Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) Realities of life. Design, content and programming is done by different people and at different times. There isn't an overarching mind that coordinates everything like in a RTS. Also people change their minds all the time. Maybe there are even fights about what should be included and what can be skipped or delayed. At some point the release date comes. Recently, the quality of many games leaves much to be desired, they are released in a state of "as is", although developers get good money on sales - they have their hands untied and the only thing that explains the quality of the product is the conscience of each of those who made the game. Things like 'Kickstarter' and pre-orders for the sake of some nonsense in the bundle will earn them money in advance. But in fact - the quality of the product should deal with this (earn money). We pay for unrestrained promises deceived by the advertising company. And I'm not talking specifically about 'Obsidian' now, they are not so bad with this ... although not good enough. The Deadfire clearly does not reach the level of the first POE, although POE2 brought them more profit. Have you already paid attention to these weekly DLCs? I think this is part of the advertising company (Like in Witcher 3), but a normal player should negatively treat such content. In fact, he should immediately be in the game, but in fact he was cut out with the goal of adding it later with portions of news for the sake of 'HYPE'. Excellent Business. P.S: The truth is a bitter thing. People with great pleasure absorb the flattering information, But is it useful in the long run? There is something to think about. If you look at all my comments on this forum - you will have an opinion that I hate 'Obsidian'. It's not, I'm just used to paying attention to imperfection. As a rule, I'm not talking about good things, and why talk? They are good enough to enjoy them, and not talk about them. Edited June 12, 2018 by Khagmas Link to comment Share on other sites More sharing options...
wih Posted June 12, 2018 Share Posted June 12, 2018 This is a big discussion you are undertaking here And one that have been discussed many times earlier. But good luck. I will remark however that PoE 1 reached its current state in two years and also - it is not clear whether Deadfire will bring as much profits. Those games are hard to make and hard to sell. All I hope is that we will get PoE 3 nevertheless. 1 Link to comment Share on other sites More sharing options...
Katarack21 Posted June 12, 2018 Share Posted June 12, 2018 Wrong. Sometimes, you create some of the assets - you might create a custom feat, a weapon, and actually put it in the code - before deciding that you are cutting that quest or NPC because it is not high priority. You wouldn't necessary then delete every trace of the work you had done so far. Other times, you might design one feat for Aloth, and put it in, then decide it is not good - so you cut it, and replace it with a different feat. When you write a book, for example, you might write 20, 30, 50 pages, and then only include 2 of it in the final book. Am I 'lazy' if I don't give you every single version? Would it actually be better for the reader? No. Hey, dear Tigranes, The Obsidian VIP. I'm just a player who... 1 Link to comment Share on other sites More sharing options...
Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) Katarack21 - yeah, it's my sarcasm from "Clever Disposition". Edited June 12, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Zoso der Goldene Posted June 12, 2018 Share Posted June 12, 2018 (edited) The company received a lot of money on Kickstarter to create the game, and it continues to make a profit from every sale. And this attitude with 'cutting content' to the fans be is bad. For what it's worth, I'm pretty sure the backer money (btw FIg, not Kickstarter) didn't even get close to covering the costs. How much was it? 4m, 5m? That's long gone. Edited June 12, 2018 by Zoso der Goldene Done with Moon Godlike Wizard Link to comment Share on other sites More sharing options...
daven Posted June 12, 2018 Share Posted June 12, 2018 Can the OP genuinely not understand the concept of cutting content from a game? You can't be helped then mate sorry. nowt Link to comment Share on other sites More sharing options...
Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) For what it's worth, I'm pretty sure the backer money (btw FIg, not Kickstarter) didn't even get close to covering the costs. How much was it? 4m, 5m? That's long gone. I regret that my words evoke resentment. If someone is upset by my words, I'll forgive forgiveness. But my opinion on this issue will not change. This topic has a different purpose, this is clearly not a discussion about my attitude to the issue of excluded content. Edited June 12, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) Can the OP genuinely not understand the concept of cutting content from a game? You can't be helped then mate sorry. Who knows... I'm not asking for help. P.S: It's just only notified those who do not know about the existence of this content. And I do not see this as my own fault. Edited June 12, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Zoso der Goldene Posted June 12, 2018 Share Posted June 12, 2018 For what it's worth, I'm pretty sure the backer money (btw FIg, not Kickstarter) didn't even get close to covering the costs. How much was it? 4m, 5m? That's long gone. I regret that my words evoke resentment. If someone is upset by my words, I'll forgive forgiveness. But my opinion on this issue will not change. This topic has a different purpose, this is clearly not a discussion about my attitude to the issue of excluded content. No worries, just pointing this out. And it doesn't really affect your argument regarding cut content. Small to medium studios are far more fragile than one might think, if I remember correctly, PoE as a Kickstarter campaign was a last straw attempt by Obsidian, bc something else fell through on the Publisher side and they had to lay off staff - or were even close to closing shop entirely, not sure. 1 Done with Moon Godlike Wizard Link to comment Share on other sites More sharing options...
Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) About crew-members: in the game technically there are two unique characters could be hired to a ship. (Available only through the console)In fact, on this time (1.0 and 1.1) they can not be hired (need confirmation or refutation). Most likely for them a special event for recruiting or something else was meant. Iztala - (?) Unknown at the time of patch 1.1 P.S: Johnny (or Giani Canc Assi) available in Dunnage, many thanks for Gary1986 and Midnight Voyager for this Information. Edited June 17, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Fardragon Posted June 12, 2018 Share Posted June 12, 2018 P.S: It's just only notified those who do not know about the existence of this content. Everyone who takes an interest in game development knows content gets cut. People might be curious about cut content, but your original post doesn't really reveal enough to be all that interesting. If you ever watch cut scenes from movies, sometimes it's a shame something was lost, and sometimes it's a case of thank Ondra that didn't make it in. And sometimes there are things that should have been cut, that make it in to the finished product... Everyone knows Science Fiction is really cool. You know what PoE really needs? Spaceships! There isn't any game that wouldn't be improved by a space combat minigame. Adding one to PoE would send sales skyrocketing, and ensure the game was remembered for all time!!!!! Link to comment Share on other sites More sharing options...
Tigranes Posted June 12, 2018 Share Posted June 12, 2018 The Helstone is available in game. 1 Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Khagmas Posted June 12, 2018 Author Share Posted June 12, 2018 (edited) The Helstone is available in game. Thanks. Do you remember where to find it? (without using the console) P.S: Una trading this. Information confirmed. The confusion arose from the subject of Pearlescent Helstone Helm from the version of the game 1.0 Edited December 15, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Tigranes Posted June 12, 2018 Share Posted June 12, 2018 I forget, but you get it pretty early, maybe in a Neketaka vendor. I used it all playthrough last game. 1 Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
CENIC Posted June 12, 2018 Share Posted June 12, 2018 Could some of this possibly be DLC content? 1 Aloth massages his temples, shaking his head. Link to comment Share on other sites More sharing options...
Karkarov Posted June 13, 2018 Share Posted June 13, 2018 I feel attacked by The Obsidian Order. Really no one wants to know why these skills were not included in the game? In all honesty, I don't really care. If Obsidian cut something from the game it was because it was unfinished, or determined not to be working well/too buggy, or got reworked into a different idea, or they just decided it wasn't a good asset in the end and added nothing positive. Those are literally the only reasons they would have cut something. The movie world is actually far more egregious about this. There are major multi million/huge budget hollywood movies every year that feature scenes in the trailers... only to release with those scenes completely absent. You had to mine game data for this stuff, their "cut content" was getting aired on national tv. 3 Link to comment Share on other sites More sharing options...
Khagmas Posted June 13, 2018 Author Share Posted June 13, 2018 (edited) Could some of this possibly be DLC content? Unlikely, but possible. As you can see, a large part of community is not at all interested in this. And alone I hardly can attract the attention of developers to this topic. Honestly, I wanted to survey in game something else. But now I'm overwhelmed by disinterest of almost all, and I have no desire to continue. P.S: Now (Patch 1.1) this talent available, for the achievement with same name. I confirm this information. It is necessary to participate in the random event - crew rebellion (on ship). Edited June 17, 2018 by Khagmas 2 Link to comment Share on other sites More sharing options...
Gary1986 Posted June 17, 2018 Share Posted June 17, 2018 (edited) About crew-members: in the game technically there are two unique characters could be hired to a ship. (Available only through the console) In fact, on this time (1.0 and 1.1) they can not be hired (need confirmation or refutation). Most likely for them a special event for recruiting or something else was meant. portrait_dicsiple_iztala_sm.png Iztala portrait_johnny_sm.png Johnny As somebody who has edited my "ships" gamedatabundle file I can tell you that "Johnny" is called Giani Canc Assi in-game. Im not sure why his portrait is called Johnny in the files, but his portrait is used by Giani Canc Assi in the ships gamedatabundle file, you can hire him at Dunnage. https://pillarsofeternity.gamepedia.com/Giani_Canc-Assi Oh and as for Iztala she has a fully functioning entry in the ships gamedatabundle file like all other crew. I have no idea where you get her though. Edited June 17, 2018 by Gary1986 1 Link to comment Share on other sites More sharing options...
Khagmas Posted June 17, 2018 Author Share Posted June 17, 2018 (edited) As somebody who has edited my "ships" gamedatabundle file I can tell you that "Johnny" is called Giani Canc Assi in-game. Im not sure why his portrait is called Johnny in the files, but his portrait is used by Giani Canc Assi in the ships gamedatabundle file, you can hire him at Dunnage. https://pillarsofeternity.gamepedia.com/Giani_Canc-Assi Oh and as for Iztala she has a fully functioning entry in the ships gamedatabundle file like all other crew. I have no idea where you get her though. Thanks for information. I will try find him. Edited June 17, 2018 by Khagmas Link to comment Share on other sites More sharing options...
Midnight Voyager Posted June 17, 2018 Share Posted June 17, 2018 Check the "supplies" tab at port. I could swear I've seen guys there and not in an inn interface or similar. (but I may be imagining it) And I could swear I'd hired Giani that way. 2 Link to comment Share on other sites More sharing options...
Khagmas Posted June 17, 2018 Author Share Posted June 17, 2018 (edited) Check the "supplies" tab at port. I could swear I've seen guys there and not in an inn interface or similar. (but I may be imagining it) And I could swear I'd hired Giani that way. Yeah, he available in Dunnage, many thanks. Edited June 17, 2018 by Khagmas 1 Link to comment Share on other sites More sharing options...
omgFIREBALLS Posted June 17, 2018 Share Posted June 17, 2018 Sorry for not noticing this thread. I appreciate your efforts, Khagmas. As primarily a powergamer, I would love to know how to get these buffs, as currently the only way to get any passive Watcher talents is to be an **** in PoE1. BTW, could you upload new screenshots? Perhaps to a different host like imgur? I think your guesses are good and it could be a low priority issue that this isn't working or the devs are holding these buffs back because the game is too easy as it stands. As such, it's a shame about the whole "cut content" animosity here as I don't think any quests are missing, just some reward delivery mechanisms. 1 My Deadfire mods Out With The Good: The mod for tidying up your Deadfire combat tooltip. Waukeen's Berth: Make all your basic purchases at Queen's Berth. Carrying Voice: Wider chanter invocations. Nemnok's Congregation: Lets all priests express their true faith. Deadfire skill check catalogue right here! Link to comment Share on other sites More sharing options...
ivenend Posted June 17, 2018 Share Posted June 17, 2018 an unused greatsword weapon model: https://forums.obsidian.net/topic/102483-unused-content-a-zweihander-like-greatsword-weapon-model/ I also find more unused weapon models after this one, will show them later. 1 Link to comment Share on other sites More sharing options...
Khagmas Posted June 17, 2018 Author Share Posted June 17, 2018 (edited) Sorry for not noticing this thread. I appreciate your efforts, Khagmas. As primarily a powergamer, I would love to know how to get these buffs, as currently the only way to get any passive Watcher talents is to be an **** in PoE1. BTW, could you upload new screenshots? Perhaps to a different host like imgur? I think your guesses are good and it could be a low priority issue that this isn't working or the devs are holding these buffs back because the game is too easy as it stands. As such, it's a shame about the whole "cut content" animosity here as I don't think any quests are missing, just some reward delivery mechanisms. On imgur now. Edited June 17, 2018 by Khagmas 2 Link to comment Share on other sites More sharing options...
Gary1986 Posted June 17, 2018 Share Posted June 17, 2018 Could some of this possibly be DLC content?Unlikely, but possible. As you can see, a large part of community is not at all interested in this. And alone I hardly can attract the attention of developers to this topic. Honestly, I wanted to survey in game something else. But now I'm overwhelmed by disinterest of almost all, and I have no desire to continue. P.S: Now (Patch 1.1) this talent available, for the achievement with same name. I confirm this information. I have the achievement from a previous playthrough, so how do I get the talent in a new playthrough? Cheers 1 Link to comment Share on other sites More sharing options...
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