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ramza

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Everything posted by ramza

  1. I own the enhanced edition of the game. I am 100% sure the scenes I mentioned are not in the game because I checked the guide that came with the game. Geralt does not return to Kaer Morhen in the game and there are no halflings to be found anywhere. The video I linked is a preview video indeed and I had a lot of trouble finding it. Such videos were quite common prior to the game's release but they are quite rare today. They featured examples of choice and consequences within the game. One can see that the character models are somewhat different from those in the final game but I still expected to see those scenes (especially the one where you choose to kill or spare the spy). I guess the developpers changed their mind about some things and removed some stuff from the game... sigh...
  2. Hi everyone, I have been playing TW EE lately and have noticed that some scenes that originally appeared in the gameplay videos have been cut out. For example, I remember a scene where Geralt, along with his fellow witchers, had to make a choice at Kaer Morhen whether to kill or spare the life of some king of spy. I do remember another scene where Geralt was talking to a halfling, who was giving him a quest and was telling him that he would tag along. These scenes seem to have been completely removed from the game. Do you know why this has been done? I have made a search on google but it seems that no one has ever noticed this. Here's one of the videos I am talking about:
  3. I only have 2 books: FR campaign setting and City of the spider queen adventure book. One of my friends will give me his copy of the 3.5 Monster Manual. I am using the SRD for the rest. I am still wondering if I should buy myself a copy of the 3.5 Player's handbook. I am hesitating a bit because I have made quite a few modifications to the rules and especially to the classes. Maybe, I should print out everything someday...
  4. There are more news on Sawyer's blog: http://the-black-hound.com/blog/ And in an RPGcodex thread: http://www.rpgcodex.net/phpBB/viewtopic.php?t=28749 One question though: Sawyer mentions that the module will be approximately 10 hours long. Is that how long the original TBH was supposed to be? Are story elements and NPCs being left out?
  5. The project lives on! http://www.rpgcodex.net/phpBB/viewtopic.php?t=28749
  6. Well, I admit I wasn't expecting to hear such good news. Keep up the good work, Sawyer! I am definitely looking forward to your mod!
  7. Welcome to our community, Kasabian! I have been a fan of TBH ever since it was first announced to be in production (in 2001 I think?). Unfortunately, BIS canned the product which was to be called BG3. Now, our friend Sawyer is trying to use the NWN2 engine to recreate what was supposed to be that game. I don't even remember when he first announced that he was working on this mod. Unfortunately, I am being quite pessimistic on whether it will ever be released. It could take another couple of years or it may never be released at all. I do think it would have been faster if Sawyer had used the original Mystary engine as approximately 60% of the game was already done. Can we have some update please?
  8. IMHO, I do think that the video game industry will also be affected by the recession. I believe that people will keep buying less games than usual. They will become more picky when it comes to buying new games and this will affect small developers. For example, people will be always buying fifa or nba live games. On the other hand, I can't see people spending their money on less popular titles. As a consequence, I am afraid that small developer houses will have to close. That is just my prediction but I am no expert in economics. What are your thoughts? I hope that Obsidian doesn't have any financial trouble of any sort and that it will keep delivering quality games. Cheers.
  9. Don't forget The Black Hound... I know though that we are still very far from getting this module...
  10. Thanks for the answer but that is not what I meant. From what I read on thievesguild.com, there is a total of 11 cohorts and there is information about 5 of them. Does someone have information about the rest of them (class/race)?
  11. What makes you think there will ever be a third expansion? I am sure Hasbro/WotC will want Obsidian (or any other developer) to move on to 4E.
  12. Does anyone know how many companions we are going to have and which are those?
  13. I would also like to point out that we, pc gamers, are the only ones to suffer from the industry's "capricious" nature. Console gamers do not suffer from these DRM games even though consoles suffer from piracy as much as pc gaming. I remember how all of my friends had hacked the first playstation and had approximately 100 pirated games on their shelves. Yet, here we are being imposed DRM schemes and being "threatened" that we won't be getting any more games if we do not comply. Even though DRM doesn't work (because every game gets hacked in the end), they insist on wasting money in order to develop more and more complex schemes. Everything worked well with the CD-key check. Why change this? Why put the blame on piracy when a game flops because it simply is not good? I am not suggesting anything new. I am just asking developpers/distributors to keep the model they have been using for so many years. We are being punished twice here because: 1) we are being imposed games with draconian DRM 2) if we don't buy those very same games, there won't be making any more of those games we like Conclusion: our dear Obsidian friend tells us that it is pointless fighting against DRM schemes and that boycotting a product will only hurt us in the long run. Well, we are already hurt from the very beginning since we are not even allowed to properly play a game. Not getting games of the same kind wouldn't be such a big loss afterall... For me (and others too), no matter how good a game is and no matter how much we want to play it, we will never accept to buy under a license agreement that is similar to the one used by EA (and Atari with MoW). It is a shame for the developpers but all the blame falls to the distributor who chose to use DRM in the first place. PS: With all this worlwide economic crisis, I doubt we will have enough money to buy games anyway...
  14. I don't. And if there is enough of those who don't that causes the industry to collapse, maybe, just maybe the publishers should not have used DRM. Exactly, the industry is bringing this upon itself. On the other hand, both EA and Atari do not need the pc market to survive. They are economically viable with only the console market. It is mainly us, pc gamers, that will be on the losing side. However, we would still be losing if we accepted to buy games with limited installs. So, "good riddance" I say...
  15. I would like a link to that exact quote please? See the link in my first post to check the source. When a developper is voicing his thoughts, it is NEVER neutral. He should have been more careful with his choice of words. He is entitled to his opinion, yes. He spoke the truth, yes. However, he is not suggesting anthing constructive. It is obvious that he didn't mind Atari using DRM as long this meant more d&d games for everybody. In other words, we should not boycott games using the new DRM or we will not get any more games. We are being punished twice. Yay, who wants games with draconian DRM anyway?
  16. The topic is also being discussed on the BIO boards: http://nwn2forums.bioware.com/forums/viewt...m=122&sp=30 And I particularly agree with this guy:
  17. Actually, what I didn't like was how he underlined the fact that if we didn't buy the module, the whole industry would collapse. Just as if a single module could influence the market if it happened to be a flop. Now, if SoZ failed to deliver, that would have been an other issue... But MoW is pretty insignificant in terms of sales and revenue. I, for example, do not buy games onlines. So, I wouldn't have bought the game anyway unless there was a physical copy of it. I can understand how our Obsidian friend wishes to promote Ossian's product since it is both beneficial to Atari (Atari gets the money and is the publisher of SoZ, so Obsidian must be on good terms with them) and to Obsidian itself (they probably get a small percentage of the revenues since they "created" the engine). However, I am no fool and I am not buying such PR talk.
  18. Ok, I am sorry for getting carried away with my comments. It's just that such a statement from a developper came at a really bad time and wasn't helping much in the actual context of draconian DRM schemes that only hurt the loyal fanbase. Nonetheless, I am still worried that the use of DRM is an ongoing trend and there is no way for us to prevent this. I get the impression that the actual answer from producers/distributors is "STFU, accept it and buy our games or we won't make any more of those you like". This whole approach maddens me... Cheers.
  19. 1) Let me rephrase it: this Obsidian guy is supporting DRM in the sense that he is basically asking us to buy Atari's new product that has a new type of DRM just for the sake of the d&d crpg industry. So, in other words, we are headed to a vicious circle: we hate DRM but we cannot boycott it just so that we may have even more products with DRM. This is just the beginning for Atari: they will probably extend their DRM scheme to all their other products (including maybe SoZ). I have no wish to support any of these schemes. 2) DRM is useless since all games get pirated (some of them, even before their official release). It only hurts loyal customers... 3) Games are just games. If they don't want to make any more pc games, then I don't care. Besides, I wouldn't have bought any of their games just because they have this crappy DRM. My wallet will be happier on the other hand. This whole thing sounds retarded anyway... The only solution they have found is to withdraw from the pc market altogether... how clever... If they took the time to read other people's suggestions, they would have figured out more ways to make money... How come GOOD pc games sell in high numbers despite all the piracy paranoia (BG, KOTOR, etc)? If they make games that are playable and DRM-light, there is no problem at all. People go out and buy the games willingly (they even buy the sequels without a second thought)...
  20. It seems like an Obsidian developper is threatening us (customers) that the CRPG D&D industry will collapse if we don't buy MoW. I will not buy any of this and I personnally hate being intimidated in such a way... Please, Obsidian, do not become like EA... DO not support all this DRM craziness... http://www.rpgcodex.net/phpBB/viewtopic.php?t=26652 Well, since the next D&D CRPG will surely be using the 4th edition rules, I say "good riddance" if we never get one...
  21. Guys, you should at least explain who that man is... You made me waste 20 seconds to check this out on wikipedia http://en.wikipedia.org/wiki/Jack_Thompson_(attorney)
  22. We happen to live in the same city and I have asked him whether I could join his gaming group. But, he apparently doesn't play p&p anymore...
  23. I think you need to take your medication. Did you take me seriously? Just go watch some anime instead...
  24. Have you guys seen the new Interplay website? It would be extremely funny if they were the ones to make BG3 (hey, one can dream, right?)... I just wonder who has got the rights to the Mystary Engine. It would be cool if someone could buy it for a measly sum of money and then finish Van Buren and Jefferson...
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