-
Posts
8528 -
Joined
-
Last visited
-
Days Won
109
Content Type
Profiles
Forums
Blogs
Everything posted by Gromnir
-
best live band we ever saw. HA! Good Fun!
-
probably the dragon... or perhaps she were the table that others has suggested needs be romanceable. *shrug* am doubting it matters. HA! Good Fun!
-
aside: am gonna observe that adapting d&d, which ain't necessarily computer friendly, is in some ways more difficult than coming up with brand spanking new combat mechanics. so the feat of cain in toee is, on one level, more impressive than it would seem. still, adapting is not the same as creation, and the flaws o' d&d ain't gonna be blamed on cain as would flaws o' a genuine original set o' mechanics. HA! Good Fun!
-
Viable? What does that even mean? In any event, No way. No Way, with a capital N. I most definitely will *not* accept PoE having combat equal to DA:O. Not when Obsidian has all the inherent advantages on its side to make PoE's combat at least 5 times as good. ( It's a PC exclusive, which means it doesn't have to adhere to console limitations; It's an Isometric Top down view game, which means better natural tactical battlefield play; It has 11 diverse classes, which means more combat party variety; And it has Tim Cain, one of the elite industry masters at designing great combat mechanics) If after all of this they still give us something equal to DA:O, then they will deserve whatever shame and scorn that gets hurled their way. hmmm. you must be speaking o' his inspired work on the vampire game troika did. everybody holds that up as a model for great combat mechanics. no? toee did have excellent combat, but the thing is, that were d&d 3e. is not as if cain actual designed the mechanics. he did do probable the best job of adapting the d&d 3e turn-based rules to a crpg we can recall. 'course he screwed everything else up with toee, so he pretty much doomed even the possibility of there being another tb d&d game being made anytime soon. thanks. well, how 'bout arcanum. sure, combat in arcanum were horribly unbalanced, but you could, you know, shoot guns n' stuff & use swords. ... so, perhaps not arcanum. fallout? Gromnir is a fan of special, but am not gonna rave about the combat mechanics therein. "you chose energy weapons at the start of fallout? haha!" had similar balancing issues as arcanum... possibly worse. *shrug* cain gets loads o' deserved credit for his work on fallout, and if you wanna put special tunnel-vision goggles on to examine toee, you could say he did a fantastic job with the combat mechanics o' that game, but otherwise, we weep for the industry if he is one of the elite insofar as design o' combat mechanics is concerned. HA! Good Fun!
-
Can I fail to romance Viconia
Gromnir replied to poolofpoo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My friend, that is simply not true, I've never posted on said site. As I recall we used to have a good relationship back in the days... if you aren't the poolofpoo from codex, then so be it... will take your word for it until proven otherwise. HA! Good Fun! -
Game of Cons: You Either Win Or You Don't Go To Comic-Con
Gromnir replied to Bryy's topic in Way Off-Topic
back in 1975, we went to a white sox game. bucky dent signed our mitt. didn't even ask for money. weird. still have the mitt, btw. HA! Good Fun! -
am glad you clarified, 'cause when we think of combat systems, we rare consider quality of animations and spell effects. make sure "ninja-pounce" looks kewl and different than "vampire-slam" is kinda removed from comparing d&d thac0 to a combat system that uses armour for damage resistance... or similar questions. HA! Good Fun!
-
Can I fail to romance Viconia
Gromnir replied to poolofpoo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
genesis poster is possibly the only person we would ever use "ignore" feature to block. we once got a pm from him at rpg codex that were a depiction o' an individual being urinated and defecated 'pon. classy. HA! Good Fun! -
Monte I have come to realize that there is a perspective to Romance I haven't explained and you anti-romancers haven't realised. Basically promancers truly embrace and understand the RPG experience on a greater level than people who don't interact with the Romance options. I can explain it to you if you want? In my mind, a smooth jazz soundtrack begins playing right around the last sentence of this comment. in our head we hear guns n' roses', "welcome to the jungle." ... and carl sagan explaining the drake equation. *shrug* HA! Good Fun!
-
I can't wait to develop more meaningful and complex relationships in an RPG this makes one wonder why you have interest in the bioware romances... is a virtual oxymoron-- meaningful bioware romance. by definition, an optional game romance that is both insular and discreet has rather harsh limits on how meaningful it may be. HA! Good Fun! Gromnir surly you realize that Romance adds to a deeper connection with party members in a RPG , this has been irrefutably proven. You do know this right? "The romance is 'deeper', wink, wink, nudge, nudge - say no more!" Well the if they're going for "realistic" I hope it would include - PC can pursue characters romantically that will never work out (romance can fail for reason other than PC choosing to fail it) Romance "approval" rating that includes considering how the NPC is treated in combat (if your love interest keeps getting knocked out in every fight, s/he might think less of you), how you treat her/him, how they perceive you treating others, etc. rather than just what you say to them in camp (or worse, what gifts you give them). we added above that we genuinely don't know what the following means. "The different types of sexual orientation of the different kinds of characters around you is also more complex than in previous games. I think there's going to be a lot more realistic... realistic... you know what I mean..." realistic = 2d sex... perhaps? is visual realistic? is interpersonal realistic? am kinda making assumptions considering context, but the biowarian is doing the, "wink, wink, nudge, nudge," in regards to "realistic," so we don't real know what that means. really. HA! Good Fun!
-
Ditto. Deluxe edition. does that come with a poseable action figures and a cloth map? everybody knows that the cloth map is the gold-standard o' the fantasy cartographer's craft. get a bonus dvd with soundtrack and a developer "making-of" documentary? those is kinda standard for Deluxe editions. perhaps some collectible pogs? otherwise nameless commoner #5 becomes a romance option with Deluxe Edition, but ain't a Joinable NPC unless you get the Collectors Edition. needless to say, Gromnir will not be getting the deluxe collector's funkalicious edition o' da:i... not even if it does go olde skool and include a cloth map. HA! Good Fun!
-
I can't wait to develop more meaningful and complex relationships in an RPG this makes one wonder why you have interest in the bioware romances... is a virtual oxymoron-- meaningful bioware romance. by definition, an optional game romance that is both insular and discreet has rather harsh limits on how meaningful it may be. "The different types of sexual orientation of the different kinds of characters around you is also more complex than in previous games. I think there's going to be a lot more realistic... realistic... you know what I mean..." ... no. we have no bloody idea. honest. HA! Good Fun!
-
Update #76: Music in Pillars of Eternity
Gromnir replied to BAdler's topic in Pillars of Eternity: Announcements & News
we were an infrequent observer o' the ps:t forum and extreme rare participant. am doubting music were a huge factor for us at the time. we liked the music used in the ps:t trailer, but that were Not Mike Morgan. iwd is the game that kinda opened our eyes (ears?) to the possibilities o' great game music. previously, we were only concerned when the music were noticeably bad. HA! Good Fun!- 221 replies
-
'cause its been a long time since we posted any blues HA! Good Fun!
-
more important: they better all be romanceable, or there will be hell to pay. HA! Good Fun!
-
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
you could be right. motb bishop were probable more significant as we know how curious josh is 'bout... faith, or perhaps Faith. has him find resolution and oblivion in wall o' faithless is seeming appropriate and disturbing. sounds about right. HA! Good Fun! -
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
you can get a nice fugly LONG list o' extra-constitutional actions by a President and most folks will thinks you is speaking of the younger Bush. don't attach a name to the President and just show list o' actions such as suspending habeas corpus, using military tribunals to convict US citizens, confiscation of property without compensation, etc. when you reveal that Lincoln were the villain responsible for the list, you will no doubt spark debate. am not a fan o' how history is taught in US schools. sorry. is too much right and wrong. Brown v. Board was right. Japanese Internment was wrong. Shay's Rebellion gets a footnote or a paragraph? Revolutionary War were a battle o' justice for oppressed colonists who were denied rights by the English Crown... forget the fact that the Crown had effectively capitulated to pretty much all colonist demands, and that the famous tea tax were actual little more than pro forma, 'specially as price o' tea had effectively been lowered. etc. issues is typical more complex and much more significant if students were compelled to looks for deeper meaning. instead, in a rush to meet nclb standards, we miss the opportunity to actual teach kids. kinda sad. HA! Good Fun! -
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
some developers is very reactive to fans. others is less so... and when we say "developers," we mean individual developers. is not necessarily an organizational trend. Lukas Kristjanson, for example, were at bio before Gaider, but am suspecting that posts ratios is something approaching 5,000:1 in favor of Gaider. chrisA makes infrequent blog posts on theses boards, but actual board posts wherein he interacts with fans is even more rare than feargus urquhart posts. am suspecting some developers read w/o posting, and apparently some developers post w/o reading. the influence fans has is tougher to gauge w/o interactivity. nevertheless, having impact on development is different than cameos of boardies. as we noted above, bioware felt as if they had learned hard lessons from cameo contests and other cameo incidents... which reminds us that we forgot to mention a nwn cameo contest. bio thought they had learned something from the bg2 cameo contest, so 'stead o' having developers decide "winning" submissions, the biowarians created a fan poll to choose winners. the thing is that it became apparent that there were rampant cheating going on in the voting process. burned again was bio. is a conscious choice: the amount o' impact fans has on bioware games is not gonna be measured by number o' boardie cameos, 'cause biowarians finally learned just how petty the community can be regarding cameos. have impact on developers should result in a better game, or at least a more appealing one. to Gromnir's way of thinking, impact on game and cameos is not necessarily related. HA! Good Fun! -
our favorite game trailer told us pretty much nothing 'bout the game. hell, even the music were complete different from what were eventually in the game. "that were kewl," is what we thought when we viewed it from our totsc install disk. da:i is a nice enough trailer, just not kewl. HA! Good Fun!
-
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
not melisan for tob, but the yakman that were in watcher's keep were a boardie. draconis were also in tob. is loads that were in bg2 that were kinda random, like del and mencar pebble crusher. lanfear were named for the board personality and not the robert jordan book character. she didn't like her cameo, not one bit. a couple bg2 characters were winners of a contest. the githyanki wildmage that shows up in waukeen's promenade, and the scimitar throwing habib from the docks district were contest winners... and you cannot imagine how bitter many o' the non-winners were when they heard the winning submissions. a guy named diesel were the guy who suggested the githyanki, and he stopped posting shortly after the contest winners were flamed into oblivion. between reactions to the inclusion o' Gromnir, lanfear rage and the nadir of bioware board behavior following the cameo contest, Gaider said he had no interest in adding boardie cameos ever again. that were a few years ago, so perhaps he has changed his mind. HA! Good Fun! -
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
Whaa?? When did he do that? Only time I witnessed him break character was on the old Interplay boards circa 2003 when he called out Feargus for the downfall of Black Isle. sometimes people "see" us drop 'cause we happen to make a post that don't happen to have a pronoun. *shrug* has been about 5 times since 1999. HA! Good Fun! -
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
Gromnir you understand that just because someone says something on the Internet it doesn't necessarily make it true. am not disagreeing with this, but am not quite sure what you thought would be proof. HA! Good Fun! -
"United States' claims at being a democracy seriously threatened"
Gromnir replied to JadedWolf's topic in Way Off-Topic
*chuckle* link? why on earth would somebody commit that sorta information to their website or blog? don't know what to tell you. is not as if we got some kinda special pin from bioware to show folks we is the original Gromnir. believe or do not. doesn't affect us either way. if serious interested, ask some old-timey posters who pre-date bg2. current reg posters who would know: amentep, leferd and... *sigh* vol. josh and some other obsidian developers would also know. if really bored, start a thread at bio or any number o' other rpg boards with some bg2 history. "some a-hole over at the obsidian boards is claiming to be the original Gromnir..." bet you get some responses 'bout history o' the character. as for hurl observation, bg2 community were actual kinda large, even compared to more "modern" developments. am suspecting the main reason the community were so large were 'cause of the feedback from developers. bio developers were extreme reactive when compared to most developers, past and present. HA! Good Fun! -
Ahh. Apparently encouraging someone to broaden their perspective means that I lack the ability to differentiate between distinct things. I'll get that checked out, stat. you got roles reversed. you cannot see difference 'tween final stretch goal and the other offerings. Gromnir, and the kids who watch sesame street, can tell the difference 'tween letters and numbers. perhaps it would be best to try and broaden your perspective, 'cause regardless of fact that obsidian calls all of 'em stretch goals, it does not make 'em all the same. look beyond the label. added the other video 'cause it tickles us. HA! Good Fun!
-
For these far right politicians it is far more important to cause a stir than to say anything legible. I guess he just took it to the logical next step. Yeah, but that sort of non-sequiterial leaping is the sort of gibberish I've only ever seen before in a roleplaying game, while attempting to confuse guards. Usually just before setting fire to the curtains and jumping out the window. Please tell me he then went on to set fire to the curtains and jump out the window. each story we has read has details slight different, but they all include the bit 'bout Zhirinovsky ordering an aide to rape a woman on his command. ... sounds like dementia o' some sort. wonder if he has been tested for syphilis. HA! Good Fun!