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Amentep

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Everything posted by Amentep

  1. Yup. 3D use was okay, ranging from a couple of really good sequences and some good use of depth of field. Some of the gory bits really worked as well. There were some other cliche "things poking out at the audience" typical 3D stuff and some things were I think let down a bit in the editing.
  2. GI JOE: RISE OF COBRA is a stupid film, but not necessarily an unentertaining stupid film Which segways nicely into that I saw The Final Destination 3D over the weekend. An awful horror film, a bad film in general and yet an entertainingly over-the-top ghoulish comedy.
  3. I've started playing Dungeon and Dragons Tactics on the PSP.
  4. Wasn't Ace ApocalypseCow on BIS? Man my memory is shot over the old days.
  5. My guess is that Marvel's comic output will expand to include what they already do, plus eventually the licenses to Disney's comic characters in a seperate line. I mean Disney isn't going to buy a comic publisher and sell the rights to stuff to other publishers when they could do it in house, I'd think. That said, it wouldn't surprise me if the non-mature Marvel lines (as opposed to MAX or ICON) end up reigned in a little either. It also could mean Disney and Marvel comics (of appropriate age content) at the Disney parks, which could help the visibility of the media of comics.
  6. Arguably, it was a story hinged on the assumption that everyone loves Dad. It didn't go on an assumption, it made it your backstory (been awhile since I played it, but even in the sections with being a kid/teenager you couldn't really tell your dad off). So I take it to mean that the game essentially gives your character one thing - no matter who your character is they like (or at least respect) dad and no matter what you have to leave the vault to find him. That's the kind of thing I'd rather avoid. I'm not keen on "child of destiny" storylines anyhow.
  7. The original setting seemed to me to be a meat grinder for a DM to ring his players out of character ideas (I mean the game recommended having a character bank at start due to heavy loss of PC life).
  8. I remember it. Because of all the stuff I had to do to download it to disk (since my computer at the time wasn't hooked up to the internet).
  9. Probably a cat. Probably.
  10. I'm trying to wrap up Shin Megami Tensei: Devil Survivor
  11. Arguably, FO3 *was* a personal story since it all hinged on the protagonists dad. Personally I'd rather have a story that allows me to come at it from whatever angle I choose rather than one that I'm beholden to because of the way the backstory of the protagonist is set up. I'd like to be able to explore more buildings. I was sad that there were tonnes of buildings around and nine-tenths weren't even accessible. I really enjoyed the fight with the supermutants in the destroyed school. I didn't like that there were several other places in the game where opponents were situated in inaccessible places and could hit you rather easily and you couldn't run in the building after them for revenge. I wanted to climb up there and make them pay! If they went this route, I'd want people to notice. I mean if you are noticeably going to be a cyborg, other people should notice it in the game, I think. And freak out probably.
  12. Its not the internet if people don't complain.
  13. I also remember playing in a spy game (don't remember the one) where after a short chase, some villains got into a car and try to run me over. As I was separated from the other players I had no back up or support and had put up my gun in the chase. Me - in my genius mode - decide instead of jumping out of the way (which the DM expected) I'd jump on the hood of the car and try to run over the top of the car, jumping off the trunk to land behind the car. The DM was flabbergasted but let me roll for it. So I rolled to jump and not get hit (which I made) to land on my feet on the hood of the car (which I also made) to keep my footing (which I made) to run over the car (which I also made) and to jump off the trunk and land on my feet behind the car (which I made). Total triumph! Until the DM had the villains throw the car in reverse.
  14. I remember playing a game (loosely using the CHILL rule-set) where I played a medical student not unwilling to delve into some dubious practices (not unlike Herbert West from the Lovecraft series) and had come up with a fluid I'd believe would re-animate corpses. I'd even recruited one of the other players to help me! Then we were attacked by vampires and one of the group was kidnapped. But we found out my fluid caused vampire tissue to explode! So armed with bottles of fluid, syringes and needles, me and my pal tried an impromptu raid on the vampires thinking we could explode them in their coffins and free our friend. Which didn't seem like a bad idea, except there were more vampire than we thought, we didn't get them all killed by sundown, and we got surrounded by vampires after having exploded a number of their friends and family. We tried to fight them off (although using hypodermic needles and syringes filled with the fluid as weapons against super-strong, super-fast vampires may have been, in retrospect, a bit optimistic), which ended up with our entire group wiped out by vampires.
  15. I went into a pub in the UK once. I got stared at by the locals while there with such intensity! It was very unwelcoming, as if I'd walked into a horror movie like The Wicker Man but without Christopher Lee, naked women dancing around and me being burned to death in a giant wooden effigy. It was awesome! It'd be a real pity to lose that sort of thing, I think.
  16. I think I got rid of a lot of my PC game boxes. It got kinda silly having boxes full of empty boxes (since the game cds and manuals were stored by my computer). Although I seem to remember trying to keep the BG/IWD/PST stuff (but they may be tossed too). I also don't have the boxes for my Atari 2600 games either; I do have my boxes for my C64 games but they were smaller and less numerous than the PC games. Of course NES/SNES/Genesis/SegaCD/PS1/PS2/Saturn/Dreamcast/Xbox/360 games are a different story, as they're all in their boxes (and yes, the boxes, manuals, cartridges/CDs/DVDs are in other boxes too!). Frankly at this point I wonder if I'm secretly a box collector and not a game aficionado.
  17. I do that too. If I posted every post that I type, I'd look like I actually participate in the forums. Also I'm sure I would have been banned by now. :\ Ditto for me. Actually I find typing up angry rants cathartic like probably 90% of the net; I just have the good sense not to post mine for everyone to see.
  18. FYI Missy said the lair is gone for good, period. Gwai talked to her and let us know on #mistresslair. Of course there is the Mistress Lair Redux boards - http://z6.invisionfree.com/MistressLair_Re...dex.php?act=idx Also, my post count is smaller than it should be on the list, since I was running two accounts (my mod account had most of my posts).
  19. Thing is the film is totally moving towards that plot end; that's what I felt when seeing the movie before finding out about the leaking of the end and fan backlash.
  20. IMO, the important question about a film is "Is it a good film?" not "does it stay true to the source material". Because at the end of the day its more important for the film to work on its own terms. The example I liked to use is Hitch****'s Young and Innocent. Based on the book "A Shilling for Candles" by Josephine Tey, the movie drops the Inspector character, changes the plot from a Whodunnit to a Double Chase and is generally a completely different story. So as an adaption its not faithful, but as a film on its own its one of Hitch's stronger British films. At the end of the day, I think being a good film will ultimately triumph over being a faithful adaption but a weak film because of it. As I understand it *backs away slowly* I liked The Uninvited too; although I knew the twists because I'd seen the original Korean film, A Tale of Two Sisters.
  21. I really should watch the original Predator again...I think its been like a decade since I last saw it.
  22. I didn't really like it either; the "tactical" side of it didn't work (running around and taking command of different squads of fighters, then leading them around the battlefield) and I have to confess I didn't really like some of the other design choices either.
  23. Just started Devil Summoner 2: Raidou Kuzinoha vs King Abaddon
  24. Since I watched the film a second time Yeah but you kind of expect that for the movie to involve The Enterprise in the action. I did spot a continuity error when I watched it the second time, I noticed that
  25. Does she hate them? Or does she just not trust them at all and have no experience dealing with aliens or alien cultures? I'll be honest I never did make up my mind about Ashley in my run throughs (part of why I thought the character interesting and sometimes disturbing to interact with)
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