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Gromnir

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Everything posted by Gromnir

  1. anybody know what in the hell dr. manhattan is talking 'bout? point of fact, this is the first kotor3 rumor thread we has seen in a while... ironic, no? HA! Good Fun!
  2. is somewhat misleading... for two reasons. while we got no doubt that hans were one o' the greatest ww2 pilots (if not the greatest,) when he were flying a ju-87 he were flying in early part of war over the eastern front. later he switched to a bf-109. am not sure of final split per aircraft. HA! Good Fun!
  3. easiest way to deal with me-262s were to let them fly 'bout 10 hours... then their engines would fail... but their speed and rate o' climb made them very impressive in the role of interceptor. too bad for germany that they were used so often in bombing roles. HA! Good Fun!
  4. http://www.geocities.com/pentagon/quarters/9485/P-47M.html googled for your reading pleasure. HA! Good Fun!
  5. yes, the thunderbolt. the "jug" most is familiar with is the the p-47d, but the p-47M were in a class all its own. HA! Good Fun!
  6. ok, fine... we shares our favorite ww 2 fighter just for the hell of it. p-47M... proof that pretty planes ain't always the best. HA! Good Fun!
  7. ... is this your way of coming out of the closet... not that it matters. uncle tupelo, march 16-20, 1992 HA! Good Fun!
  8. we explained the main reason why. russians build aerodynamically stable aircraft... but they ain't really functional over today's battlefield... especially given america's situation. HA! Good Fun!
  9. use google and search for "david lee "Tex" hill" no doubt you get a number o' good images o' flying tiger p-40s. HA! Good Fun!
  10. bit of an oversimplification, but you is entitled to your opinion. just one example of many possible: if american pilots had to fly russian fighters, they might as well be flying giant bullseyes. a sam is much cheaper than a plane or a pilot. *shrug* HA! Good Fun!
  11. am doubting that very much, but regardless, you got an answer to your earlier question, no? HA! Good Fun!
  12. no beauty in sharks or tigers? HA! tiger, tiger, burning bright in the forests of the night, what immortal hand or eye could frame thy fearful symmetry? in what distant deeps or skies burnt the fire of thine eyes? on what wings dare he aspire? what the hand dare seize the fire? and what shoulder and what art could twist the sinews of thy heart? and when thy heart began to beat, what dread hand and what dread feet? what the hammer? what the chain? in what furnace was thy brain? what the anvil? what dread grasp dare its deadly terrors clasp? when the stars threw down their spears, and water'd heaven with their tears, did He smile His work to see? did He who made the lamb make thee? tiger, tiger, burning bright in the forests of the night, what immortal hand or eye dare frame thy fearful symmetry? you is welcome to live in your world, but we want no part of it. HA! Good Fun!
  13. is funny how tree huggers can look at a shark or a tiger and see beauty, but they looks at a f-15 and only see a instrument o' death and pain. the tree hugger might even appreciate some geek' s fascination with cars, in spite of the environmental hazards they present, but the vegan/hippie/give-peace-a-chance flower child can't seem to grasp the notion that a plane or ship can have similar appeal. for folks who like planes, warplanes is gonna have basic aesthetic appeal as they is most sleek and predatory looking planes built. furthermore, they tends to push the performance curve. however, Gromnir were only pointing out plane specs to illustrate a point 'bout the chinese development of the ju-10... didn't really get into the "my favorite plane" crap. HA! Good Fun! p.s. the russians/soviets got a very different design philosophy that were necessary 'cause of their relatively poorly trained mechanics and technicians. soviet planes were all designed 'round stable airframes, something that has been largely abandoned in the west in favor of smaller/lighter/radical designs. in the west we use advanced electronics to keep unstable airframes from crashing... but you need highly trained personnel to keep such planes flying.
  14. Looks awfully familiar to the Israely F-21, I guess it's the predecessor of the J-10, but yet again looks like the Israely pay little attention to design like the US does <{POST_SNAPBACK}> lavi and f-21 airframe is dissimilar... look at canopy and fuselage. HA! Good Fun!
  15. It's amazingly ugly. <{POST_SNAPBACK}> and very little of it is chinese. take a russian/soviet su-27 engine and pop it into the israeli Lavi... which itself is a modified u.s.a. f-16 HA! Good Fun!
  16. ok, well, duh. So are lots of various investors. Not all of them nessasarily bringing "American" values or having to answer to the American people. Like when Microsoft (I think it was MS) help the Chinese gov censor words like "freedom" on the internet. My point wasn't that US companies are solely driving the chinese market, but that US companies have a unique role to play in this. as I said, we're already there. Edit: to a degree Want to venture a guess who is number one in human rights violations and in the bottom five of press freedoms? I'm guessing China doesn't get "nicer" when it gets more powerful. Without, of course, some serious reforms. Those reforms would, of course, very likely hurt the chinese economy badly for some time to come. As I said, interesting, isn't it? <{POST_SNAPBACK}> "My response was in reference of Groms question about what will Europe do when China rises in power. My thought: Align themselves closer with the US and vice versa. " align with u.s.a to combat growing chinese influence? HA! so no, we don't really agree... at least not as far as Gromnir can tell. HA! Good Fun!
  17. "What I want to see is what part American corporations wnd up playing in all this. Not from a "corporations are evil" perspective, but just because they seem to play a very interesting role in all of this. They help support Chinese expansion in many regards while spreading american ideas." you is being foolish if you think it is just american corps. the euros is falling all over themselves to get access to chinese markets. cold war 2? not a chance. HA! Good Fun!
  18. What happened when Russia became a superpower? besides that scenario, while possible, isn't NEARLY as probable as the scared masses seem to believe. <{POST_SNAPBACK}> russia were never a real super power. russia/ussr was a military super power that were doomed from start. china situation is different.... much different. btw, the observation 'bout chinese rappers is noteworthy in the present discussion 'cause back in the 80s Gromnir were sure that rap were just a fad.... shows what we know. HA! Good Fun!
  19. am counting on the stupidity and incompetence in our guesstimate... otherwise, we woulda' said 10-15 years. HA! Good Fun!
  20. you know, it is gonna be kinda fun to watch how things change over the next 25-50 years. one wonders how euro envy of america's world power status will change as china slowly begins to dominate the globe economically and culturally. HA! Good Fun!
  21. "Congress and the Senate will be disbanded. " what is wrong with the aforementioned? the sad thing is that we s'pose most Americans won't even recognize the mistake, so we ain't sure that our bringing it up is more effective as a criticism of cleese's piece, or a validation of it. in any event, we like the english. there is something profoundly uplifting in the realization that such an insecure and unattractive people managed to dominate the world for a substantial period of time. is like a horatio alger story. HA! Good Fun!
  22. as long as you jokers keep buying games that is buggy, game developers will continue to make 'em. game companies track this stuff close. after ps:t's buggy release, did fans get cautious? were there initial hesitance to buy iwd, a game that would have similar fans as ps:t? after atari released toee or nwn did they see fans shy away from thir subsequent releases? am guessing that for all the venom and vitriol fans direct at publishers and developers following a buggy release, those fans do little else to back up their threats. next game gets released, and fans go out and buy on day 1... same as it ever was. collectively, fans o' pc games is getting older and better educated... so why is we so damned stoopid. as a group we continue to curse and scream 'bout bugs... but then we not change our buying practices at all. stoopid. HA! Good Fun!
  23. "I think a big problem with gaming (I refer mostly to RPGs) and their stories is because it's all so segmented. After all, the devs have to cater to both gameplay and story, often reinforcing the former to the detriment of the latter (which is especially bad when the former is tedious and dull). They cut the game in arbitrary sections, following obsolete gaming conventions that SHOULDN'T still be followed." is not really arbitrary sections. you got the level boss mentality working in most games... and a story can be developed well 'nuff this way. heck, you can go backs to beowulf and use as a blueprint for level boss game story. 'course, one s'poses that part o' the problem is in how a person defines story. some folks (folks who thinks the silmarillion and the prose eddas is height o' story telling,) seem content to have plot drive story... almost to exclusion o' all else. other folks thinks character development is what counts.... and for these folks, the main character can dig a hole in his backyard for 400 pages and such a book might be worthy of a pulitzer. personally, we cares more for character development, 'specially in fantasy where in plot will inevitably be kinda inane, but is not like we ignore plot neither. however, we has seen that some developers got this preoccupation with plot as story.... read the dialogue they create for their characters. *groan* is more than a few disabled developers out there who somehow has been given the task of writing dialogues and developing characters in games. crpgs got some limitations as far as making good plot
  24. that ain't a problem. tennis and football is sports, and they is also games. tetris? is a game. is not a problem that some games lack story. also, it ain't really a problem that some stories make for bad games. anybody here feels particularly sad that a "death of a salesman" game has/will never be made. so what? even so, we thinks that good story ain't the white hart that some is suggesting... and while Gromnir seems to expect more from game stories than does josh, we not think that we is being the least bit unreasonable. the real problem is that the mythical average gamer that josh were describing earlier, the one that wants short games, also not really care too much 'bout meaningful story. sure, that average gamer wants some story, but they not need something particularly memorable. there is a relatively low standard that is good enough as far as the average gamer is concerned... and the developers has come to realize this. so, the average game for the average gamer has an average story with a few intriguing characters, that explains why the gamer must kill swarms o' mutants or terrorists or poodles... and that is what is the meaning of good story nowadays. ultimately, it is up to fans to tell developers what we want
  25. got it... just figured that it were... helpful to clarify your clarification. am not blaming on josh, but Gromnir has often 'nuff heard how gamers want shorter games. such an observation is made frequently by crpg developers who is currently developing crpgs. heck, they may even post such observations on their crpg development company's message boards. Is like they is playing the old shell game
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