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Multiclass Miscibility Guide

Multiclass Guide

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#1
Zenzen

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Multiclass Miscibility Guide

This guide is intended to help people navigate the multiclass system in PoEII and give insight on what makes a strong multiclass character. If you’ve exhausted the builds created by other users stickied at the top of the forum, this guide should give you some fresh ideas on how to create the perfect character for your playstyle. This guide was last updated for patch 2.0.

Why Multiclass?
Spoiler


How to use this guide:
There are two general approaches to creating a strong multiclass character. One approach is to focus on maximizing the strengths of one class with another. A good example would be the Arcane Knight (Paladin/Wizard). The Paladin class has sky-high defenses that can be boosted to astronomical levels by Wizard spells like Mirrored Image and Llengrath’s Displaced Image. The other approach is to try and round out a character by eliminating or minimizing its weaknesses. As an example, the Berserker subclass is a super powerful melee combatant, but is vulnerable due to the lower deflection during Frenzy, lack of healing and the Confusion debuff making her hit friend and foe alike. Make the Barbarian a Fanatic (Barb/Paladin), and Faith and Conviction, Lay on Hands, and Mental Fortress remove all the downsides of playing a Berserker. With that in mind, for each class I’m going to focus on four subjects:

1) Why would you want to multiclass into this class? What are the best things the class brings to a character?
2) What is this class missing? What weaknesses could the other half of your multiclass character shore up?
3) What do the subclasses add to a multiclass character?
4) Does this class have anti-synergy with anything?
I have put each of the classes in spoiler tags below to make this post more manageable.

Barbarian
Spoiler

Chanter
Spoiler


Cipher
Spoiler


Druid
Spoiler


Fighter
Spoiler


Monk
Spoiler


Paladin
Spoiler


Priest
Spoiler


Ranger
Spoiler


Rogue
Spoiler


Wizard
Spoiler


I hope this guide can be a community resource that people can look at to find inspiration. What else should I add in here? I'm considering a brief section on build-defining items. Did I make any mistakes? Let me know!

Edited by Zenzen, 09 August 2018 - 05:31 PM.


#2
mant2si

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What the Barbarian class is missing: accuracy, defenses, healing, penetration (less of an issue if you take the crit talents as critical hits fix this problem)

Subclasses: Berserkers multiclass very well. Several abilities from other classes can completely negate the penalties of the improved Frenzy, and the extra penetration and Armor is huge. Items like Modwyr can also do the trick. Corpse-Eater provides a situational heal and extra resources in a fight, but at the cost of damage uptime. Mage Slayer’s penalty is very difficult to build around and is not recommended, but I’m sure there’s a way to make it work.

Pairs poorly with: Casters, because they don’t tend to get much benefit from Barbarian passives. Ranged barbarians are harder to get working since Carnage doesn’t apply, but Frenzy and Barbaric Smash are sometimes worth it.

Very fun reading, thanks :D I know you want some feedback but most of your suggestions is very questionable ? Why lack of accuracy ? Why didn't work with casters ? Why not ranger ?

Same with other classes 

Will be better to create post with links on subclass discussions, because this will be more informative 


Edited by mant2si, 09 August 2018 - 03:30 AM.

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#3
Haplok

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A nice initiative, thank you.

But yeah, not all info feels accurate. A few comments:

 

Barbarians, and particularly Berserkers, are very good caster and ranged multiclass choices. Action speed is great (doubly so once they get Blood Thirst, which works with spells), might bonus is nice and bonus penetration is great as well. Come to think of it, can't complain about bonus hit-to-crit either. Also they have access to healing, albeit pretty late and expensive resource-wise.

 

Soul Annihilation is not a Full Attack, but rather a Primary Attack. Personally I wouldn't multiclass an Ascendant with another caster. You generally want a strong martial class to reach Ascension ASAP. Ascendants are pretty awesome left pure as well, by the way. On the other hand, I'd never play a pure Beguiler (or Soul Blade). Waste of a character slot.

 

Monk does have a Full Attack: Stunning Blow/Surge. Shattered Pillars can no longer spam Tormen't Reach (or other abilities) after the nerf, need to mix regular melee attacks in between.

 

I feel the Ranger description is missing info about their ranged prowess. With Driving Flight they double the number of projectiles they shoot. If pure and with a bow, they can even have 4 attacks from one Twinned Shot. I'm also not sure what hard-to-mitigate drawbacks do the Ranger subclasses have. Well, maybe except Stalker.


Edited by Haplok, 09 August 2018 - 04:36 AM.

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#4
Tommy1984

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What the Fighter Class is missing: damage, especially a Full Attack for fighters who want to dual wield.

 

Fighters have Penetrating Strike ... a cheap full attack with extra damage/penetration



#5
Verde

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Good stuff TC. For a Rogue I would add they pair well with classes that cause afflictions cause of Sneak Attack. In fact I think their pair well with any class minus more support oriented like Cleric, Druid, or Paladin.

Edited by Verde, 09 August 2018 - 05:04 AM.


#6
Haplok

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Good stuff TC. For a Rogue I would add they pair well with classes that cause afflictions cause of Sneak Attack. In fact I think their pair well with any class minus more support oriented like Cleric, Druid, or Paladin.

 

Actually they should pair pretty well with a Paladin. Druids specialized in shapechanging could massively profit from a rogue multiclass as well.

Priest compatibility is less obvious... but frankly clerics aren't great MC candidates in general. Maybe monk to boost the stats or chanter to add even more utility.



#7
Boeroer

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There are several statements that are not true - or need more differentiation. Most likely because the author didn't play certain class combos that he judges (I mean who can play them all?). For example:

Barbarians pair poorly with casters: Warlock strongly disagrees: nuking with Tenacious, Frenzy, Bloodlust and Blood Thirst makes you a believer. "Don't tend to get much benefit from Barbarian's passives" - hehe... good one. :)

Also Barbarian + Ascendant (hello Blood Thirst with being able to spam shred spells for 0 focus with 0 recovery) is great.

Cipher pairs awesomely with Wizard because Citzal's Spirit Lance and Minor Blights fill focus with one attack and Soul Annihilation gets applied to the whole AoE of Spirit Lance.

Rangers pair wonderfully with melee classes if their goal is to crit a lot (see Streetfighter or Barbarian). No other class can give you that much accuracy. Stuff like Accurate Wounding Shot works with melee weapons.

Rogues pair wonderfully with Wizards because Spirit Lance and Minor Blights apply DoTs in an AoE while the wizbuffs make sure that you don't drop dead.
Assassins work well with Wizards, too.

Edited by Boeroer, 09 August 2018 - 05:31 AM.

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#8
eschu101

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Berserker actually works very well with Wizard. Especially Evoker.

Btw, wizard bonus PL for subclass is +2 now.
 

What the Fighter Class is missing: damage, especially a Full Attack for fighters who want to dual wield.

 

 

Isnt Penetrating Strike a Full Attack?

 



#9
Boeroer

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Yes

#10
gkathellar

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As Haplok and Boeroer mention, Barbarian is fantastic for casters, who take away huge benefits from Frenzy and its many passives.

 

It's worth noting that most of the Priest subclasses play as something like a minor multiclass. Skaen makes you a mini-rogue, Wael makes you a mini-wizard, Berath makes you a mini-druid, and Magran and Eothas are trash do something, I'm sure.

 

Rogue is solid in combination with Druids in general, in addition to Ciphers.

 

I'm not convinced that Citzal's Spirit Lance makes Wizard worth multiclassing with cipher, since you still have no attack abilities to use it with and, despite your strong resource economy, your action economy is really weak unless you're only using Wizard for buffs. But there is a case to be made for it as a sort of highly-magical faux barbarian.


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#11
lameover

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How to fill gaps in self knowledge of game mechanics?

Write a GUIDE on this forum! :-P


Edited by lameover, 09 August 2018 - 06:17 AM.


#12
Dorftek

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The initiate is appreciated OP, but consider editing ur post with the feedback provided.

Well I can second that wizard pairs well with cipher because of self buffs and spiritlance. It was one of the first characters I played. I love an ascended wizard with mindblades and combusting wounds, I also love a wizard with Borrowed Instincts.

@Haplok the berserkers hit to crit is only for melee =/

Also I do not think rogue pairs poorly with casters, just like everything else it just depends on how u intend to play ur character. A rogue adds to any caster what they otherwise lack, strong melee dmg output. Maybe ur a wizard who want to spend a lot of time in melee and just cherrypick a few spells? A rogue with spiritlance or blights with the wizards deflection buffs, able to put toxic strike in AoE with a buffed intelligence is very very strong. Maybe ur a druid who enjoys shapeshifting, a tricksters defences and dmg passives fit perfectly with the nasty attack speed of the cat shift. Imo rogue is a bit like fighter, it can fit and improve just about any other class.

I also disagree with ranger high lvl abilities, that's where u get the powerful actives the ranger otherwise can lack. But for example twin shot might not be very impressive with a pistol or even an arquebus, but use twin shot with for example frostseeker and its super cool, especially paired with avenging storm scrolls (see my Arcana Archer build) or when firing at mobs afflicted with combusting wounds.
Even a melee ranger is amazing as a single class because of whirling strike. Any crit build is great multiclassing with a ranger no matter if u go ranged or melee.
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#13
Dorftek

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How to fill gaps in self knowledge of game mechanics?
Write a GUIDE on this forum! :-P


How about u add some actual feedback he can use to edit with instead of trolling?
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#14
gkathellar

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I also disagree with ranger high lvl abilities, that's where u get the powerful actives the ranger otherwise can lack. But for example twin shot might not be very impressive with a pistol or even an arquebus, but use twin shot with for example frostseeker and its super cool, especially paired with avenging storm scrolls (see my Arcana Archer build) or when firing at mobs afflicted with combusting wounds.
Even a melee ranger is amazing as a single class because of whirling strike. Any crit build is great multiclassing with a ranger no matter if u go ranged or melee.


I knew I forgot to mention something! Yeah, arguably a ranger gets most of it's really amazing powers around PL 7+. The biggest issue with the class is actually that single-class rangers don't have enough tricks until fairly late in their careers, and multi-class rangers never get access to some of the really cool tricks. This makes the class appear a lot less interesting than it can actually be.

#15
Zenzen

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So many great responses!  Thanks everyone!

 

I knew bits of this would be inaccurate and that I would need community input on classes that I haven't played too much, like the Barbarian.  I'll edit the OP later tonight after work with everyone's suggestions, especially on inaccurate information.  I knew that I would get stuff wrong on the first pass.

 

completely forgot about Penetrating Strike, oops.  Is it still fair to say that the Fighter tends to want more damage, though?  In my experience, most of your Discipline goes to bumping accuracy and keeping yourself alive.  And since charge is no longer an AoE damage option I feel like they still lack in the damage department.

 

For a Cipher/Wizard multiclass, is it fairer to say that it works fine if you focus the Wizard half primarily on buffing up your focus gain with buffs and summoned weapons?

 

@gkathellar I like your statement that the single class Ranger isn't bad per se, just boring until you get the neat tricks at level 18+.  Gonna add that to the OP.



#16
Boeroer

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Multiclass Fighters can get Clear Out which is very strong. It's actually the only AoE melee attack that you can have when multiclassing. Pair it with Spirit Lance and you can do an AoE attack which procs another AoE attack with every hit roll. It's pretty hilarious but comes quite late. It's also only a Primary Attack (a Full one wouldn't work anyways because the enemies will be send flying around after the first hit).

Even Mule Kick is quite strong if you pair it with an AoE weapon. Or if you are using a morning star with body blows: lower Fortitude by 25, attack with Mule Kick (does +20% bonus damage and attacks fortitude).

One of the best damage/dps tools of the fighter is still Cleaving Stance/Mob Stance.

Fightsrs can pair fairly well with casters because of Disciplined Strikes and upgrades and also Vigorous/Refreshing defense. That stacks with the common self buffs that raise deflection and can last a long time if you have high INT and buff with Infuse or other smart inspirations.

Generally mukticlass fighters have more Primary Attacks than Full Attacks.

With cipher/wizard I mainly meant Soulblade/Wizard. As I said: Citzal's Spirit Lance applies the raw damage to ALL targets it hits. Take Draining Whip and usually it's like: auto-attack --> full focus --> Soul Annihilation --> AoE crush dmg + raw dmg. Most enemies are dead pretty quickly.

Edited by Boeroer, 09 August 2018 - 09:18 AM.

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#17
Zenzen

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Updated the OP:

-Added a "How to Use this Guide" blurb.

 

-edited the Barbarian, Cipher, Fighter, Ranger, Rogue, and Wizard sections.

 

-corrected spelling errors and factual errors.

 

Any and all feedback appreciated!  I think we can make this guide even more useful.



#18
thundercleese

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Yeah clear out is great. Contrary to its description it seems to hit everything in a cone centered around the targeted mob, which scales with AoE increases. Not so good on a tank though whose job is keep mobs contained.



#19
Clerith

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Hands up who needed to google Miscibility to make sure it was a real word.


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#20
Ophiuchus

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I agree that Priest is bad in many ways but I'm confused when you say not to single class it or multiclass it with another caster. I'm assuming you multiclass it with Paladin (Priest of Wael tank?) or Chanter?







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