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Picture of Your Games the 14th


Amentep

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24 minutes ago, the_dog_days said:

^You haven't unlocked Chuck Jones yet?

I only just started, I've played the game for an hour, if that. Right now it's just my boy Beefstick, Elvis, and Adelle, who has thankfully yet to sing any ultra depressing songs.

Edited by Keyrock

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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Sword and Fairy 7:

Oh, a mage-warrior pretty-boi - +1  (he's not the main character, will be one of your party tho)
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Some nice looking/cinematic in-game cutscenes - +1 (movies seem to be the typical 1080 or 1440 resolution and thus fuzzier on 4k tv)
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To Ray Trace and lose lots of FPS (depending how much quality you're willing to lose) or...
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...to not Ray Trace and have lots of 4k FPS (still looks great w/out RT, but I notice RT in an overall effect a bit more here than in Cyberpunk. It's still subtle most of the time tho, like the whiter cape, cave lighting, hair, surface reflections)
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But dang, some stuff/scenes in the game are absolutely eye-catching/gorgeous.
All during the brief prologue/tutorial I kept stopping to gaze around and around. Ground textures/other here and there are sometimes iffy but the overall impression is poppin'.
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Combat, seeming player party structure ... reminds me a tad of Tales of Arise, really. Nothing uncommon lept out, in other words.

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Yup, I like running around in this game. And at least combat is same-map, not loaded-in encounters. Also, seems a good game for future GPU/RTX performance testing.  😛
Not sure how linear it is yet - has small side quests and it guides you forward a lot - you can roam a bit, find things, but it's not hugely expansive early on.  Being very plot/scene heavy I'd guess fairly linear.

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Forget the goody-two-shoes main characters, can I play as this woman, please?

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...just love some of the art in the game. Gameplay itself is ... average/mediocre.

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Seems like the kind of game where folks aren't content with violating the laws of physics, but pouring lighter fluid and dropping a match on the text books, in the best possible way:

 

Edited by Agiel
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“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
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"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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It's from a long line of TV series based on the Wuxia novel <<Return of Condor Heroes>> but the one consistent thing from all of them is copious amounts of wire-fu (in fact the 1995 series and the movie <<Iron Monkey>> was my introduction to flying people in kung-fu movies before <<Crouching Tiger, Hidden Dragon>> came out).

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“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
Quote

"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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6 minutes ago, Agiel said:

It's from a long line of TV series based on the Wuxia novel <<Return of Condor Heroes>> but the one consistent thing from all of them is copious amounts of wire-fu (in fact the 1995 series and the movie <<Iron Monkey>> was my introduction to flying people in kung-fu movies before <<Crouching Tiger, Hidden Dragon>> came out).

Iron Monkey is delightful, it might be my favorite Donnie Yen movie.

Back on the subject of vidya games, I had an unexpected, but very welcome surprise. A few days ago I got an email from Amazon notifying me that my copy of SMT V was delayed and the new expected delivery window would be November 19-22. Yesterday I got another email notifying me that it shipped and delivery was today, to which my response was "Are you sure? Today is Saturday." Lo and behold, a package showed up at my door today. I had no idea Amazon delivered on Sunday. Good thing because I go back on the road tomorrow morning.

Also, they came through on the steelcase:

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Steelcases are usually fairly limited quantity, so I wasn't sure I'd actually get one. Not a big deal, a copy in a regular case would play exactly the same, but it is nice and it didn't cost anything extra.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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There are 3 difficulty settings: Casual, Normal, and Hard. MegaTen games are famously tough and unforgiving, so having a casual difficulty for Little Billy (for whatever reason the casual mainstream gamer straw man in my head is always named "Little Billy" :p) playing his first MegaTen game is great. As a MegaTen veteran, I decided to start on Hard. I will likely come to regret that. Difficulty can be changed to Normal or Casual at any time, but Hard can only be selected at the start.

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Those school uniforms are snazzy!

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I almost died on the very first tutorial battle. That's what I get for playing on Hard. :lol:

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Poor Tokyo always getting REKT in MegaTen games.

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Props to whatever voice actor is voicing Gustave. My man is hamming it up super hard!

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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Oh no! I better rescue this cute, innocent, vulnerable girl from those horrible monsters!

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That's what I might have thought were this my first rodeo. To a MegaTen veteran, like myself, this scene smells like a fish hatchery. She is initially referred to as "Demon in Kimono", but I knew it was Amanozako long before she properly introduced herself. For those not familiar, Amanozako is a spirit of rebellion. She was literally vomited out by Susano-o after he built up all the force and anger inside himself. Here's what a traditional depiction of Amanozako looks like:

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Amanozako is not necessarily evil, but she is ill manared, has a very short fuse, and is enormously powerful. She could wipe out that group of Pretas by sneezing in their general direction. Clearly she staged that scene and is manipulating me.

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I'll play along for now. She's acting as a "guide", I don't get to use her in combat, which is understandable given how hilariously OP she would be relative to the rest of my party.

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These 20-sided dice are the treasure chests:

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I don't know if opening them during the Full Moon phase gets you a better chance at superior contents, like in some previous MegaTen games, but I'm trying to do so nonetheless.

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Atlus broke out the serious waifu material for the World of Shadows ruler in the form of Sophia. I approve. :yes:

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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8 minutes ago, melkathi said:

What is combat like in these games? That pixie looks cool.

MegaTen games use the Press Turn system, the finest turn-based battle system ever developed IMHO. It's all about exploiting weaknesses. You get extra actions for landing a critical or hitting a weakness. You lose extra actions for missing or hitting a resistance. It works both ways, enemies can and will exploit the system against you.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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Traditionally, one of the things I've liked about the system as well is that status ailment actually can play a part in strategy. Most games status ailments have such a low chance of working that there is little point in trying.

Edit - screenshot of my current crew:2021111621593100-3A1938091010D0ABE00E509B97EF8081.thumb.jpg.4acc7415425f1427b6a6f4ecc8f0a09f.jpg

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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28 minutes ago, Amentep said:

Traditionally, one of the things I've liked about the system as well is that status ailment actually can play a part in strategy. Most games status ailments have such a low chance of working that there is little point in trying.

In some of the previous games I've even managed to get status ailments on some bosses with somewhat respectable success rates. There are usually a variety of things you can do to increase your odds of landing status ailments, they vary from game to game, but raising Luck is a common thread. It seems like in a lot of games that have a Luck stat, it tends to be a throwaway stat, but high Luck builds can absolutely be viable in MegaTen games, not just for the status ailments, but also the criticals. I've had success with Strength/Agility/Luck builds in the past.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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On 11/13/2021 at 12:49 PM, Agiel said:

violating the laws of physics

Don't know what you're talking about.

 

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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Don't worry, Leanan Sidhe, I'm on your side.

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Lucifer's been working out!

I ran across the first boss:

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Hydra

I got killed, but given that I went into that battle blind and on Hard difficulty, I put up a pretty good fight. I saved right before, so no big deal.

My ill-prepared party just before the boss battle:

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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Lucifer has buffed up.

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This guy didn't fare so well, though.

 

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I also faced down hydra

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Me and the crew panicked first time and didn't kill him before he poisoned my crew, killing Asparas outright as she's weak to ailments.

I did last long enough to see  hydra's weakness, so went back better prepared.

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Needless to say, ol' hydra will feel that in the morning...2021111821415200-3A1938091010D0ABE00E509B97EF8081.thumb.jpg.ac9c74d07f1f33652d184adf0c054bfd.jpg

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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4 hours ago, melkathi said:

Very strange seeing that character not named Beefstik.

Until told otherwise, I'm assuming that's pro wrestling legend Hiroshi Tanahashi.

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"Any organization created out of fear must create fear to survive." - Bill Hicks

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1 hour ago, Keyrock said:

Until told otherwise, I'm assuming that's pro wrestling legend Hiroshi Tanahashi.

Not that clever, I'm afraid.  The full name is Hiroshi Jinkawa, a name pulled directly from the human characters in GODZILLA VS MEGALON. The character, played by Yutaka Hayashi, was the friend of Goro Ibuki, inventor of Jet Jaguar.  

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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The game has issues with bloom

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Fitting the game ends with this line... oops forgot profanity.

Edited by Malcador

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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