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LdyShayna

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Everything posted by LdyShayna

  1. He did make a great melee Jedi, and would frequently mop the floor with opponents before I even caught up to him. I have to admit, though, that after my first play through I thought he was kinda interesting, but one dimensional. After coming here and other places, and finding more about the cut scenes I missed and such, I thought he had potential, but was not fully realized. And I'm someone who has a weakness for sweet guys and paladin archtypes in games like this. So I had to vote for Sweet, but would add, "And I really wish they could have done more with him in the game". Alas, I find myself saying that a lot recently.
  2. These are great, as always. You know, I think if Disciple closer in game to how you draw him, he would be much more popular. I know its made him more popular with me, and I already liked him well enough. Thanks for sharing, and good luck on your exams!
  3. Although the BioWare forums do have a thriving KotOR community, they have a rather strict policy against KotOR 2 spoilers there, so I don't think that would work for in depth discussions on the TSL. Perhaps we could request another forum for KotOR 2 spilers if worst came to worst. More likely, everyone would end up on the LA forums.
  4. This is great, Eji. Thank you very much.
  5. Indeed. I missed most of the very flirty dialogs on my first play through, as I just by habit chose the most supportive and understanding options most of the times. Then, while digging around in the dialog files after my first play through, I stumbled upon a section where he (with a combination of interest and amusement) says, "I don't know. What am I going to have to do for it?" I just HAD to replay the game to hear him say that in context. Heh. That's my favorite part now. There's also his "Now that I'd like to see. Or would I..." response to another suggestion you can make. Anyway, I liked Atton a great deal, but I also would have liked more talks with him after he opens up about his past.
  6. Can't say I have any interest in Canderous at all. Indeed, my first play through of KotOR 1 I didn't even take him with me after we left Taris. I liked him only slightly more after doing his side quest in my second play through. I like Atton, but just gotta say Carth is the winner for me. He's got dedication and loyalty, sweet and with a sense of humor, lots of fun flirting with him in game, and that niiiiice wallpaper of him still makes my little heart go pitter-pat.
  7. Nah. Actually, this is different. Atton actually confronts Disciple about it in an Ebon Hawk cut scene. There's another where T3 catches him sending them as well. Alas, I never got either of these (I seemed to have skipped straight to the "I saw her first" fight with Atton), but know several who did. There's likely some balance of influences that I didn't hit.
  8. I don't think I could add much that hasn't already be said. I understand the frustration, and the apparent lose-lose situation (can't respond much so people think you don't care vs. no forums so people think you don't care). However, I hope you guys reconsider.
  9. Yeah, the scene where Atton confronts Disciple about his messages to the fleet, where they argue and make up, and meditation envy. But if you get some others when you just have Atton influenced please say what you saw.
  10. I have to admit that I was a little lukewarm on the VOs for Atton death, and I'm not generally a big fan of tragedy, but that little comic snuppet put a lump in my throat. Very well done. If you have the time or inclination, I'd really love to see the whole scene done in that fashion.
  11. Actually, I think most of the interesting cut scenes with Atton appear when you have Disciple with a high influence as well. Let us know if you see anything new, though.
  12. Very nice Eji. I can't decide which set I like more, to be honest. Great characterization boths ways, though.
  13. Not really. Disciple is not nearly so arrogant nor prone to emotional outbursts.
  14. Yes. Yes he is. Heh.
  15. He was specifically pegged at 25 by one of the designers before release. I agree that his appearance doesn't reflect that well, however.
  16. Disciple is supposed to be around 25. That would make him somewhere around 13 when the Exile left for the Mandalorian Wars, I believe.
  17. Yeah then she calls him a betrayer....I never quiet got that either <{POST_SNAPBACK}> He had Jedi training when he was younger, and is reporting your doings to the Republic fleet (Admiral Onasi, if he's alive, the other admiral if not).
  18. Actually, I got more out of what he said than that. I got the impression he looked up to your PC greatly, even had a bit of a crush on her. He was about 10 to 12 years younger, and evidently was trained in some minor why by your PC (Jedi teacher assisstants? ). He was most upset when your character left, and shortly thereafter, persuaded by the same reasoning that got your character to leave, left the Jedi. Half-trained and Force sensitive, but without family connections, he got training and joined the Republic forces. He still clung to some of the history of the Jedi, no doubt acting as an expert in the area. Carth sends him to find the Exile after hearing about the appearance of the Ebon Hawk. For whatever reason, Disciple decides to join your group if your character is female. I think it's because of that old crush, though he has idealized it to the point where he doesn't admit to feelings other than admiration. At first, your character can say he looks familiar, but he is reticent about admitting who he is at first, perhaps out of embarrassment, or that you would therefore find out about his assignment. I liked the character, personally. At least, I liked his potential. He is so easy to gain influence with, you can get him to be traed as a Jedi in the first room you meet him in, and thereafter he has nothing to say to you, really. At no time can your character learn first hand about his reports to Admiral Onasi, nor confront him with it. You can't ask him if he knew who the Exile was, and how he felt about it when he found you. There isn't any indication that he feels anything like love towards you at all, IMHO, even in his little scraps with Atton.
  19. Actually, he's supposed to be 25 - significantly younger than Atton. His appearance and actions don't reflect that well, however. And yes, atton IS a romance, but (IMHO) neither of these romance interests were well developed. Disciple had some interesting thing sthey COULD have played off of like and . I mean, can you imagine if they had played on that? You could have Actually think there was a lot they could have done with the character and didn't. Too bad, because I, personally, DO like nice guys, even that way. Atton, on the other hand, was well developed - right up until his confession to you about his background. However, I was very disappointed to learn that a VAST majority of his conversations are exactly the same. eh? He jumps in and defends a male character in the same way when ? After his long incarceration, he says Keria used to be beautiful, talks about visiting the red light district on Nar Shadaa, but not even a flirting pass at my PC? And there is nothing you can talk to him about after his confession and training. There are so many thing syou could have been able to say and talk to him about. Though I understand thatkeeping people at a distance was a defense mechanism for him, you'd think he would give more indications that he likes you thanthe rather school-boyish early scenes between him and some of the crew (where your character is not around). Can't say I have any interest in Mira. I just don't swing that way I suppose. Errr, I'm not really that fond of Angel, and I've seen lots of women that preferred Legolas. Alas, there's a wide variety of preferences when it comes to these things, which makes it hard to write any one romance that will please everyone. Unfortunately, I think both romances available to female characters lack depth - the NPCs involved do not show their attachment to the PC in a way significantly different than they are attached to a male PC.
  20. I think this was just the article author showing his own biases. During NWN's development, I saw several people claim point to that and MMORPGs and say that singleplayer RPGs were going the way of the dodo. Didn't happen. Still not happening. I've seen people claim on the Jade Empire forums that active combat like that is the wave of the future. Again, unlikely. It's just, IMHO, that when people see a new innovation that matches their preferences better than what came before, they make the (somewhat natural) assumption that that is THE wave of the future - what everything will go to. After all, if THEY like it, everyone does. There's room in the game market - and ESPECIALLY the RPG market which still doesn't have enough title to make me happy - for various styles of games. I think there will continue to be various styles, and see no big movement in the foreseeable future to just one variety. Of course, perhaps I am biased, as I dislike FPV, feel it doesn't add any immersion for me, and thoroughly hope that the industry will continue to make games I like. Heh
  21. I think he says something about how the whole place could explode if someone fired a blaster while drunk, but is quick to assure the PC that HE would never do such a thing. I suspect he did. Heh. Dunno why he was there unless he was, as suggested, trying to get lost and Nar Shadaa was not an option for some reason.
  22. Yes, that's where I found it, though I could have sworn I saw the cut from the slavers dialog in game. Then again it's very late here right now and I've just taken a big dose of cold medicine. The first part has all of the dialog.tlk file has pointer references, and later is the text. You can either open it in notepad or word pad and do a search of the file for key words (I recommend copying it somewhere else so you don't accidentally mess it up and ruin your install first) or use a dialog.tlk viewer. If you search around the various KotOR mod communities, you should find a couple of the viewers/editors available.
  23. Yes, I saw that in the dialog.tlk file. I think they intended for your character to make a choice that could save all of your friends from the fate they would meet in the endings everyone is talking about - perhaps lock them in the Ebon Hawk or something. That's the story I'm clinging to, anyway.
  24. Isn't it hard to play that way?
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