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Gromnir

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Everything posted by Gromnir

  1. and yet, we suspect you will. for chrissakes, you got notions of quality wrapped up in your basic notion of what qualifies as cinematic. talk 'bout clueless. thanks for the chuckle though. and fact that you think that Gromnir has changed should clue you in on fact that maybe, just maybe, you is fighting the wrong battle... or fighting it wrong. most folks not change much... but your perspective of us has changed. would be good to ask self why that is. but that would require you to be open-minded... HA! Good Fun!
  2. "Fable ending is not just text over a picture, its a movie sequence displaying the ending mural of the chamber of Fate being zoomed out, pretty similar to all movies in Fable." cinematic=of or relating to movies. is cinematic. what part don't you get? obviously dak felt "mislead" by you as he were responding to your crak 'bout text over a static screen... but you just not want to admit.. not budge. "most gamers consider cinematic endings to be those of high production quality, such as Final Fantasy, Ninja Gaiden, etc...", high production quality is (as should be evident from words used,) a measure of QUALITY. is just... odd. we ain't changed... you just on wrong end of the ignorance stick so you feels vitimized. HA! Good Fun!
  3. "LET YOUR VOICES BE HEARD" ok. on friday we will finally post a review... just not bothered yet. apologies to those who asked for a review from us... and is still waiting. however, until then, we simply note that obsidian did not "fall" or "fumble" at least as far as Gromnir is concerned... but much like the original kotor, there is more than a handful of "why the hell did they do that," kinda issues that prevent it from being... complete. kotor2 is a game that makes us wonder how good it could have been if not for some questionable design/story choices and a few irksome technical issues. no doubt the obsidian developers wait with baited breath for friday and Gromnir's review. ... no? HA! Good Fun!
  4. did not see not bolded... thanks for clarifying... though that still not make sense. obviously we agreed that the morrowind ending did not have a cinematic ending. Clearly we ain
  5. was that a joke? we has a hard time telling with some folks. akari seemed to be telling us that he not know how we got what we got, but that he wanted it one way, and the developer in charge of workbench wanted another... and we got something else entirely... so we still not know if final workbench were bug or purposeful. go figure. HA! Good Fun!
  6. your post must be missing something as your italics is quoting a line from a post made AFTER your bolded stuff. you is kinda bumfuzzled, ain't you. well, thanks anyways ace. HA! Good Fun!
  7. "It was an example that even text over an image wouldn't be cinematic. You APPEARED to be claiming anything that's not text/black screen is cinematic." based on what, ace? surely nothing Gromnir said indicated that text on black screen = cinematic. also, as the majority of the post you lifted that quote from were 'bout fable, your selective response were clearly misleading... whether you intended it to be or not... ace. aloha. HA! Good Fun!
  8. Gromnir makes a post 'bout fable... and you respond with the following: "If you have scrolling text over a still image that's not necessarily cinematic for a video game." if that ain't "misleading," then we don't know what is. and keep in mind that you ain't exactly engaging in dialectic neither. even drakron points out that your notions concerning fable is twisted, but you ain't budged. but yeah, we agree that debate with you is painful. HA! Good Fun! p.s. Gromnir is the guy who conceded that simply using scrolling text would not be cinematic
  9. "Or, and I may have simply overlooked them on my first pass, if we had the option to buy components somewhere on the cheap, I'd chalk it up to a balance issue." that would again destroy balance by making the pc's repair rating unnecessary. *shrug* HA! Good Fun!
  10. "I doubt LucasArts actually checks things outside not allowing Lucas main characters from being killed and the like." HA! maybe you should email a bioware or obsidian developer 'bout this... HA! Good Fun!
  11. this issue has been noted many times. is some disagreement as to whether it is a bug or a balance issue. personally, Gromnir never thought it were a bug. intelligence is still a relatively unnecessary attribute and repair would continue to be a largely wasted skill if not for the linkage 'tween breakdown values and the PC's repair skill rating. *shrug* as you might expect, no developer has chosen to comment on this oft debated issue. HA! Good Fun!
  12. if an ending were simply rolling text over a black screen we would not call cinematic... but that ain't what fable did... in spite of fact that YOU is the guy who tried to mislead folks into believing that it were. we ain't twisting. you is. HA! Good Fun!
  13. Gromnir played kotor2 on the xbox... but we will buy for pc. many of our problems with kotor2 will, no doubt, be resolved with a pc release. bugs can be patched on a pc release. slowdowns won't be a real issue as they were not on the kotor pc version. etc. many of the other problems we had with kotor2 were problems we already expected. we knew that balance would be screwy (just as it were in kotor,) and we knew that combat would pose no real challenge, and we assumed that party ai would still be a pain in the arse on occasion. am not seeing how we could be discouraged by xboxer comments on such things as we already knew such stuff were coming anyway. there is some story stuff that we found disappointing 'bout kotor2... stuff we didn't expect from obsidian developers. however, in spite of some glaring problems, kotor2 actually were very good from a story perspective. as we note already, Gromnir played the xbox version, but we not been dissuaded from buying th pc version. for persons who own both a pc and an xbox, we would highly recommend waiting for the pc release
  14. "Fable ending is not just text over a picture, its a movie sequence displaying the ending mural of the chamber of Fate being zoomed out, pretty similar to all movies in Fable. "It fits on how the game was narrated." thanks for the clarification... fable ending is as we expected and as we noted above. HA! Good Fun!
  15. troika all over again? is debatable. is debatable that kotor is more buggy than toee or arcanum... am not sure that we agree with that conclusion, but it is debatable. however, it is noteworthy that troika got MORE time to work on arcanum and toee than they were originally scheduled to get. publisher gives 'em X months and troika ends up using X+6 or X+3. obsidian, on the other hand, were getting LESS time to finish game than they were originally scheduled to receive... were s'posed to be out in february and instead they only gets til december. X-2. now, don't get Gromnir wrong. we ain't saying that this gets obsidian off the hook. obsidian knew 'bout change in schedule many months ago, and they had time to alter their development accordingly. is still no excuse for some of the obvious and glaring blunders we seen in kotor2, but to compare to troika is, we believe, unfair. HA! Good Fun!
  16. funny, but we could say the same thing 'bout what you is doing. how on earth can folks even try to argue that the tsl ending were not cinematic? and as for fable... well, we blame folks for not clarifying what they mean... 'cause it sure weren't just text? HA! Good Fun!
  17. http://rpgvault.ign.com/articles/575/575798p1.html "Chris Avellone: As far as the story goes, I think maybe we were trying too hard for an Empire Strikes Back feel especially in terms of the revelations toward the end game and the resolutions - we just wanted the player to feel like there was something more going on, something greater, and it may not have seemed to tie together as well as it should. We could have made more of an effort to keep the game more self-contained, but the more that option was discussed toward the end, the less appealing it seemed - we wanted more of a sense that the saga would continue, that what was happening was only symptomatic of something occurring on an even greater scale. I think this is something that sat well with some gamers, but not others." take it as you will. HA! Good Fun!
  18. depends on who you mean by "they." we got no idea what lucas intentions for kotor were, but we cannot believe that they had no notions of kotor as a possible series. publishers love a series. sequels and expansions is almost like free money for a publisher. however, from what we know of bioware, they NEVER had any serious thoughts 'bout doing more than one kotor. they made real clear, on and off the boards, that they (bioware) wanted nothing to do with licensed properties following completion of hotu and kotor. HA! Good Fun!
  19. am not knowing much eu stuff... and neither do we wish to. the notion of reliable canon based on something like 70 fiction novels and bunches of comic books and movies written by authors working independently of each other is... fanciful. lucas is obviously concerned 'bout consistency, but we bet that you can look at almost every work (including the movies,) and find stuff that not seem to fit with s'posed canon of the star wars universe. if kotor and kotor2 were good 'nuff for lucas (in terms of its agreement with accepted star wars canon,) then it is good 'nuff for Gromnir. 'course, as Gromnir has already stated that we not give a damn 'bout star wars canon, it ain't like there were a difficult standard to be met in our eyes. HA! Good Fun!
  20. "And no, in case this comes up, I don't believe ESB had a cliffhanger ending." it is too bad then that Empire is what obsidian were shooting for with the kotor2 ending. HA! Good Fun!
  21. people has some strange notions of what is and is not cinematic... 'especially if their other option is "text." *shakes head sadly* sounds like fable ending were as we predicted... you get narration and storybook movie... and clearly tsl had a cinematic ending... whether you found it fulfilling or not is another issue entirely. HA! Good Fun!
  22. am thinking that such were the point. the jedi ain't so nice and cuddly in this game. they concealed truths from you and they were using you much as did kreia... but they had good intentions? am honestly surprised that obsidian were able to get lucas ok on some of thir kotor2 stuff... or maybe the lucas guys didn't really get what obsidian were doing. *shrug* obsidian execution might have been clumsy, but, for the most part, we liked what they were trying to do with the story. HA! Good Fun!
  23. a female pc can't battle the handmaiden on the ebon hawk... 'cause the handmaiden doesn't come along as a joinable npc. "a female can get it in the Telos academy talk to the first Sister you see keep talking till you can ask to challenge her. You fight her three times, then two sisters then all 5. I haven't gone to all five yet but it should give a female PC the precognation skill that you normally got from the handmaiden as a male PC " so, we is a bit confused. we thought you were saying that a female pc could get battle precognition. were that just an assumption on your part? HA! Good Fun!
  24. Actually, if memory serves me correctly, both ended the same way . I could be wrong, through . But it was defintively a good way of finishing it :D. <{POST_SNAPBACK}> is another movie/game we never saw to conclsion. the second conan movie just kinda stank. we knows it were 'posed to be campy, but it just didn't work for us. oh well. HA! Good Fun!
  25. beat all 5 and get 750 exp. again, do you recall at what point you got battle precognition? shows up as a power on your power list. HA! Good Fun!
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