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Gromnir

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Everything posted by Gromnir

  1. given where obsidian is in the development cycle, and recognizing josh's unexpected appreciation o' the sophomoric kinds o' humor, am not gonna be surprised to find one or two curious deadfire uses o' double-entendre involving "pirate booty." a room full o' game developers suffering unremitting sleep deprivation, hopped up on their stimulant o' choice, has been known to make curious individual and consensus decisions. could be a few pirate booties. HA! Good Fun!
  2. why do people keep repeating this? when deadfire were first announced, Q1 o' 2018 were the estimate from obsidian for release. well, guess what? Q1 ends march 31, 2018. games is almost always released on tuesdays, so for Gromnir a smart-money bet for deadfire release, previous to actual release announcement, woulda' been march 20, 27 or april 3, 2018. release is only unexpected early if you were expecting a delay, and a delay became increasing unlikely as we got closer to the target release threshold w/o an announcement of delay. as such, april 3 is not earlier than reasonable expectations. now perhaps you got insider info which suggests the development is in disarray and the only reason obsidian is sticking so close to Q1 release is the developer needs immediate money. we personal got no such info. perhaps you look at beta condition and wonder how a release date of april 3 is possible. *shrug* regardless, given the initial target for release and the absence o' a delay announcement, the actual release date obsidan has announced is exact what Gromnir woulda' guessed... which is the only real unexpectedness. HA! Good Fun!
  3. 1996. trailer included a different composer than most o' the game and much trailer content never made it into the release. no gameplay neither. even so, we were well and fully hooked with the trailer. HA! Good Fun!
  4. big funny for poe priests were wael. in poe you could get a couple extra lines o' wael dialogue, but only a couple. the irony being you needed at least a couple tiers o' honesty disposition to access 'em. HA! Good Fun!
  5. would be equal shocked if deadfire recognized eothas priestliness significant more than did poe, which is kinda sad. HA! Good Fun!
  6. well, peter jackson is only in his mid 50s. HA! Good Fun!
  7. it might be a surprise to folks, but a room full o' lawyers also does the trick. the mafia were largely emasculated by RICO and federal prosecutors. sure, the mafia still exists, but is only 'cause the fed doesn't care 'bout 'em much anymore. ... might be one o' the few real world problems largely solved by throwing money and lawyers at it. HA! Good Fun!
  8. (good enough) but again, so is not an excuse, we will observe how for US males over 30, the following is the greatest anticipation music... evar. perhaps over 35. HA! Good Fun!
  9. hmm. seems to be working for us. alternate: (edited out: unavailable in a few euro nations) if it works, let us know and we will edit in the alternate. however, to keep this from being a otherwise pointless post save for the edit possibility, we will submit another option HA! Good Fun!
  10. first song came to mind: simple coincidence as was actual thinking what an underrated album were presence as 'posed to any kinda fit for deadfire. edit: 'cause europe doesn't want you to hear led, you get nsfw datsuns: warning: not joking 'bout the nsfw. after a moment serious reflection, for fit we would likely go with a BSG (2004) bit o' bear mccreary. black sails theme obvious works too. however, for the numerous beta chicken littles, we propose the following: HA! Good Fun!
  11. am suspecting gifted is using a recent baby name list as 'posed to overall most popular names. https://www.ssa.gov/oact/babynames/decades/century.html https://fivethirtyeight.com/features/whats-the-most-common-name-in-america/ HA! Good Fun!
  12. am thinking areas is likely designed with door blocking in mind. go back to the poe beta and recall the final skaven cultist battle. walk into room and door shuts behind you. is a number o' such poe battles where doorways ain't available. however, doorways is also part o' player expectations, and is an easy way to adjust the difficulty o' battles w/o resorting to the difficulty slider. no doorway advantage is gonna result in many players wondering wth is wrong with the developers. pull back to a doorway and nevertheless get steamrolled by a bunch o' xvarts or xaurip is gonna have folks coming to the boards in droves asking why the obsidians made doorway tactics useless. also, am gonna note we personal used doorway tactics more than once, and were glad for the option. fight ogres, particular ogre druids, in the endless paths level 3 and such encounters is a major leap in difficulty from level 2... or levels 4 or 5 for that matter. rather than developer need complete redesigning encounters or levels, the availability o' choke points allows a player to functional self adjust the difficulty o' encounters for non pivotal/major battles. there is good reasons to maintain the current viability o' choke point fighting. 'course, am hopeful the developers is equal predictable in their exorcising o' chokepoints for many unique battles. player wanna depend on doorway tactics for +90% o' the game is a choice, but is resulting in rude but predictable awakenings for those battles which force a change in tactics. sometimes predictable is a good thing. player won't necessarily know which battles will make choke point tactics impossible, but he/she knows it is gonna happen. player expectations is met while providing unique challenges. good. HA! Good Fun!
  13. finally. were wondering when somebody were gonna get reasonable. HA! Good Fun!
  14. is pretty much exact according to schedule. deadfire beta, which some folks were wondering why it were taking so long to be starting, were initiated almost the exact amount of time 'fore the scheduled target release o' poe. on schedule. poe had a longer beta than has deadfire, but such were 'cause o' a delay, a delay which, if poe patterns were maintained, woulda' already been announced. might still be cause for pessimism, depending on your personal bent, but for a more optimistic tilt, one should recognize how deadfire, at least from obsidian viewpoint, is going according to plan, and it seems to be following same patterns as did poe planned development. as such am maybe not party hat and h00kers optimistic, but am optimistic. HA! Good Fun!
  15. as we mentioned in the sawyer tweets thread, this deadfire announcement comes almost exact relative to release as the poe announcement came relative to release. we assumed if a delay announcement for deadfire were gonna occur, using poe as a guide, it woulda already happened. announcement o' release date thus seemed imminent if obsidian were following patterns. our poe announcement guess were based on a guess o' an internal obsidian target o' the last tuesday o' the first fiscal quarter o' 2015, with actual slippage to first tuesday o' q2-- april 1, 2015. by the end of the first Q appeared to once again be the obsidian goal, so our guess woulda' been, as previous, first tuesday o' Q2-- april 3, 2018. so rather than unexpected, this announcement is pretty much exact as expected. freaky exact as expected. obsidian predictability is, ironic, the thing we see as unexpected. HA! Good Fun!
  16. for frame o' reference, is our recollection the pillars of eternity announcement o' delayed release came 'bout 1.5 months after the initial beta build release. the actual release date for pillars, march 26, 2015 were announced 'bout January 20, 2015. if deadfire is on schedule, and deadfire follows same announcement pattern as poe, then one would be expecting a release date "soon." big if. HA! Good Fun!
  17. played kotor2 for the past few weeks. is easy to forget how good it were for the first 2/3rds. slowed a bit on the deadfire beta as am waiting for the next update. over the holiday we bought a number o' games, including our long delayed purchase o' tyranny. can't seem to get motivated to start a new game. HA! Good Fun!
  18. but you might not have read the article if they worded it different. in a similar vein, we do mourn the absence of gene hackman from hollywood. tommy lee jones is a guy who appears to loathe hollywood and humanity in general, but am enjoying him as an actor. is too bad hackman couldn't channel his inner curmudgeon as has mr. jones and squeezed out a few more films. HA! Good Fun!
  19. don't ask Gromnir to explain. "Although I should clarify - I specifically meant company brands. I.e. that Obsidian logo. Like, band tour shirts are cool. Still a bit of walking advertisement, but okay. Record label shirts? That's that fine line Eddie Izzard described: ""Dean Martin with one toothpick? Quite cool. Two toothpicks? Looking like a ****-head." "Dragon Age shirt? Quite cool. BioWare logo shirt? Unless you're working for them, looking like a ****-head." am admitted a bit lost concerning the distinction which makes the poe or dragon age shirt dean martin kewl, but the obsidian shirt closet fodder for ****-heads. is the guerrilla tacos t shirt fun or fit only for ****-heads? is kewlness if is advertising the tacos, but not the guerrilla taco brand? am admitted a bit baffled. HA! Good Fun! ps a couple years ago we got a couple john deere baseball hats we picked up at a local feed store. off a rack they were 2 for $8. thought it were kinda funny for us to be sporting a john deere baseball cap. 'course what were genuine amusing were when an acquaintance o' ours showed us his vintage john deere cap he got online from some kinda specialty hat site. *shrug* we clear don't get kewlness.
  20. didn't know hurl were into the s&m kinda kink. is there a val-specific safety word o' which we is unaware? HA! Good Fun!
  21. so the following is actual a test? choose the poe t-shirt or mousepad is getting you rat pack membership, but select the obsidian t shirt and forever be dismissed... just another one o' those curiously bearded millennial d-bags who wears hats and sunglasses indoors, owns multiple designer cashmere hoodies and is as obsessed with social media as a socal teenage girl. choose wisely young hero. HA! Good Fun!
  22. speaking of alternatives, am thinking the big question for us would be what does Gromnir do with time he would otherwise use for gaming and gaming related pursuits. am not much o' a tv guy, but perhaps we could start watching those foreign language shows on netflix. need something equal vacuous as gaming 'cause otherwise the alternative would likely involve some kinda self improvement, the very idea o' which is making us a bit nauseated. more exercise or education? those is nothing more than self indulgent vanity trips. could do more charity, but as wacky as it sounds, there is a social acceptable limit o' charity. do too much charity and folks wonder what is your angle/scam... or they assume you must have terrible guilt issues and charity is some kinda penance for dark sins. ... other than fight club, am unsure what we could do with all our gaming time. isn't an alternative. HA! Good Fun!
  23. am recalling a number o' boardies lusting after the hoodie available via deadfire backing, yes? *shrug* personal, the only game developer swag we ever wore were cavedog entertainment, and is 'cause we genuine liked their logo and even their april fool's logo we did enjoy total annihilation, but it were the cavedog logo we liked for the t-shirt and hat and whatnot. HA! Good Fun!
  24. this is our conclusion as well... which is why some o' the proposed fixes make no sense to us. single classes is already viable, and in some cases is quite strong. if a deadfire beta player never multiclassed, they would likely be baffled by the claims o' single class weakness. powering up the single classes is unnecessary given their current viability. as such it should be axiomatic a power up of the single classes is gonna result in further multiclass disparity and not less. powerup the single classes is gonna result in an increase in the multiclass synergie issue, not lessen it. is never popular, but what is called for in this situation is selective and specific nerfs rather than generalized powerups. HA! Good Fun! ps if any generalized cross-class fix is required, is a nerf as 'posed to power up. unfortunate, such fixes is tending to be mighty unpopular.
  25. well, as to intelligent design, it is easy to forget just how large the galaxy is. tv and movie notions o' traveling the galaxy is soooooooo misleading. our planet and solar system might seem improbable, but such ain't the case on galactic or universal scale. there is literal hundreds o' billions o' stars in the milky way galaxy alone. many solar systems similar to ours is pretty much a mathematical certainty given just how many solar systems there is in this galaxy and beyond. converse, one can also observe how the size o' the universe might simple be part o' intelligent design. einstein suggested God doesn't play dice with the universe, although he were not speaking in favor o' intelligence behind the design when he made the remark 'bout dice. HA! Good Fun!
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