March 18Mar 18 nVidia is an AI company now, you'll accept it or else. While most people have been using Seymore Skinner's "am I out of touch? No, it's the kid's who are wrong" for nVidia/ Jensen's reaction at least as appropriate is Kang's (or maybe Kodos'?) "what are you going to do, vote 3rd party buy AMD?". Though they'd probably be as bad, if they were in the dominant position.10 hours ago, Bartimaeus said:However...while Denuvo used to sell perpetual licenses, they are now a real proper money-gouging "service" (and this is one of the only times I'll ever celebrate that) in that publishers must pay quite a hefty sum to continue to protect their games with Denuvo on an ongoing basisHmm, pretty sure they've always had a microsoft 365/ John Deere option since near the start, if not the start, it's just the perpetual license option is now gone.Certainly there's been a tendency to remove denuvo after one or two years, and given that that costs money itself and corporations are hardly charities doing so out of the goodness of their hearts seems... out of character.
March 18Mar 18 11 hours ago, Bartimaeus said:Since Denuvo changed their licensing model a while back, I'm not really bothered nearly as much by its inclusion. Denuvo works orders of magnitude better than any other DRM that came before it, and most games protected by it do not get cracked or at least do not get meaningfully cracked - i.e., maybe one version of the game, usually one close to release, might get cracked, but then nothing after that: it's just too difficult and too time-consuming for cracking groups to really handle.They started doing emulation. Apparently can be applied to any new game. "because they filled mommy with enough mythic power to become a demi-god" - KP
March 18Mar 18 31 minutes ago, Zoraptor said:nVidia is an AI company now, you'll accept it or else.While most people have been using Seymore Skinner's "am I out of touch? No, it's the kid's who are wrong" for nVidia/ Jensen's reaction at least as appropriate is Kang's (or maybe Kodos'?) "what are you going to do, vote 3rd party buy AMD?".Though they'd probably be as bad, if they were in the dominant position.Well, for me personally, it's very easy to decide, what am I going to do. Especially with the crazy out of touch prices of RAM and GPUs. I'll stay with my AMD CPU and GPU, which I have purchased in 2021 and keep purchasing awesome games I've never played on GOG 🤷♂️ And there are other options as well for other people to chose as well, to avoid AI slop and still have enough fun within their budget. The console emulation is also getting better each day, and in my country it is legal to make a backup copy of software you purchased on any platform of your choice 😊 Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 30 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours 30) Mortal Kombat 11 - PS4 - 200+ hours 31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours 32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
March 18Mar 18 Not sure we're going to have to worry about it anyway, though I haven't used an nVidia chip since 2007(?) anyway. AI always looked like a bubble, and international events look very much like an approaching needle. If that bubble bursts then they have to pay attention to their more traditional markets rather than turning it all into AI.
March 18Mar 18 1 minute ago, Zoraptor said:Not sure we're going to have to worry about it anyway, though I haven't used an nVidia chip since 2007(?) anyway. AI always looked like a bubble, and international events look very much like an approaching needle.If that bubble bursts then they have to pay attention to their more traditional markets rather than turning it all into AI.It's a big question mark, Claude seems to be a big leap forward. I was very much an AI skeptic and still am to a large degree, but people have started churning out whole working apps with just prompts. Granted the code under the hood is not optimal, but the app does what you asked for.If the bubble doesn't burst, the cost of using AI will skyrocket, to a point where using human labor may turn out to be cheaper. The current cost for the end user for using that amount of resources is not realistic in the long term. "because they filled mommy with enough mythic power to become a demi-god" - KP
March 18Mar 18 Not the example I used above, but it's mostly energy costs and loss of big c Confidence that are the approaching needle. Though really, AI is an absolutely awful idea economically on base principle (simplistically, replace jobs with AI and who is going to buy the stuff that makes the actual economy run? AI?).
March 19Mar 19 Early Crimson Desert reviews are in/trickling in over the day. As expected, seems fairly polarizing. Some love it (after 60-100hrs, no one has finished it), some think it's middling etc. Note: I do not "trust" any reviewers re: yays or nays, I only look for gameplay information re: bugz, mechanics, UI, and gameplay loops that may increase or decrease interest for me. For which, I gather, for myself, for this game:1--world exploration/discovery is dense, vast, immersive and I would utterly love it2--big boss combat is likely going to have multi-phases and be something where I want to toss my KB out the window, or pull out cheat engine, a lot, and for some progression areas cannot avoid. Perhaps if one explores oodles first it'd help mitigate some of that via over-preparedness but dunno.3--you can have a cat or dog companion that ends up following and picks up loot, although not always and not always quickly. But still, YES. Also, you can do a slide while on horseback (the horse body-slides). Not sure when one would want to this, but ok, it's still cool.4--general combat I could probably deal with fine5--inventory management/space is a nightmare. They will supposedly add a "town/base" storage. Right now it's only chr. inventory/backpack.6--devs seem quick to patch in/alter things like bugs, UI/QoL complaints (eg, waiting a week for a couple fast patches might be best)7--no one is going to talk about the game's fantastic story or chrs, because (as expected) that's not what this game is8--could be the best "wish this MMO was single-player" we're ever going to getSummary: Just like Enshrouded, I would love exploration/discovery/non-combat systems but everything else I'll be neutral to critical of. Except in Crimson Desert, it might be 200-300 hrs before exploration stops motivating me to keep pushing on beyond any criticism, vs. 60-80 hrs in Enshrouded. So - hmm. 🤔 Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
March 19Mar 19 Oh - so far this is video I liked best for some game info that felt a little less common to most videos. Like he shows off fishing, shows the horse/pet mechanics more vs. combat/boss showcasing Might be the first game in years where I actually like horse as a tool. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
March 20Mar 20 So, apparently DLSS 5 is the fusion of 3D graphics and Artificial intelligence (at molecular-genetic level).Artists at Obsidian: Be afraid. Be very afraid. Edited March 20Mar 20 by Sven_
March 24Mar 24 The Fun Pimps partnered with Behaviour Interactive (I guess they made Dead by Daylight?)Steam :: 7 Days to Die :: A New Chapter for The Fun Pimps...Survivors, We’re excited to share some big news. The Fun Pimps have officially joined Behaviour Interactive. 7 Days to Die started back in Thanksgiving 2012, when two brothers cooked up a game ideaMy opinion on this: RIP 7 Days to Die. At least for us "long timers." Maybe I'll be wrong but eh. I think my main concern is whether this means the eventual removal of the ability to play older alpha's at whim, or reducing modability. For me either (or both) of those things would likely = uninstall. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
March 26Mar 26 Alexander Brandon the composer of many all time classic soundtracks, including Deus Ex, Tyrian, Mask of the Betrayer, Storm of Zehir, cannot get a full time job.https://www.pcgamer.com/gaming-industry/its-brutal-out-there-deus-ex-and-unreal-composer-says-hes-submitted-50-resumes-and-gotten-one-interview-in-the-last-year/ "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
March 27Mar 27 Author https://blog.playstation.com/2026/03/27/new-price-changes-for-ps5-ps5-pro-and-playstation-portal-remote-player/
March 29Mar 29 On 3/18/2026 at 5:01 PM, uuuhhii said:https://www.kickstarter.com/projects/101xp/the-life-and-suffering-of-prince-jeriankickstarter doesn't seem to be going wellhope they get the 4th goalThey are at 68% now, there are 18 days to go, and the game is going to be released either way, according to the FAQ on the page.
March 31Mar 31 Seems like memory shortages might be a history for a while. Micron's stock is nosediving. as it looks like OpenAI overpromised in their deal, and in my region we got price reduction of 30% at the biggest retailers in last two days. Do you have similar experiences around the world? Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls II - Scholar of the First Sin - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 30 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours 30) Mortal Kombat 11 - PS4 - 200+ hours 31) Dark Souls II: Scholar of the First Sin - PS4 - 246+ hours 32) Star Ocean: Faithlessness and Integrity - PS4 - 185+ hours
April 5Apr 5 The Fortune's Run developer has been released and has plans to release the game (as in, it still brings her some income and personal fulfilment to do so). https://steamcommunity.com/games/1692240/announcements/detail/492721254199986236?snr=2___My initial impression of the next steps will be to complete the drafts of the missing story critical levels, re-release the demo club level with the new features (since it's actually up next in the storyline), do the final level and cap off a 1.0 for commercial reasons after which I would like to add the two planned side-missions that I am soft-cutting so that I'm giving myself a reasonable workload. The good news is sales are still going, perhaps not strong but going nevertheless, so there is a very good chance that 1.0 will produce enough income to justify doing things like finishing the netcode (there's been coop netcode in the build all this time, did you notice?) and making extra levels like the VR challenges. I don't want to promise anything at this stage, I'm still evaluating, but I am very certain that the next release will be 12 months from now. I'm aiming to have something by 6 months, ideally! That would be the best. Again, I've been out 72 hours; still getting adjusted here.I bought it on Steam some time ago, though have not played yet. The game is available on GOG as well.
April 7Apr 7 https://www.kickstarter.com/projects/101xp/the-life-and-suffering-of-prince-jerian/description10 day leftdoesn't seem like it will get funded
April 8Apr 8 Well, tbh, I skimmed over the video and still don't really know what kind of game this is. Would probably help to show actual gameplay. "only when you no-life you can exist forever, because what does not live cannot die."
April 9Apr 9 Yes, just what we needed in a space exploration game - pet vs pet "arena" mini-game, that reminds of Star Wars 3d chess tech. The more they put stuff like this in NMS, the less interested I become in Light No Fire. I mean, one doesn't have to engage with this or the garbage truck additions, but since everyone assumes these are at least in part tech/reaction experiments re: LNF, it's not promising. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
April 9Apr 9 12 hours ago, Lexx said:Well, tbh, I skimmed over the video and still don't really know what kind of game this is. Would probably help to show actual gameplay.If you are talking about Jerian, then it is a stats-heavy visual novel with a poor UI. If you like the particular genre, I'd suggest Long Live the Queen instead. One of the dev logs was amusing for the wrong reasons: https://steamcommunity.com/games/2936290/announcements/detail/529872149958100080?snr=2___The Principle of Authorial NeutralityWe do not impose any beliefs on the player, nor do we favor the protagonist. Our primary goal is to give you the freedom to express yourself, to choose your own truth, and to experience the story in the way that feels right to you.Even if we personally sympathize with certain characters or ideas, this must not affect the game. The game is a space of freedom, where each of us searches for ourselves.Like, the lack of self-awareness is hilarious - the developers are the ones in complete control of the setting, of the choices available and their consequences. The refusal to acknowledge the base assumptions and biases can and will bleed in, whether in the selection of options or in the wording.Due to the amount of variations, the narrative can be collaborative, but, ultimately, the developers are the one determining the limits of what is possible. Well, also the modders, but they rarely work with visual novels.The Prince could make a ground-breaking industrial invention and realise that he wants to implement universal basic income or he could spend the whole game trying to gather the ultimate collection of post stamps. I can tell that neither option will be offered despite them being well within the setting.I have backed it, as a family member wants the game, but still find it unappealing personally.
April 10Apr 10 Yeah - I should probably stop playing until they figure out all the ways they're going to change the game. Dunno if I will, but I should. A lot of it is more QoL, but also they'll be addressing the "no more enemies" factor and other stuff. It's not out yet, but that's their roadmap I guess. It's starting to feel like an Early Access progress process, except super accelerated.Dev Update :: Crimson Desert Events & AnnouncementsView full event information here: https://steamcommunity.com/ogg/3321460/announcements/detail/534380184755767107 Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
April 16Apr 16 Not many details, but I like the pitch. I am glad they are returning to Metro setting. While I enjoyed Exodus, and I think a shake up was needed at the time, I did felt it lost quite a bit of identity in the process.
April 17Apr 17 the funny man i watched play half-life 15 years ago is speaking to EU parliamentgood on you, ross Quote Against stupidity we have no defense. Neither protests nor force can touch it. Reasoning is of no use. Facts that contradict personal prejudices can simply be disbelieved - indeed, the fool can counter by criticizing them, and if they are undeniable, they can just be pushed aside as trivial exceptions. So the fool, as distinct from the scoundrel, is completely self-satisfied. In fact, they can easily become dangerous, as it does not take much to make them aggressive. For that reason, greater caution is called for than with a malicious one. Never again will we try to persuade the stupid person with reasons, for it is senseless and dangerous.
April 17Apr 17 The Life and Suffering of Prince Jerian has been funded successfully. https://www.kickstarter.com/projects/101xp/the-life-and-suffering-of-prince-jerian/posts/4665935
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