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Yenkaz

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Everything posted by Yenkaz

  1. Would anyone actually mind if they funded a second game with KS? It keeps them able to avoid the bureaucratic nightmare of an oppressive publisher and it is overall a superior economic model, I'm all for it.
  2. I suspect they may be withholding an announcement until they hit a milestone, maybe 500.000 copies, though that may be optimistic on my part.
  3. I'd say toss Kana out instead if you're only keeping him for gameplay reasons. You do not need an optimized party to win and I would rather have interesting characters with me.
  4. 1: You made an investment into a project. Even if failed, you have no right to demand your money back. Such are investments a calculated risk. 1: More than that, you invested in a game. A medium that in our day and age is subject to some flux because of constant updates. Does someone who wanted to play a character using guns also have a right to have their money back because they were nerfed slightly and now they're a little weaker? 2: As has been pointed out again and again. Naught but two extremely vocal minorities care about this. We get it, you now consider Obsidian the great Satan and hate it more than anything in the whole wide world. You won't buy another of their products. You will, however, spend hours raging about what brought this on. I don't, and I suspect from the other comments, most people don't really care about it. Because this isn't such a big deal, even if you do disagree with either side. This is not a great injustice, it's a really tiny thing that is the vast majority of players will never even read. Edit: Not sure you're backer or not.
  5. Yes, you're a great moral crusader and Obsidian is evil incarnate because they changed one piece of text. Sure it's as bad as destroying someone's house. Jesus Christ.
  6. It's not a limerick! You went straight from my throat, I merely repeated the other guy's quote, I apologize for my mistake, but would like to pontificate, It does not invalidate what I wrote.
  7. Essentially nobody cares about the limerick, I suspect. Both sides are just looking for every tiny chance they get to call someone else terrible people.
  8. Okay. If a single limerick that not read by the vast majority of gamers, which has absolutely no effect on the game and which the original author had no problems changing, is enough for you to consider the whole game ruined, I can't really argue with that degree of pettiness. If you're looking that hard for something to have a moral crusade against (not that I consider the other side any better), I suspect anything would do.
  9. It can be a bit hard to find. Here's a map with the location marked (upper right, blue square). http://guides.gamepressure.com/pillarsofeternity/guide.asp?ID=29903
  10. I don't have butthurt, I just don't see why Obsidian couldn't have made their position on speech and censorship clear before I wasted my $50 on their game. Now I have it sitting in my library and I can't play it because they forced an unethical game patch on me. If someone was offended, they could've created an optional patch for those people, not screw with my game. This is why I dislike digital distribution. Had it been a physical copy, I could've returned it or sold it, but on Steam I'm out of $50 and don't have a game I can play. For crying out loud, how many people actually read those things and the souls? Why is this such a huge deal?
  11. A lot of these things are very neat suggestions! ... Though I suspect rescuing Saeda used to have more content but it was cut. I mean, why bother mentioning her inheritance at all, if it is never brought up again? On the other hand, I don't want the stronghold to take up too much of the game. It shouldn't become a time sink for the players nor the developers, that draws attention away focusing on the plot and interesting side quests (unlike another recent RPG that I shall not mention.) As things are, I think I would have preferred a minor manor (basically Brighthollow isolated on one floor?) somewhere for the NPC's to hang out, storage, all of your unique books auto moved to and with good sleep bonuses.
  12. Kana performs quite well if you stick him with a 2H weapon, heavy armour and a talent to increase accuracy and another to increase damage. As long as you have two other tanks he's well able to survive and do some damage while buffing the party.
  13. Death Godlike Wizard. Why not be the one who casts the spells that makes the peoples fall down?
  14. But.. do you really make each character eat for +10 to endurance before a big fight?
  15. Also, if you like having companions with actual personality along, you'll only have your main character making most of the decisions. I don't know about you, but I like at least having decent INT and PER for dialog options at least. If you want your character to be able to force your will upon others, you'll also want RES or MIG. The only universal dump stat seems to be CON.. It simply doesn't mean much when +Endurance equipment is plentiful and it adds very little actual endurance. PER and DEX helps you not getting hit in the first place. Besides, I rest mostly when I run out of spells, not when health is low. That said, I simply can't make myself leave any stat below 8.
  16. Well, eating foods and using consumables in general just seems like a bother unless you want to up a skill just before a dialog. Much easier to just have your casters use their spells or reload the fight if you lose.
  17. Wait, I think he means you can't, for example, put fan of flames in both a level 1 and level 2 slot because you might not have 4 useful level 2 spells. Yes?
  18. What are you talking about? The Wizard works like a D&D sorcerer in that you can cast any Nth level spells X number of times, it does not matter which spells of that level you use. That is, you can just cast fireball four times in a row if you have it in your grimoire.
  19. This isn't the Sims. We're also lacking toilet breaks (a tiresome affair for the follow in plate armour!), the development of infected wounds that require amputation, burns leaving permanent disfigurement, taking off heavy armor taking hours, constantly having to eat, storekeepers being awake 24/7 and so on and so forth. What would be 'immersive' for you would be 'a giant pain in the cloaca' for the rest of us bird-godlikes.
  20. Sure a low int character makes sense. Let's make it 3-5. You're a severely brain damaged person barely able to do what is required of you to live. At about 5 you could pass for someone with severely impairing autism or Down's syndrome. When you talk, you're actually making nondescript moans or speaking in an extremely childish way. Your companions are interpreting everything other NPC's say to you in the most simple language they can manage and then convey your responses best as they can. Nobody knows why these honorable and/or powerful people follow you. Maybe it's because they see a childish goodness in you. Maybe your naivety means they have an excuse to do the terrible things you ask of them. Maybe, they use you as a figurehead to represent their real goals as they manipulate you to 'lead' them, using your watcher gift, yet ready to dispose of you should they need a scapegoat. In any case, the dialog you see in the game is simply a reinterpretation of what your mentally impaired main character really sees and hears. A low might warrior is basically just someone with no affinity for feats of strength, yet no other particular skills (not a strong believer or interested in arcane lore). You only get a -12% on damage and can make somewhat up for it with talents. People follow you not because you do much in combat, but because you make up for it with a keen mind and strength of character. They can handle the worst of the combat for you, you are there to lead them when making decisions and dealing with the politics of this world.
  21. Is every stone in every cliff and every piece of fruit upon every table a 3D model?
  22. You're allowed to speak your mind, but no-one is required to give you a forum in which to do so. Private companies can censor however they like in their own dominion. Deal with it.
  23. I don't think the second one is better, necessarily? It's so detailed that it actually becomes harder to notice landmarks. And again, as someone pointed out, landscapes would become very samey, objects would have to be reused much more and they would have to start pulling the reuse of the same areas they did in DA:2 to make it just as big with the same effort. There is a frustrating connection between increasing the level of graphical detail, and the effort needed to create environments, which means that with much more advanced graphics, the game would have to be smaller, or the budget would have to go into landscaping instead of the writing.
  24. Completely minimizing attributes that you find to be useless or less useful and investing everything into the ones you find useful. A build with all attributes either being 18-20 or 3 would be an example.
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