Jump to content

Janson

Members
  • Posts

    213
  • Joined

  • Last visited

Reputation

0 Neutral

About Janson

  • Rank
    (4) Theurgist
    (4) Theurgist
  1. Sometimes if you have Handmaiden and Visas and you have too much influence with Visas, you can never get Handmaiden to talk again. No matter how much influence you gain with her, she never says anything but 'I have nothing to say to you.'
  2. Marry Disciple. I reckon that he's so wide-eyed and naive that he probably wouldn't guess what you were getting up to behind his back anyway... " And he's old-fashioned, so he'd probably take good care of you at least.
  3. Indeed, when replaying Peragus, the whole level can be done really quite quickly - especially if you fast-forward through all the holologs like I do But Taris, there's no easy way round running along those endless corridors.
  4. Well, I was going to write a long reply but I think that kalimeeri put it much more succintly than I would have done! Peragus seems quite long the first time, but when you go back and replay the game I think it is just the right length; not overly long, not really short either. There is an excellent atmosphere perpetuated throughout the level. The HK droid was really very creepy. Having droid opponents felt more appropriate for a low-level character than having to try and fight ridiculously weak non-droid opponents. Kreia and Atton's introductions were very nicely handled, and are very typical of their characters. Taris - in Taris there is just so much pointless running around. The corridors and levels are very long. I realise that you can return to your hideout instantaneously but if you are trying to do all the quests there is still much running around to be done...
  5. If you use one of the other transponder codes, it will still get you there Personally, I like to take Kreia just because she has so many force points, and I us lots of force powers on those droids. Visas would also probably be a good choice, however. I usually take someone with computer/repair skill who can use an ion blaster/rifle.
  6. It is not possible to return to Atris' academy. I'm trying to remember where the chassis can be found. Two parts are on Nar Shaddaa - one can be bought from Kobin, the other T3 picks up when he defeats the HK-50s in Vogga's warehouse (story quest you cannot avoid ) - do you have both of those? No one really makes a better padawan than anyone else. Mira, Bao-Dur and Atton are all equally easy to make into Jedi, if you are playing LS. Gain influence with them. Take Atton to the Refugee sector on Nar Shaddaa and Mira to just outside the Nar Shaddaa cantina, after talking to her on the Ebon Hawk. If you gained too much influence with Visas, then sorry, but Handmaiden won't talk to you any more.
  7. The problem is that there aren't really that many places in the game to gain influence - and because you have so many characters, the chances of having the wrong character in the wrong place at the wrong time is much greater than having the right character. And if you have two people who could potentially gain from a scene, only one of them will. So I guess that they had to make it so that your characters only need 2-3 instances of influence to turn into Jedi/go over to the lightside. I think that there could've probably been more places in which to gain or lose influence.
  8. ...any reason your characters are in underwear? Very, very cool, however. I'll probably take some more as I play the game.
  9. These could be very nicely rendered in photoshop. That is not a reflection of your colouring or inking, however, which is superbly accurate for markers. I also really like the pencils on their own.
  10. He ought to do an X-wing TV series :D
  11. If you're on Dantooine, you can gain influence with Atton by: 1) Using the {aware} line on the man near the Ebon Hawk and then following this up with the {persuade} line. 2) Before you give the atmospheric sensors to the man near the stationary speeder, have Bao-Dur (or yourself) (This requires +5 awareness) open them up to discover what they're really used for. Then tell the man you know what they contain. When he offers 5,000 credits instead, refuse, and accept 3,000. Atton gains influence from this. 3) Don't turn Akkare in when you find his hydrospanner, but instead show compassion. I *think* this gains you influence with Atton. Also, to turn Mira into a Jedi, go back to Nar Shaddaa and run around the main area until you come to near the cantina entrance. She should automatically stop and a conversation should present itself.
  12. http://img.photobucket.com/albums/v683/janson05/kotor3.jpg http://img.photobucket.com/albums/v683/janson05/kotor1.jpg
  13. Atton flirts such a lot in the beginning with a female character, perhaps moreso than any other NPC. But alas, it does not last long...
  14. Two more Bao-Dur... http://img.photobucket.com/albums/v683/janson05/Bao-Dur1.jpg http://img.photobucket.com/albums/v683/janson05/Bao-Dur2.jpg
  15. Also, Visas' and Atris' lines are also virtually identical whether used for a male or female PC. A lot of lines I see people on this forum taking to mean that Atris/Visas loves your character...well, playing as a female exile, you get most of them too Handmaiden and Disciple are the only really uniquely gender-dependent characters.
×
×
  • Create New...