I hit lvl20 quite early in my first play, without any DLC. Quickly lost interest from there.
It's exactly the same problem as in PoE1 where you could hit max lvl before reaching chapter 3, again without DLCs.
I just dont understand how xp balance can be so bad in both of these games.
Such a game design problem shouldn't have to be handled by a mod
Either put max lvl at 30, allowing more stats and more feats from the existing list to keep a feeling of progression, or just put an xp slider in the option menu. A 30-50% penalty for completionists is what is needed atm to reach lvl20 near the end of the game.
I would rather have the higher lvl option though, as It would allow to play a mostly built character in a good portion of the game, the rest being a bonus. Enemy scaling has to follow though.
Edited by Zug, 09 December 2018 - 07:01 AM.