Jump to content

Full Voice Acting in RPGS


roshan

Recommended Posts

Why don't dev houses just use developer voices?

 

I'm just acting, it seems feasible.

 

 

OIinly voiicing main characters in games is as muich oif an artistic style as sin citys uisie oifi coiiloiuirs.

 

I'd give you that....if games when Fallout came out all had voice acting.

 

 

Games like falloiuit did noit voiice specific characters in oirider toi let players knoiw that thoisie characters were impoiritant. It is quiiite oibvioiuis that tandi, being the leader oif the ncr, oir lynette, the leader oifi vauilt city, is an important character. Soii toi suiggest that these characters were voiiced soii that the player woiiuild knoiwo oif their impoirtance is ridicuiloiuis

 

Fallout 1 voiced Tandi, and upon meeting her father or her you would not have known she was an important character (Fallout 1, not Fallout 2).

 

It's a moot discussion anyways, as we don't know what BIS/Interplay would have done if they could have afforded the voice all the lines.

 

Sin City's is artistic because all movies are in colour now. How many would have lauded it's artistic sense if it was going up beside the very first movies that had full colour and the wow factor of the full colour? Wizard of Oz milked this like crazy, starting the movie in black and white, and then going BAM, look at all the beautiful colours.

 

Fallout's voice acting was cool, but imagine your reaction if every line in the game was spoken. To say that you wouldn't care is bogus based on hindsight IMO.

 

 

Furthermore, since you like to state that developers give secondary characters voices so that you can hear what they sound like, then Baldur's Gate has the same thing. When you initiate conversation with every character they make some sort of audible noise...it's just that their lines of dialogue aren't spoken. You still know what they sound like.

 

But imagine how alive the world would be if every person was voiced in quality....

 

 

Ugh! Know your history.

 

Color movie tech came out mid-production for Wizard of Oz. Rather than scrap all the production costs up until then, they found a way to make it fit in with the story. ("Kansas is oh so dull and boring, so let's make it black and white!") Was not for the artistic purpose, but rather for the financial and business purpose.

Link to comment
Share on other sites

I think most games should do voice acting along the lines of the original Baldur's Gate. When you went up to a random guard or townsperson they had an audible representation of who they were. Subsequent releases abandoned this and I find the difference quite jarring when I switch from BG1 to BG2/IWD/TOR.

 

Might and Magic also did something along these lines, with somewhat comical results. Who can forget the pirate ship captain that shouts "Hoist the flag and raise the sails! Arghh!"

WHAT A HORRIBLE NIGHT TO HAVE A CURSE.

Link to comment
Share on other sites

I think most games should do voice acting along the lines of the original Baldur's Gate.  When you went up to a random guard or townsperson they had an audible representation of who they were.  Subsequent releases abandoned this and I find the difference quite jarring when I switch from BG1 to BG2/IWD/TOR.

 

Might and Magic also did something along these lines, with somewhat comical results.  Who can forget the pirate ship captain that shouts "Hoist the flag and raise the sails!  Arghh!"

 

Actually, speaking of voice-overs, NWN did not have recorded dialogue for all conversation lines, so you have to wonder if OE is going to do voice-overs for every dialogue message.

Deep from within...

 

Victims live a life of fantasy.

 

Some see salvation as an act of God, a few look within for it.

 

朱宣澧

Link to comment
Share on other sites

Why don't dev houses just use developer voices? 

 

I'm just asking, it seems feasible.

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Link to comment
Share on other sites

Where did it get them, by the way?

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Link to comment
Share on other sites

Why don't dev houses just use developer voices? 

 

I'm just asking, it seems feasible.

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

 

 

[-10 Spellmar Influence] for me. :wub:

 

Yes, of course, Westwood was bought out by EA because of crappy voice acting, how silly of me not to realize this before. :wub:

Link to comment
Share on other sites

Why don't dev houses just use developer voices? 

 

I'm just asking, it seems feasible.

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

 

 

[-10 Spellmar Influence] for me. :(

 

Yes, of course, Westwood was bought out by EA because of crappy voice acting, how silly of me not to realize this before. :ermm:

I was just pointing out that they didn't exactly succeed in their attempt... besides they got shut down after EA bought them

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Link to comment
Share on other sites

G'night, Calax.

 

Now that people mention it, I can't remember any acting from KotOR either. Harumph...

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Link to comment
Share on other sites

When it is done right.

My only games that I have experianced this are the Kotors and Vampire the Masquerade: Bloodlines. All three of them are top notch.

War is Peace, Freedom is Slavery, Ignorance is Strength

Baldur's Gate modding
TeamBG
Baldur's Gate modder/community leader
Baldur's Gate - Enhanced Edition beta tester
Baldur's Gate 2 - Enhanced Edition beta tester

Icewind Dale - Enhanced Edition beta tester

Link to comment
Share on other sites

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

What was wrong with Kane? I thought he was an ok guy. :huh:

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

Link to comment
Share on other sites

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

What was wrong with Kane? I thought he was an ok guy. :huh:

 

Didn't he win some sort of award for best game villain way back or something?

 

Well, regardless of the above, Kane pwnt. I prefered him to that Yuri crap in the more "professional" EA title, for one thing.

"McDonald's taste damn good. I'd rtahe reat their wonderful food then the poisonous junk you server in your house that's for sure.

 

What's funny is I'm not fat. In fact, I'm skinny. Though I am as healthy as cna be. Outside of being very ugly, and the common cold once in the blue moon I simply don't get sick."

 

- Volourn, Slayer of Yrkoon!

 

"I want a Lightsaber named Mr. Zappy" -- Darque

"I'm going to call mine Darque. Then I can turn Darque on anytime I want." -- GhostofAnakin

Link to comment
Share on other sites

Guest Fishboot
KotOR voice acting wasn't very good except for the main characters, might as well just've voiced them and left the rest text. 

 

Bloodlines voice acting was good all around, as was the sound in general.

 

Bloodlines really turned my head in terms of voice acting and its stabs at naturalistic dialogue - it was top notch all through the game (although some of the flirty lines were pretty cringey - "We're like firehoses!"). I can only think of one real dud character and a couple of cheeseballs in the game. Combined with the facial animation (best in an RPG to date, by miles) a level of performance was added to the game. It makes me really sad that Troika folded, because I can imagine a whole generation of Source RPGs patterned after it that will now never happen.

 

As far as text, it can work, but I'd like to see some more experimentation with voice acting (and emotive animation) before we get the inevitable text/voice detente.

Link to comment
Share on other sites

OIinly voiicing main characters in games is as muich oif an artistic style as sin citys uisie oifi coiiloiuirs.

 

I'd give you that....if games when Fallout came out all had voice acting.

 

 

Games like falloiuit did noit voiice specific characters in oirider toi let players knoiw that thoisie characters were impoiritant. It is quiiite oibvioiuis that tandi, being the leader oif the ncr, oir lynette, the leader oifi vauilt city, is an important character. Soii toi suiggest that these characters were voiiced soii that the player woiiuild knoiwo oif their impoirtance is ridicuiloiuis

 

Fallout 1 voiced Tandi, and upon meeting her father or her you would not have known she was an important character (Fallout 1, not Fallout 2).

 

It's a moot discussion anyways, as we don't know what BIS/Interplay would have done if they could have afforded the voice all the lines.

 

Sin City's is artistic because all movies are in colour now. How many would have lauded it's artistic sense if it was going up beside the very first movies that had full colour and the wow factor of the full colour? Wizard of Oz milked this like crazy, starting the movie in black and white, and then going BAM, look at all the beautiful colours.

 

Fallout's voice acting was cool, but imagine your reaction if every line in the game was spoken. To say that you wouldn't care is bogus based on hindsight IMO.

 

 

Furthermore, since you like to state that developers give secondary characters voices so that you can hear what they sound like, then Baldur's Gate has the same thing. When you initiate conversation with every character they make some sort of audible noise...it's just that their lines of dialogue aren't spoken. You still know what they sound like.

 

But imagine how alive the world would be if every person was voiced in quality....

 

Toi be hoinest with yoiui it really woiiuildnt matter toi me if everyoinie was voiiced. Hoiwever I doi believe that soime oifi the oild games shoiuild have voiiced certain impoiritant characters - foir example, metzger in falloiuit 2, pharoid in toiirment. Hoiwever I really doinit care whether randoim druiggie x oiri randoim githzerai y had a voiiice oir noit, oir even any oifi the minoir named characters. And it doiiesnt matter toii me that thoise with voiices in pst didnt voiice all their lines.

 

I prefer having few characters voiiced very well rather than moirie being doiinie at a loiwer quiality. Alsoi moire flexile dialoiguie trees that depend oin the character and better written and deeper dialoguie is a muich higher prioirity foir me than listening toi voiices.

 

Hoiwever this is all oiuir persoinal preferences, soii I agree that discuissing this fuirther is moioit at best.

Link to comment
Share on other sites

I direct our newer users to a cracking example of voice acting that i have used before:

 

http://www.big-boys.com/articles/fewgoodmen.html

 

 

Tell me that the scene would have been the same with text only. Jack Nicholson for next Obsidian bad guy!

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

Link to comment
Share on other sites

Tha thing is amazing. Watch it fully.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Link to comment
Share on other sites

Westwood did and look where it got them? (for those who don't know Kane from the Command and Conquer (Origional) was the Marketing director or somthing)

What was wrong with Kane? I thought he was an ok guy. :)

 

Didn't he win some sort of award for best game villain way back or something?

 

Well, regardless of the above, Kane pwnt. I prefered him to that Yuri crap in the more "professional" EA title, for one thing.

yeah, he was #5 or somthing... below Sephiroth :lol:

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Link to comment
Share on other sites

Sephiroth is lame.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

Link to comment
Share on other sites

Indeed, Mus.

"McDonald's taste damn good. I'd rtahe reat their wonderful food then the poisonous junk you server in your house that's for sure.

 

What's funny is I'm not fat. In fact, I'm skinny. Though I am as healthy as cna be. Outside of being very ugly, and the common cold once in the blue moon I simply don't get sick."

 

- Volourn, Slayer of Yrkoon!

 

"I want a Lightsaber named Mr. Zappy" -- Darque

"I'm going to call mine Darque. Then I can turn Darque on anytime I want." -- GhostofAnakin

Link to comment
Share on other sites

I direct our newer users to a cracking example of voice acting that i have used before:

 

http://www.big-boys.com/articles/fewgoodmen.html

 

 

Tell me that the scene would have been the same with text only. Jack Nicholson for next Obsidian bad guy!

Yeah, it's great acting, but it isn't so good without seeing the actors. Sure Source is a great engine with terrific facial animations: but it isn't that good. (I don't think anyone would believe an animated character could make the faces of Jack Nicholson or Jim Carey look believable.)

 

This raises a good point: voice acting is not the same as film, tv or stage acting (which are all different to each other, too).

 

Radio plays need different talents from their actors. Good voice acting is not more difficult, per se, than any other form; it needs different skills and props, though.

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...