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Ignoring from developers..


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4 replies to this topic

#1
Votebanan

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Hello! The question is:  Why developers ignores the questions about gamepad support in Pillars 2. I cant use a mouse+keyboard, but i can use a gamepad, which the game does not support in 2018. We want to play Pillars in 60 fps, and normal loading time, using a gamepad. Is it too difficult to you? To add a simple circle menu in game? Like it was in pillars on ps4.   I finished pillars on ps4. Brilliant game. But it was worst experience in my live ever, because of optimisation. The game has low fps, which provide laks in animation, the loadings  between levels take several minutes. I wont buy the second pillars on ps4 because of it. A people like me want to play on PC using a gemepad, dont ignore us pls......


Edited by Fionavar, 13 July 2018 - 12:05 PM.


#2
Gizmo

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Honestly I cannot fathom wanting a game pad for an infinity engine clone.

 

*Myself, I have never had a use for them, and would never expect Pillars of Eternity to officially support one.


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#3
ShadySands

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Did Obsidian even handle the port to consoles or was that Paradox? 



#4
injurai

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Did Obsidian even handle the port to consoles or was that Paradox? 

 

Paradox Studio Arctic & 505 Games did the console port.


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#5
TrueNeutral

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Did Obsidian even handle the port to consoles or was that Paradox?

 
Paradox Studio Arctic & 505 Games did the console port.

 

Well, there's your answer then. These developers aren't the developers you're looking for.






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