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Posted (edited)

So I'm curious if you can achieve this with gears and I list the gears I found that will help with it below:

 

Fire:

Magran's Favor = +3 Fire keyword PL 

Sun and Moon = +2 Fire keyword PL

Pet Pozzi +1 Fire keyword PL

Chromoprismatic Quarterstaff = +2 PL

---------------------------------------------------------------

Frost:

Sun and Moon = +2 PL

Tekehu’s rod +2 PL

Chromoprismatic Quarterstaff = +2 PL

---------------------------------------------------------------

Electricity:

Deltro's cage = +2 Elec PL

Chromoprismatic Quarterstaff = +2 PL

---------------------------------------------------------------

Acid:

Chromoprismatic Quarterstaff = +2 PL

---------------------------------------------------------------

Poison:

Silk Spider Robe = +3 PL

Helm dropped by kraken = +2 PL

Alchemy**: +1 skill = +1 PL

---------------------------------------------------------------

Evocation:

Firethrower's Gloves= +2 Evocation PL

Evoker = +1 Evocation PL

---------------------------------------------------------------

General:

Nature Godlike = +2 PL

Amulet of stone power = +2 PL for one combat

Imp pet Nemnock = +1 PL for wizard, priest and druid spells

---------------------------------------------------------------

There you go + 11 PL with fire spells, +13 if use stone power, +7 ice, +9 elec, +7 acid.

 

Enjoy your permanent Empower blasts :)

 

** Alchemy adds poison spell PL is probably a bug.

Edited by dunehunter
  • Like 5
Posted (edited)

There's also the pet Otto Starcat which gives +1 Fire and +5% AoE dmg.

You can have +1 PL from resting (Inn/Food). (Not sure if you can get also +1PL from prostitutes or other semi-permanent blessings)

Overall you can have +14Fire.

After that I don't know what's better +10Mig/Int from Helwalker or +3PL; I suppose it depends if the Helwalker bonuses stack with +10Mig/Int from drugs...  :lol:

Edited by Kaylon
  • Like 1
Posted (edited)

What about the Acute inspiration? It gives you +1 PL as well. Doesn't stack?

 

Stats are capped at 35 by the way. So +10 MIG/INT from drugs and +10 MIG/INT from Helwalker could be overkill. At least if your MIG/INT is already highish. Could be worth it to do a build with low MIG/INT though...

 

MIG of Helwalker stacks with everything (passive)  - INT from Duality doesn't (active).

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted

Subbing.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted (edited)

What about the Acute inspiration? It gives you +1 PL as well. Doesn't stack?

 

If you multiclass with a Fighter you'll lose 2 Power Levels of Wizard so I'm not sure its worth it if your aim is to maximise the Power Level of your, say, Fireball.

 

EDIT: I should note it probably is worth it for the bonus Accuracy (does that apply to spells?), just not if your aim is maximising Power Level.

Edited by JerekKruger
Posted (edited)

Isn't there another source of Acute than Fighter's Tactical Barrage? I tought about some buff from other party members or items that might grant you Acute.

 

I mean there's also Brilliant which you can gain from a fellow chanter's phrase, right?

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted

Isn't there another source of Acute than Fighter's Tactical Barrage? I tought about some buff from other party members or items that might grant you Acute.

The Priest's Litany of Spirit gives a single target Acute for a base duration of 60s, and as you say there's the Chanter Invocation that gives Brilliant. There may be others but I didn't spot them with a cursory glance through abilities during character creation.

 

If you're going single class then you can also take Prestige at max level for +1 Power Level. So I guess it might be possible to reach +14 (+16 with the Amulet of Stone Power) with Fire spells. Not bad.

Posted

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

Well, with maxed alchemy it gives +6PL...  :lol:

  • Like 1
Posted

 

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

Well, with maxed alchemy it gives +6PL...  :lol:

:facepalm: *speechless* :no:

:skull: SHARKNADO :skull:

Posted

Holy crap Sun and Moon also have enchant "33% chance to recast fire spell/attack after 0.5 sec". This gotta be auto include item for fire nukers - high level priests, meteor wizards 

Posted

Tekehu’s rod gives +2 PL with Water/Frost spells and I don’t think it’s restricted to him.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted

Holy crap Sun and Moon also have enchant "33% chance to recast fire spell/attack after 0.5 sec". This gotta be auto include item for fire nukers - high level priests, meteor wizards

Um....anyone knows if this affects sacred immolation at all? (Or similar attacks/spells)
Posted

Spider Silk Robe (enchanted) gives +3 Poison Power levels

What the hell even is Poison Power level? Is it the same as Acid/Corrode Power level? Or does it just affect poisons?

Posted

^ I’m gonna go out on a limb and assume it boosts either stuff that has the Poison keyword, or stuff countered by anti-toxin (just like Alchemy boosts stuff countered by anti-toxins.)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

Posted

Poison:

Silk Spider Robe = +3 PL

Helm dropped by kraken = +2 PL

Alchemy**: +1 skill = +1 PL

[...]

** Alchemy adds poison spell PL is probably a bug.

 

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

 

Apparently, you're both right. Both Venombloom and Plague of Insects gain +1 PL per point in Alchemy, resulting in disgusting amounts of raw damage per 3 sec. :facepalm:

:skull: SHARKNADO :skull:

Posted

 

Poison:

Silk Spider Robe = +3 PL

Helm dropped by kraken = +2 PL

Alchemy**: +1 skill = +1 PL

[...]

** Alchemy adds poison spell PL is probably a bug.

 

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

 

Apparently, you're both right. Both Venombloom and Plague of Insects gain +1 PL per point in Alchemy, resulting in disgusting amounts of raw damage per 3 sec. :facepalm:

 

 

Yeah you can build a venom theme Wizard/Assassin build with high alchemy now :)

Posted (edited)

 

Poison:

Silk Spider Robe = +3 PL

Helm dropped by kraken = +2 PL

Alchemy**: +1 skill = +1 PL

[...]

** Alchemy adds poison spell PL is probably a bug.

 

There’s a potion that gives +1 PL as well (haven’t checked whether it scales with Alchemy.)

 

Apparently, you're both right. Both Venombloom and Plague of Insects gain +1 PL per point in Alchemy, resulting in disgusting amounts of raw damage per 3 sec. :facepalm:

 

 

 

I hope that's an oversight, couldn't you get like +20 power levels just from alchemy in that case?  

 

The Woedica ending from PoE is supposed to give you +1 power levels is it not?  Seems like it would be good to stack with acute from tactical barrage to give you a bit of multi class bonus, or prestige from every single class for a late game bonus.  For monks at least odd power levels don't do much, making the prestige useless without another +1.

Edited by Climhazzard
Posted (edited)

I only see 6 poison spells, but some are quite bad. Wizard has one at levels 3 and 5, and Druid at 1, 3, 5, and 6. I guess Wizard and druid multi-classed would be best for a poison specialist. Or go pure druid to get to tier 5/6 faster.

 

If you play with the unique vendor blessing, you can get the potion belt for +2 alchemy and free potions every encounter that would be ideal for a poison and potions build.

Edited by Braven

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