dunehunter Posted January 4, 2019 Posted January 4, 2019 As topic, just curious if there should be a cap because with frostseeker u can stack like 500 resonant touch layers and instantly kill any boss once u trigger it. 1
MaxQuest Posted January 4, 2019 Posted January 4, 2019 (edited) Seems so. And a cap of 20 - looks like a good spot. Although the fact itself, that it's possible to reach 500 resonance stacks in a such short time - is an indication that something is oversighted in mechanics department. As I understand you stack them via Whispers of Wind (with Garland's Tears/Rake)? If so... while I can imagine a monk hitting everyone in a blink of an eye with his palm; or slashing with a melee weapon, I have hard time imagining how he repeatedly skips the reload of his pistol or the pull of his bow, in melee range amidst a stack of enemies... I think making Whispers of the Wind use monk's fist if he wields ranged weapons - would also make sense. Edited January 4, 2019 by MaxQuest PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
uuuhhii Posted January 4, 2019 Posted January 4, 2019 take 25 minutes to reach 500 not sure force monk to trigger it every half minute will improve much
MaxQuest Posted January 4, 2019 Posted January 4, 2019 take 25 minutes to reach 500 A simply auto-attacking monk with dw-fists can deliver a hit every 2s. Applying 500 instances will take 1000s or 16.6 minutes. Now take 5 monks. Or 4 monks and 1 herald... 2 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Rimiu Posted January 4, 2019 Posted January 4, 2019 (edited) take 25 minutes to reach 500 A simply auto-attacking monk with dw-fists can deliver a hit every 2s. Applying 500 instances will take 1000s or 16.6 minutes. Now take 5 monks. Or 4 monks and 1 herald... I had to doublecheck who posted this. c: Edited January 4, 2019 by Rimiu 1
MaxQuest Posted January 4, 2019 Posted January 4, 2019 ^ Even a smile is not always enough vs Poe's law ^^ 1 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Boeroer Posted January 4, 2019 Posted January 4, 2019 Try dual mortars with Whispers of the Wind and Resonant Touch: 1 Deadfire Community Patch: Nexus Mods
Marigoldran Posted January 4, 2019 Posted January 4, 2019 (edited) Single class monks and heralds are great. They synergize well in a team as the monks are tanky enough to benefit from the regen and the healing, and provide the damage the heralds lack. Edited January 4, 2019 by Marigoldran
dunehunter Posted January 5, 2019 Author Posted January 5, 2019 take 25 minutes to reach 500 not sure force monk to trigger it every half minute will improve much I’d say it’s more about balance, if u set the cap at 20 then u need to trigger 25 times instead of only one time, the wound cost is different.
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