Meaning, if I got Miss Snow White Jedi Lady to turn to the DS, she would still prefer I do LS actions....or I lose influence. Meaning, she likes to see senerios play out the same way, regardless if she is LS or DS, crushing (for me) what I thought was going to be the best part of the "influence system". It also seems that the special abilities of the Jedi Master and Sith Lord, the extra "influence" attribute, is essentially almost worthless now, as I understand it. As bringing someone to the DS or LS only does so in name and for what force powers they get.
My reaction in that thread:
I've mostly stayed away from the forums for fear of spoilers, but I saw this thread on the main boards the other day and have been following it, and I feel the need to comment.
If all this is the case, then it is a ridiculously poor oversight and I can only hope it is modified for the PC version. Considering the devs were pushing the new NPC interaction as the new "thing" in K2, I am shocked and dissapointed to hear how apparently trivial it is. It's K1, except some NPCs will help you less due to your actions. Amazing.
It sure seems that the influence system is there to do nothing more than force you to replay the game to try out each NPC.
What I'm hoping for is that something can be altered to change this. Tho I doubt it's possible, I assume it would require new dialogue to be recorded, etc....
Forget about extra content, lets fix this if you can.
EDIT: I like this comment by Vol as well:
Like one person points out, it seems the PC is the puppet in KOTOR2 while the npcs are the Puppet Masters since you basically have to kiss thier behinds. It seems to me, they are the ones with influence over your behaviour.