Electrogasms Posted October 25, 2019 Share Posted October 25, 2019 (edited) I throw myself in front of every enemy and bullet to protect these retards, who rush headlong into bullets with 2% health. I try to heal them by spamming my Inhaler, to give them the paltry 35%, but healing isn't enough when they refuse to take cover. Is there any reason not to just take the Lone Wolf perk and ignore these bullet cushions? Why are they in the game, if they're going to die 5 minutes after I meet them? Maybe put a recovery timer on the Supernova difficulty so that I don't have to fast travel back to the ship and save after every fight, on the off chance Shi* for Brains decides it's time to die. Thanks for taking the time to read! Lifelong Obsidian fan. *EDITED FOR THE ASSUMING READER" 60 Leadership, Melee focused roll. Bonus HP, Armor perks on all companions Parvatti has 32 Armor battle suit, 32 Armor helm. Sam cannot have be equipped with more armor. Adjusted all behavior to max range, use ranged only weapons, defensive. Am I playing to your satisfaction yet? ffs. Edited October 31, 2019 by Electrogasms Assumptions 1 Link to comment Share on other sites More sharing options...
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