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Sereyna

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Now here's a FO2 War Story I came across on my netventures. Takes place in The Den:

 

"Player (level 2) manages to piss off Joey in conversation, runs into Becky's chased by thugs, and hides behind Rebecca. Joey fires at player and hits Rebecca, casino guard fires at Joey and hits gambler. Eventually gamblers and townspeople are fighting each other and guards, guards are shooting gamblers and thugs, and Joey gets killed by Rebecca while still trying to shoot player. Then guard misses and kills orphan outside, two orphans storm the casino and even score a critical hit before being gunned down by the guards. Meanwhile, a guard accidentally hits another guard, guards start shooting each other, and as one guard runs out the door the entire battle spills out into the street! A few more people are killed out there. Combat ends, one of the surviving guards turns and walks back into the casino, while five or six guards and casino patrons remain outside, most of them severely wounded. One gambler, standing out in the street, comments: "Damn, Becky's was the only place to gamble around here!"

 

Priceless. ^_^

Edited by jaguars4ever
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  • 2 years later...

Tactics is not a bad game. But it's not a RPG and it goes against a lot of what is considered canon among fans. I personally think Tactics is fun (at least the first 2/3 or something). If you get it in a bundle it's definitely worth trying, especially if you like squad based tactical games (ie Jagged Alliance 2, Silent Storm).

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There is a box set collection floating out there that has Fallout 1, Fallout 2, and Tactics in one box.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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There is a box set collection floating out there that has Fallout 1, Fallout 2, and Tactics in one box.

It's from the UK. My local Fry's has it, PEGI rating and all.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
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Tactics was a whole lot of quite interesting fights, joined by a linear story. It was relatively interesting. But I always felt it could have been much better with only a little more effort. Just a few more tangents. But then in the dev forum here they've said content is the biggest time-eater.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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Tactics combat was great, no doubt about it. I would have love to see its combat in a proper Fallout CRPG. The other parts of the game was meh, but overall I enjoyed it.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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Personally I would rather have seen tactics develope further down the direction of its continous turn-based mode. CTB was a lot of fun but it screwed with the ruleset so that several perks weren't even worth picking. Still a lot of fun though.

 

One tip to tactics is to make sure to understand that there are bugs (some being relatively important and annoying) and to make sure that you understand what the combat mode that you choose leads to, turn based mode for instance can get VERY slow in some of the large fights and continous turn based mode can become too fast.

 

Its a diamond in the rough, that is still good enough that anyone that isn't bothered by it completely screwing the canon can have a lot of fun, I've played it twice nearly to the end.

 

So no don't ignore it, just know what you're getting into.

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Roughly how do the turn-based battles work?

 

Is it anything like in JRPGs? The repetitive turn-based combat (in addition to random-encounters), but most badly written and highly cliched stories are why I grew sick of drecks like the Final Fantasies (FF7 has like the worst story ever, hardly the gaming equivalent of Citizen Kane that deluded fanboys imagine it to be.).

Edited by EvaUnit02
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Don't worry, it's nothing like JRPGs.

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If you want to compare it to a JRPG, it's more like Final Fantasy Tactics series, which is considered for them an 'outsider'.

 

But then, hey, I only ever played 5 minutes of Fallout Tactics.

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