posted October 20, 2005 Posted October 20, 2005 Would it be better then to play as a druid or cleric? Also, when do we get to pick classes? For now, it seems I am stuck as a fighter.
Musopticon? Posted October 20, 2005 Posted October 20, 2005 There's only fighter, thief and mage as classes and you have to find someone to train you as the to latter ones. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
julianw Posted October 20, 2005 Posted October 20, 2005 Thanks for the help, guys. I have to say though, so far in the morgue, the game doesn't look that impressive (considering how much praise I have heard from members). I do hope it gets more interesting as the story unfolds.
mkreku Posted October 21, 2005 Posted October 21, 2005 It all depends on if you like the story and the characters, because if you don't, there's nothing else in that game for you. Swedes, go to: Spel2, for the latest game reviews in swedish!
mr insomniac Posted October 21, 2005 Posted October 21, 2005 ^ No. I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God. So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me? Nothing personal. It's just revenge.
Musopticon? Posted October 21, 2005 Posted October 21, 2005 ^Mkreku is right. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Sargallath Abraxium Posted October 21, 2005 Posted October 21, 2005 (edited) Thanks for the help, guys. I have to say though, so far in the morgue, the game doesn't look that impressive (considering how much praise I have heard from members). I do hope it gets more interesting as the story unfolds. <{POST_SNAPBACK}> ...the story unfolds slowly at first and there are many who have lost interest there, but hang with it a bit, things start to unravel and you won't be disappointed IMHO...mkreku is right, though; if the characters and the story don't do it for ya, ya won't like PS:T... ...WHO LUVS YA, BABY!!... Edited October 21, 2005 by Sargallath Abraxium A long, long time ago, but I can still remember, How the Trolling used to make me smile. And I knew if I had my chance, I could egg on a few Trolls to "dance", And maybe we'd be happy for a while. But then Krackhead left and so did Klown; Volo and Turnip were banned, Mystake got run out o' town. Bad news on the Front Page, BIOweenia said goodbye in a heated rage. I can't remember if I cried When I heard that TORN was recently fried, But sadness touched me deep inside, The day...Black Isle died. For tarna, Visc, an' the rest o' the ol' Islanders that fell along the way
Child of Flame Posted October 21, 2005 Posted October 21, 2005 By the time you get to the Sensory Stones you should be hooked if you like the game at all.
ShadowPaladin V1.0 Posted October 21, 2005 Posted October 21, 2005 (edited) It all depends on if you like the story and the characters, because if you don't, there's nothing else in that game for you. <{POST_SNAPBACK}> Yep like any game with pregenerated characters it's pretty important that you connect with them. The story is so closely tied to the character that I don't think you could seperate them. Edited October 21, 2005 by ShadowPaladin V1.0 I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
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