Everything posted by BlueLion
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435 Discussion
For those of us that happen to have 4 days off work and decided to spend them away from the computer (and now regret it) could someone post some photos of new UI elements, level up screens and any other visual changes. Thanks in advance.
- Update on the Update
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Who fills the rogue shoes?
Sounds like I'll be rolling a rogue then.
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Accuracy be-gone?
There is still accuracy, it just can't be buffed/de-buffed in character creation as it is not attached to any of the attributes.
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Character Names
Alaana 'Ogre Bane'
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Character Names
http://www.etymonline.com/ Handy website for old language based names.
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Merchant Gold
I haven't even seen a toilet! Oh where's the immersion.
- Update on the Update
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Character Names
Though I forgot what they were I remember being amused by them as I saw them. I tend to use that Behind the name website if I am particulary dry on ideas for a particular culture's name. Laura, Gwen and Greg I remember.
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[392] Paladin Won't Stop Casting on Load
I can confirm this works for Paladin's that are created at the character creation screen, not just adventurer's hall.
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[392] Accuracy Stats Incorrect 'Ritezzi's Thorn'
Bump. Anyone know of a workaround to fix the negative values. My current game is too hard with 2 characters unable to deal damage.
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Which dev should PLAY at PAX East
That would be down to the supporting dev to converse with the audience and give direction to the 'playing' dev with regards to 'move on' or 'do this'/'do that'.
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Visual bug for female Moon Godlike when equipping fine plate armor
This looks like her arm is clipping the armor texture.
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Which dev should PLAY at PAX East
I would like to see the dev who is the 'best' at the game. I want to see the mechanics being fully used to turn the tides of battle. For example, I have only just come to fully understand them myself and now recognise the power of buffs and debuffs. Frightening a group of 'enemy' with your cipher and then unleashing the barbarian is SO much more effective than everything on autoattack.
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Leadsplitter damage calculations etc
It's a sweet gun. As for how its calculated, it does indeed have 8 'hit' rolls. However, I'm not sure whether each falls in that damage range. The highest I've done with a single projectile is 9 dmg.
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Combat Animation
This won't be changed.
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Character Names
Might go for Gemynd. Old germanic for 'mind', suits my Cipher build.
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Character Names
Some good examples here. Thanks.
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[392] Accuracy Stats Incorrect 'Ritezzi's Thorn'
Giving this weapon in question to another character causes their accuracy to drop into negative figures. I have found no way of reversing the situation through reloads, resting etc. Maybe its to do with the 'missing itemmods 240'?
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Suggestions for the Solid UI
That's a quick, inital mock up. It is far from representative of the final artistic style.
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'Other' Big City
Thanks Luckmann
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'Other' Big City
What is the other big city that was part of the stretch goal? We obviously have Defiance Bay, have they announced the other?
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[392] Accuracy Stats Incorrect 'Ritezzi's Thorn'
I purchased the 'Ritezzi's Thorn' spear from Winthrid's Arms. I noticed he was missing all his attacks. Upon looking in the combat log calculations I noticed the accuracy was a negative. Screenshot explains it better than I do (Note: Missing ItemMod).
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Help me get up to date?
No, read the forums.
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PAX South 2015 live thread
That's endurance.