Votebanan Posted July 13, 2018 Share Posted July 13, 2018 (edited) Hello! The question is: Why developers ignores the questions about gamepad support in Pillars 2. I cant use a mouse+keyboard, but i can use a gamepad, which the game does not support in 2018. We want to play Pillars in 60 fps, and normal loading time, using a gamepad. Is it too difficult to you? To add a simple circle menu in game? Like it was in pillars on ps4. I finished pillars on ps4. Brilliant game. But it was worst experience in my live ever, because of optimisation. The game has low fps, which provide laks in animation, the loadings between levels take several minutes. I wont buy the second pillars on ps4 because of it. A people like me want to play on PC using a gemepad, dont ignore us pls...... Edited July 13, 2018 by Fionavar 1 Link to comment Share on other sites More sharing options...
Gizmo Posted July 13, 2018 Share Posted July 13, 2018 Honestly I cannot fathom wanting a game pad for an infinity engine clone. *Myself, I have never had a use for them, and would never expect Pillars of Eternity to officially support one. 1 Link to comment Share on other sites More sharing options...
ShadySands Posted July 13, 2018 Share Posted July 13, 2018 Did Obsidian even handle the port to consoles or was that Paradox? Free games updated 3/4/21 Link to comment Share on other sites More sharing options...
injurai Posted July 13, 2018 Share Posted July 13, 2018 Did Obsidian even handle the port to consoles or was that Paradox? Paradox Studio Arctic & 505 Games did the console port. 2 1 Link to comment Share on other sites More sharing options...
Blarghagh Posted July 17, 2018 Share Posted July 17, 2018 Did Obsidian even handle the port to consoles or was that Paradox? Paradox Studio Arctic & 505 Games did the console port. Well, there's your answer then. These developers aren't the developers you're looking for. 3 Link to comment Share on other sites More sharing options...
Tencatta Posted October 21, 2020 Share Posted October 21, 2020 On 7/17/2018 at 8:59 AM, Blarghagh said: Well, there's your answer then. These developers aren't the developers you're looking for. Isn't there a way to ask them on here? To pass off questions to "another developer" when it's actually their game feels like they're washing their hands of it, which I doubt. Link to comment Share on other sites More sharing options...
StupidSeal Posted October 29, 2020 Share Posted October 29, 2020 Developers and managers of all kinds are usually rude people by default Link to comment Share on other sites More sharing options...
Gorth Posted November 4, 2020 Share Posted November 4, 2020 Moved to Pillars II forum. “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein Link to comment Share on other sites More sharing options...
asnjas Posted November 16, 2020 Share Posted November 16, 2020 Gamepad sounds like hygiene product. Play it in a pc like a real man 1 Link to comment Share on other sites More sharing options...
Tencatta Posted December 6, 2020 Share Posted December 6, 2020 Deadfire ports were not done by Paradox, IIRC. Still would be nice if Obsidian was more active in helping to resolve the issues with them, though. Link to comment Share on other sites More sharing options...
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