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Is Mira Ugly?  

148 members have voted

  1. 1. Is Mira Ugly?

    • Yes
      80
    • No
      68


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Posted

Well I hope there will be more females in the group than Mira and Kriea. I mean in the first game we have Bastilla, Juhani, and Mission though Mission was jail bait. :(

Posted

I agree Have you seen ign's video she is not that bad in fact looks better than the new shot I saw, again every thing looks better in motion

Posted
I feel obliged to criticize you for that statement and then comment I didn't see it myself and ask where it was in the video.

I wasn't in the video, I was making a universal comment.

iceman1731.jpg
Posted

there was four or five videos from your pc running around on peragus one of them had you fighting her trying to kill her they have since been removed from the web site

 

 

sorry they have removed them

Posted

She reminds me of Cruella Devil in 101 Dalmations a lil bit. She aint that bad, but i was looking forward to the Concept Art version.

Posted

Suddenly a discovery:

 

If you blow up that "obviously improved"

face on the bottom of page 6, it looks even

worse than the Mira that's flaunting her exagerrated

features all over the lucasarts character file.

 

Check for youselves, it's about a total of twelve

pixels. And still ugly. Maybe Mira is what Atton Rand

turns into on weekends. :p

Posted
Check for youselves, it's about a total of twelve

pixels. And still ugly. Maybe Mira is what Atton Rand

turns into on weekends. :o

First off, it generally looks back when you take a few small pixels and blow them up. That's not truly indicative of anything. It looks like her hair and lips have changed though.

 

And stop reading the developer docs. Not even Akari gets to read those!

Posted

QUOTE:

"First off, it generally looks back when you take a few small pixels and blow them up. That's not truly indicative of anything. It looks like her hair and lips have changed though.

 

And stop reading the developer docs. Not even Akari gets to read those! "

 

 

You're giving me way too much credit. I never read the developer docs,

I'm the Master of All, I just know.

 

And what the picture indicates is that any statement made about

Mira's supposedly improved looks aren't based on anything other

than about eight colored boxes. A pretty weak

arguement, if you ask me.

 

Not that anybody did. ;)

Posted
Speaking of things that got the cut in KOTOR1, I found what I think is Sleheyron and the old Dantooine docking place:

 

Sleheyron:

http://www.force-temple.com/kotor/media/sc...iew.cgi?15l.jpg

 

Dantooine:

http://www.force-temple.com/kotor/media/sc...iew.cgi?11l.jpg

WOH. Those are really spectacular... :unsure::o:o B)

 

But is the second one really Dantooine? It doesn't look... well... destroyed enough...

No No No, these places used to be in the first Kotor, but got deleted later on, much like how they will hopefully change Mira.

Posted
Speaking of things that got the cut in KOTOR1, I found what I think is Sleheyron and the old Dantooine docking place:

 

Sleheyron:

http://www.force-temple.com/kotor/media/sc...iew.cgi?15l.jpg

 

Dantooine:

http://www.force-temple.com/kotor/media/sc...iew.cgi?11l.jpg

Those may have been in an early version of KOTOR, but it looks a little too bright to be Sleyheron. Too bright, too clean. A 'crime' world like Sleyheron I'd expect to be sprawled with grafitti and bustling with low-lifes of all sorts. Of course, it may just've been before they had a chance to add such things, but my gut tells me 'no'.

Posted
Speaking of things that got the cut in KOTOR1, I found what I think is Sleheyron and the old Dantooine docking place:

 

Sleheyron:

http://www.force-temple.com/kotor/media/sc...iew.cgi?15l.jpg

 

Dantooine:

http://www.force-temple.com/kotor/media/sc...iew.cgi?11l.jpg

Those may have been in an early version of KOTOR, but it looks a little too bright to be Sleyheron. Too bright, too clean. A 'crime' world like Sleyheron I'd expect to be sprawled with grafitti and bustling with low-lifes of all sorts. Of course, it may just've been before they had a chance to add such things, but my gut tells me 'no'.

It did have a Gammorean in it. I bet Sleheyron got cut was because they couldn't put a star map on it, in KOTOR II I'd like to see a couple of planets you can go to that aren't related with the main plot, rather they have side quests involving those planets. I mean in real life you aren't forbidden from going somewhere just because you don't have any business there.

iceman1731.jpg
Posted
Speaking of things that got the cut in KOTOR1, I found what I think is Sleheyron and the old Dantooine docking place:

 

Sleheyron:

http://www.force-temple.com/kotor/media/sc...iew.cgi?15l.jpg

 

Dantooine:

http://www.force-temple.com/kotor/media/sc...iew.cgi?11l.jpg

Those may have been in an early version of KOTOR, but it looks a little too bright to be Sleyheron. Too bright, too clean. A 'crime' world like Sleyheron I'd expect to be sprawled with grafitti and bustling with low-lifes of all sorts. Of course, it may just've been before they had a chance to add such things, but my gut tells me 'no'.

It did have a Gammorean in it. I bet Sleheyron got cut was because they couldn't put a star map on it, in KOTOR II I'd like to see a couple of planets you can go to that aren't related with the main plot, rather they have side quests involving those planets. I mean in real life you aren't forbidden from going somewhere just because you don't have any business there.

Maybe that Gamorrean was an NPC you could've picked up there. I see T3-M4, someone who looks vaguely like Canderous and the Gamorrean. Possible party member?

Posted

I thought I saw Trask Ulgo (not trying to start Trask fan club or nothing) in the screen shot. Please tell me they won't try and incorporate Trask in KOTOR II, I mean he's dead.

iceman1731.jpg
Posted
trask is now in the place where you go when you die in KOTOR.

The reload screen?

<nods>

 

yeah, right after you leave the endar spire you see him next tot he alien holding a blaster on the reload screen

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