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Huggles

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About Huggles

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  1. Heh, I don't think there's a card on the market today that can play newer games at 1600x1200 with 8xAA/8xAF (not that you'd even really need that much AA at that res). Even the Ultra and XTPE would choke to death on those. But I don't think you'll regret your purchase. 4xAA/8xAF at 1280x1024 or 1600x1200 looks pretty sweet in most games, and the GTO should probably be able to handle that.
  2. At those settings you should be fine, the GTO is a pretty powerful card at stock. And if you unlock the extra pipes you'll basically have a full fledged GT. I think Kotor1 was poorly optimized for PC (maybe because it was a console port ). D3, HL2, NFSU2 and Tribes:V all run better for me than it does at similar settings, and I think others with top of the line PCs have reported that as well. It's certainly playable, but kinda disappointing... Hopefully K2 will be coded better *crosses fingers*
  3. I can run it pretty smooth with 4xAA/16xAF @1280x960 (though I usually don't cause that res doesn't fit my LCD so well) and I have an Intel P4 3.2GHz/ 1GB DDR-400 RAM/ 6800GT set up. Even so though I still get noticable fps drops when there are lots of particle effects going on, and in some of the larger outdoor areas.
  4. I know it's probably waaay too late to be bringing something like this up, but I'm kinda curious as to how well KotOR2 is expected to run on todays top of the line hardware. I know it's using the same engine as K1 but have any new optimizations been implemented for better performance? I ask because on my pc (P4 3.2GHz w/HT, 1GB DDR400, 6800GT) I notice a surprisingly frequent number sub 30 fps drops in outdoor areas using maxed settings with 4xAA/8xAF in K1 (especially on Taris)... which I find a little strange seeing as they don't occur nearly as often in D3, HL2 or even Far Cry, all of which seem like more graphically intense games. It doesn't run poorly, I mean it's certainly playable and it never dips below the 20s but it didn't run as smoothly as I'd expected. I'm hoping it can just be chalked up to inefficient coding in K1 since it was a console port, but since K2 will be as well I'm kinda curious if it will run any better? Thx
  5. Prolly Guardian/Weapon Master (f-jump was my fav feat in the first game). Although Sentinel/Weapon Master might make a good combo too... Sentinel was kinda gimpy the first time around, but with skills being more important now, and the ability to cross jedi classes, Sentinels might finally get a chance to shine. I'm thinking good skills, and immunities + uber melee power = headache for the baddies :D .
  6. http://www.computerandvideogames.com/openp...ticle_id=111970 Ahahahaha... Baaahahahahahahahaha!
  7. that revan & crew pic/caption in your sig is awesome!
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