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Showing results for tags 'Money'.
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i have been playing POTD difficulty and have noticed an issue when selling my items. The vendor says over 50k item value but when i sell i only get half of this . i have tried different vendors but with the same issue . i have linked two images below showing my issue https://imgur.com/a/TY7f1d3 https://imgur.com/a/4s9voH2
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- money
- item value
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hey guys, I just wanted some help in 2 problems that I'm experiencing. I'm afraid that I cannot explain them very well using words but I'm going to use 2 videos that I have created on this matter. sorry for my English level. it is not good at all but you'll be able to understand what I meant. I am including links of a youtube channel that I have created just to put these 2 errors, you'll find no other videos in the channel so please, don't think that I'm pointing you in that direction because of some sort of profit, it is just that I don't know other way of placing videos here.
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So I quicksave outside Neretaka, land at Neretaka and select Supply to gain access to the merchant. I open the Stash and dump a bunch of armor into the trade window. I then reload the game (F8) and land again at Neretaka and open the supply merchant - At this point all of the items that I had in the trade window are duplicated into my avatars inventory and I can sell them again. I do not enter the town, I do all of this from the map screen. This does not happen if I open the inventory before landing at Neretaka, I have to land and open the supply to see the duplicated items. If I then lea
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So, the game sort of fizzled out for me, sometime during act 2. Oh, I am certain I'll pick it up again, but right now, I am on a break. There's a number of details in the game, that are disappointing. Most of them can be overlooked or ignored, e.g. the horrible load-times, the boring run-your-own-castle simulation and the fact that you can't buff up before a fight. But, there are two things that are really preventing me from enjoying the game the way I enjoyed and still enjoy BG and BG2. And that is crafting and companions. So why don't I like crafting and why not just ignore i
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Maybe someone here knows, why the Kickstarter update screenshot shows the Boxed Copy for $50, when it was $65 during Kickstarter (and still is on my pledge page)? The Digital Collector's Edition, on the other hand, is more expensive now: I payed $80 ($65 + $15 for shipping) during kickstarter for a boxed copy, and now people that just joined can buy the same for less? I want to support the game, but I feel I'm just losing $15 here for no reason. I already sent a message to Obsidian yesterday, but got no reply....
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http://www.cbsnews.com/news/the-gender-pay-gap-is-a-complete-myth/ Justice achieved, why wasn't i told?
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Alright, so a small discussion elsewhere got me thinking about economic systems in RPGs and how they tend to suck. In previous Obsidian games, especially Neverwinter Nights 2 and its expansions, the player would earn literally hundreds of thousands if not millions of gold pieces, and there was nothing to spend it on other than gold sinks such as Crossroad Keep. While this is all well and good, it highlights bad economy design - it's not well-balanced, it's an afterthought to the rest of the gameplay, and it's not at all realistic (not that realism should be an end goal in itself, but a de
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I'm sure this is an old and dead topic, but I couldn't find it with a forum search so here goes. How can currency be given a real value to players in PE? In every RPG I remember, I would systematicaly collect and mangage loot to optimize the money I could get selling it. But for the life of me I can't understand why, because in every game money has been a completely useless resource, meant for hoarding and nothing else. Sure, I could buy weapons and armor from merchants - weapons and armor little or no better than what I find dungeon-delving. Heck, maybe I could buy property - a single
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Hi all, First of all, sorry for my bad English. I'm big fan of your games for a long long time. And I'm playing cRPG since I can remember. You are company I like the most in this industry since your name is next to all my favorite games. Your games are great and sometimes full of bugs but you can't make good and complex cRPG without few of them. My second favorite company, CD Projekt RED also make lot of them and yet they don't stop fixing what they can. Anyway, I'm programmer. But for some reasons I ended up as webdeveloper. Mostly I work with SQL, PHP, Javascript, HTML, CSS and stuff. N