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Found 11 results

  1. To start off, i find the combat system fantastic, with emphasis on having a threat system, promoting more difficult team play at higher difficulty settings. Coming from an MMO background, and mostly experienced as a tank, i love that Grounded has implemented this mechanic! Is there a possi...
  2. I'm not sure if this is an already explored topic, but I'd like some minor tweaks in the interface. If this belongs in other threads, plese welcome mods in movign this post elsewhere, or pointing me at the proper thread. The purpose of this, is to reduce a bit the bureaucracy times, where you don't...
  3. Hopefully I'm not the only one that likes switching party members up but hates that their levels can vary so much. It'd be great if all companions would stay locked at my PCs level but I'd say that is more involved. Right now I'm working around it with the addexperiencetolevel console command but it...
  4. Looking over the wiki, and theorycrafting a shifter druid (as I have a mac and can't play at the moment) and I noticed that all of the animal spirit shifts have an armor calculation of (8+ Power Level +1 every 5th Level), with the exception of bears which have (8 +2 +1 every 5th Level). It looks li...
  5. So there's been much discussion of the difficulty of PoE (or lack thereof), and a good deal of the problem seems to be related to how easy it seems to be to hit the level cap very early in the game. Players (not myself, I'm not that far yet) have reported reaching level 12 literally before even star...
  6. Okay, so I know that we get up to six talents. Level 1 Level 3 Level 5 Level 7 Level 9 Level 11 Which, in my opinion, is great with the types of talents there are to choose from. It makes sure that no one PM (party member) is overpowered, and makes you think long and hard about specializa...
  7. I notice that upon trying to level from 7 to 8 on Kana the chanter companion, any phrase I choose does not show up in his phrasebook when I go in to edit. In picking from either 1st or 2nd level chants, nothing chosen during levelup shows up in the phrasebook. Is this a known issue, or am I...
  8. Old thread. In the red corner, we have people who want to stick with the tradition of Infinity Engine games. Over in the blue corner, the wide eyed idealists who want fair XP distribution for all players regardless of playstyle. And apparently there's a few people who lept in and star...
  9. As I understand they've said they just want combat to be for the fun of it. Taking away experience rewards from enemies just seems like it will leave the combat a bit unrewarding. I feel like I will skip even trying to get in fights because there's not much benefit and mostly detriment. You risk you...
  10. Okay, I can tell I'm going to make a fool of myself and my limited knowledge of the DnD system used by the games that have inspired Project Eternity, but oh well. Traits and statistics. The qualities and numbers, respectively, that define our characters. What would we like to see in Project Eternity...
  11. Not sure if anyone has mentioned this before, so apologize in advance but, will your companions / adventurer's hall characters get to level up with you even when they're aren't in your company? Let's say you've been adventuring with Aloth for the last 10 levels and suddenly you decide to use...
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