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Found 9 results

  1. For starters: I am starting this thread influenced by series of videos titled “Boss Keys” by Mark Brown analyzing dungeon design in Zelda series: (https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2) While I played a lot of games clearly influenced by Nintendo's work, as so...
  2. so sometimes, especially my two most melee characters, have ineffective weapons. I have a rogue who has piercing/slashing and can swtich to crushing/piercing. sometimes neither seems to be effective. some monsters don't have their DR stuff listed yet. I was wondering if the Prima guide m...
  3. I was digging through my old games library and found myself playing this gem again for the Xth time. While i do appriciate the experience again with the graphics, soundtrack and the sense of exploring an unknown and varied world, i couldn't help wondering if there is any FPS that has captured the sa...
  4. Just finished replaying NWN2 expansion Storm of Zehir (played it through before right when it came out) and thought to share some thoughts, especially as SoZ contains many of the features one might hope to see in PE and being Obsidian work is obviously something they would draw from. http://en...
  5. One of the more interesting topics on the Wasteland 2 forums was a series of posts by the community on interesting encounter ideas. I think that might also be a useful topic here, so how about it? Do you have a brief but unique idea for an encounter or a short side quest in the P:E setting? It doesn...
  6. Behold: http://mars-one.com/en/ This thing is astonishing.
  7. I'm quite partial to the Baldur's Gate 1 style: it gave me the feeling of a massive world (contrary to the continuous maps like Skyrim, which scaled down world aspect feel wrong to me), and the feeling of freedom, and the discovery aspect. Oh and I love roaming in the countryside, I hope they'll...
  8. My brother and I have both played through Baldur's Gate 1 & 2 countless times since we were teenagers, and we were debating the other day about which we prefer. We both more or less agreed that BG2 was an improvement on BG1 in pretty much every area: storytelling, combat, NPCs, classes and chara...
  9. You know, if it hadn't been for Athkatla in BG2, I would have had pretty much zero interest in the game. I didn't care enormously for the story, there weren't many interesting choices to make. But Ahtkatla. Exploring Athkatla was enormously fun. And it showcased that, maybe, just maybe, an isometric...
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