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Gromnir

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Everything posted by Gromnir

  1. understandable... but why then all the new editions? seems like they is trying to get folks who have working copies of nwn to buy the New & Improved edition... but the improved editions is little more than new packaging. am just wondering who falls for such ridiculous marketing games. HA! Good Fun!
  2. haven't seen bg2 on shelves for a while... but it seems like every few months atari finds some way to repackage nwn; platinum and deluxe and supergrooveykewl editions that seem almost identical. atari is squeezing every penny out of that title... am just not sure who is the people buying these editions. HA! Good Fun!
  3. should be a sticky on all internet message boards explaining what is irony... a real time saver that would be. for those who thinks that ironic and sarcastic is synonymous, we bash you upside the head with your state college degrees. just
  4. ... that were our point. you ain't soggie in disguise, is you? HA! Good Fun!
  5. am tempted to answer your query. *shrug* HA! Good Fun!
  6. oprah ... 'course if this gets back to her she will probably have our whole family killed. HA! Good Fun!
  7. missed? nwn2 and new jersey? the 1/3 folks we not recognize? ... nope, not missed a thing. now get back to your card game
  8. is good thing that Gromnir ain't doing the card submissions, 'cause we not knows who 1/3 of you is... and another 1/3 we ain't seen post beyond wot. obsidian better announce a new friggin project or else eldar's wacky card game is gonna be the most popular game being discussed on these boards... and if that ain't cause for concern/embarrassment... HA! Good Fun!
  9. bah. we know lots of great women. most of our close friends is women, but they is women. women is different in spite of silly pc fruits who try to convince self that there ain't no real differences. wanna women friend who can bench 300+lbs and hit like a linebacker... drinks hard and knows Chicago Bears starting lineups? why would we want such a thing? met a few women like that and most is... scary. we like women in large part because of their differences. is not a flaw in them or us. HA! Good Fun!
  10. allegorical: go to some of the forums for nwn persistent worlds... ask the older fans (folks in their late 20s and 30s) 'bout bg. is a unusual number of folks that had not played d&d for years... had not played since they were teens. bg is the game that resurrected their interest in d&d... though not necessarily interest in pnp. personally, we thought bg were an ok game, but not the supergroovykewl game that many folks seem to think it is
  11. even while watching a football game? am liking women very much, but whe they asks us if we likes a particular coffee table or not when ND is down by 2 late in the 4th with a 3rd and 8... *shrug* we like women very much, and most we has met are at least as smart as Gromnir (setting the bar kinda low, no?) nevertheless, we likes to play rugby with the boys on saturday afternoons and we likes to talk sports and we likes to, on rare occasions, sit 'round with a bunch o' our friends and discuss angelina' jolie's merits w/o feeling guilty... and we ain't talking 'bout her acting chops neither. ... btw, we had a bunch o' lesbian friends at Cal, and it just weren't the same... though it were fun to kick their arses in basketball... 'cause we ain't real good at basketball. HA! Good Fun!
  12. beware the Gromnir card. mega-offense and good defense... but no loyalty. person who draws the Gromnir card got a 50-50 chance of himself being attacked by it. HA! Good Fun!
  13. "ye spent almost an entire post arguin' direct points that I's brought up, but becuz ya didna "quote" me, ya wasna respondin' ta me post???..." and 'bout 10 other people were saying the same things as you... all the nonsense 'bout ps:t not being a complete failure is hardly soggie's personal banner of futility. the thing is that your individual posts tends to lack any noticeable merit or rationality, so we respond to the other folks... right up until you actually asked to get a personal beating. happy now? "commercial failure, on any level, doesna necessarily equal "total failure"..."
  14. lots of folks used the nwn mp aspects.... Gromnir is one of those folks. we still use it. unfortunately, even according to biowarian numbers the % of total purchasers who used mp were less than 5% of of the 2+ million purchasers of the game. HA! Good Fun!
  15. You know, the one thing you can guarantee with someone that replies over and over without thinking is that eventually they won't have clue what they are saying. Or were you ameliorating your position as it weakened? This was my point all along. I said "medicore", a zillion posts later you finally get to "mild". Whereas you were maintaining... Just a mere hair's breadth from a super-duper-mega-incredible hit, apparently. 'Bye. <{POST_SNAPBACK}> well, to be fair, vol did note that the evidence being presented suggested that AT WORST je were a mild success. is not really the same as saying that a game were mediocre in sales. *shrug* 'ccording to fergie, pos sales numbers that typically is used when talking' bout how well a game sold only represent 1/2 o' total world sales. so we can probably assume that pos numbers for je were at 250,000 units. what kinda pos numbers you need to be a success for a major xbox release? heck if Gromnir knows. 250k kicks the arse o' games like fallout and ps:t over same 'mount o' time, but those were pc games. so how do we figure out what is succesful for xbox? regardless, bioware has this strange capacity for self-delusion that surprises Gromnir given how they otherwise seem so business savy. how many folks utilized the mp aspects o' nwn? how many folks bought je? even so, da developers is gonna spend huge resources on mp aspects and there will probably be a je2. ... are you familiar w/ Silverado... 1985 kasdan western. kevin kline plays a character named paden or payden or somesuch. folks who once rode with paden always asks him 'bout "the dog." seems that paden, an otherwise reasonable guy, has this habit o' adopting hopless critters/causes. Cobb: Well, Tyree was pretty mad when he got up, and, being Tyree, he shot the dog. Didn't kill him, though. The next thing you know, Paden's down off his horse, and he's holdin' this dog, sayin' we should go on without him. I thought he was kidding, except he wasn't. Tyree was ready to plug 'em both - all this with the posse ridin' down on us. (Paden has entered) Cobb: I thought we were pals after all that riding we did together. All of a sudden he's worried about some mutt. Well, we did like he asked. We left him, and he went to jail for a dog. You want to hear the funny part? Paden didn't even like that damn dog. Paden: It evened out in the end. They locked me up; the dog sprung me. ... am not sure whether we should applaud bio or mock 'em. they seems reasonable, but somehow they lets themselves get attached to some lousy mutt and they go all ornery & stoopid on us... is the kinda stubborn stoopid Gromnir can appreciate and relate to, but that not make bio any less reckless. HA! Good Fun!
  16. overseer was not one person... was a title/identity/mask for a number o' black isle folks who would choose to excercise some authority on the boards. HA! Good Fun!
  17. brevity is something we never managed, but at least we avoided the slap happy spamming o' some folks mentioned above. HA! Good Fun!
  18. "...again, Klown tries to cloud o'er issue he hisself brought to table...quote:" actually, you brought it up. you insisted that Gromnir had misinterpred or misrepresented your post... when we din't even respond to you. suck it up and deal with it or quit complaining 'bout stuff you initiated. as to your notions 'bout fallout, "...Fallout, as wit' PS:T, didna sell in its first two quarters;" says who? desslock's numbers not agree, but if it is true then we is quite happy to agree that fallout were a commercial failure... 'cause 'Gromnir has been for years saying that fallout weren't the success that fallout fans seemed to believe. am not getting what point you is trying to make at this point. HA! Good Fun!
  19. um, you is the guy who got caught in the nonsense loop, not Gromnir... you gotta learn to pay closer attention. thought you were being attacked and then found out that you didn't even merit our direct consideration. am not sure why you ain't used to such humblings by now... would be best to just accept. "so the "two quarter" rule doesna apply ta Fallout, then???... " you really is a putz ain't you? as we already noted, fallout sales for first six months and first year were BETTER than ps:t... and ps:t were a HUGE release, bigger than fallout. why you seem to wanna insist that ps:t and fallout were same with same sales is beyond Gromnir, but regardless, based on your feeble and diminishing responses we suspect that you is just posting outta pride or somesuch... "...how many explanations ye need ta see there be more than jus' "Black & White"???...PS:T failed on one front, yet survives on many others..." oh, so the game failed Interplay and Black Isle, but 'cause sargy likes it the game still got validity? however, we does agree that ps:t influence survives. "here there be dragons," was an old warning on maps to let folks know that they were at the edge o' the world and that dangers lurked beyond. ps:t serves the same purpose. it failed so spectacularly that no developer wishes to go beyond or even mimic as it sends them into dangerous and uncharted waters. HA! Good Fun!
  20. "The only game that drawn "inspiration" from it was SW:KotOR2:TSL." that is not true. whenever bio or obsidian or bis made a game post planescape, they would always observe that the dialogue, while substantial, would not be as extensive as ps:t. this was done to reassure fans... so ps:t has inspired many folks NOT to do certain things in current and future projects. HA! Good Fun!
  21. "...umm, yes, you was; hence why ya spent most o' yer previous post arguin' me point that PS:T sold pretty well o'er time, jus' not right outta the gate...yer hypocrisy's as sharp as e'er, I sees, Klown... " you got problems. see Gromnir's behind every corner? get help. is nothing we replied to specific in your posts. is a small group o' misguided yutzs that were repeating largely the same or similar nonsense and we replied to the group o' you. if we were had been responding to you direct, you would have know it by fact that we were pointing out how you is one of only two folks we has ever identified as a dumbarse on these boards... or by offering you a tissue, or by the way we point out how you not know the meanings of half the words you use, or by noting oddities 'bout your posting style and how you not start out posting thusly. happy now? also, while fallout did substantially better than ps:t during its first year (is a nice desslock article that breaks down various crpg using point o' sales figures,) it were not a particularly successful game. weren't a failure, but it... well, why don't we let a former interplay employee set you straight. http://www.nma-fallout.com/forum/viewtopic...ighlight=#23414 "...an' noone 'ere denies that PS:T failed commercially...so yer beatin' a dead horse that e'eryone seen from the beginnin'...again, same ol' Klown... " so why do you and others keep trying to convince self that there is some special difference 'tween a complete failure and a failure? ps:t failed. it hurt interplay. interplay were a company in the business o' making money for its shareholders, and in that regard, ps:t failed and failed miserably. oh and the fact that a double handful o' people still talk 'bout planescape is meaningless. hardcore fans on the arse end of cyberspace talking 'bout a cult classic? yeah, and you can find websites dedicated to Battlefield Earth fandom too. eventual profit and not complete failure? HA! powdered sugar HA! Good Fun!
  22. Corner or safety? If you say corner, I'll ask why you couldn't just learn how to catch the ball and play receiver. If you say safety, I'll start to suspect you're lifting dialogue from Training Day. <{POST_SNAPBACK}> you gonna have to fill us in on the ref to Training Day. while our football incompetence is something we never talk 'bout in rl (save to some small group o' close friends,) on the Co6 we shared our public humiliation, so helpfully broadcast by espn, some number o years ago... long before Training Day were made. and no, Gromnir weren't a corner. never had loose hips and our speed as far as pac ten dbs went, were sub par. we played best close to the line. were the third strongest guy on the team (regardless of size) and we helped keep up team gpa, but otherwise... HA! Good Fun!
  23. "And Gromnir, I'm not saying it was a commercial success. But it would have been even worse for Interplay if it never broke even. It could have been a bigger failure. On a final note, if the game did indeed turn a profit, then they could have survived if that's the only ROI they ever got." if interplay were a small & private developer your observation would be valid. unfortunately, interplay were a large developer with publicly traded stock and shareholders 'n such. roi must be w/i first two quarters and bare naked profit 2 years after the fact just ain't enough to stay afloat for entities like interplay for reasons stated above and elsewhere. eventual profitability, in point of fact, were almost meaningless to anybody save for fergie and fans o' planescape. powdered sugar HA! Good Fun!
  24. Who was I defending? I am just saying nobody's getting tortured. <{POST_SNAPBACK}> seems to be some confusion here... which is ok with Gromnir. HA! Good Fun!
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